Player Matchup

Tiamat
Tiamat
Atila99
Tiamat
Level 159
God Stats
2W - 1L
1,443 SR
Queue Stats
121W - 108L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
Myтн
Ne Zha
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
167W - 161L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
Narutoloco20
Heimdallr
Level 131
God Stats
3W - 0L
1,352 SR
Queue Stats
54W - 23L
1,607 Elo+
Party 1
Anubis
Anubis
Xcocolocos9X
Anubis
Level 121
God Stats
13W - 6L
1,807 SR
Queue Stats
125W - 133L
1,532 Elo+
Solo
Cerberus
Cerberus
nicenight84
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,371 Elo+
Solo
Team Averages
Level 120
1,520 SR
1,516 Elo+

VS

Team Averages
Level 81
1,583 SR
1,537 Elo+
Serqet
Serqet
Sunzin
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 99L
1,488 Elo+
Party 3
Thoth
Thoth
Tekillya808
Thoth
Level 66
God Stats
14W - 19L
1,450 SR
Queue Stats
83W - 107L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
TheDarkHunter15
Jormungandr
Level 17
God Stats
6W - 11L
1,667 SR
Queue Stats
10W - 30L
1,622 Elo+
Party 3
Odin
Odin
bc0n
Odin
Level 88
God Stats
40W - 44L
1,671 SR
Queue Stats
117W - 130L
1,548 Elo+
Party 2
Izanami
Izanami
n0clu3
Izanami
Level 107
God Stats
68W - 68L
1,628 SR
Queue Stats
82W - 84L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Atila99
Tiamat
14
0 / 1 / 7
7,336
734
7,175
5,662
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Myтн
Ne Zha
16
7 / 0 / 3
8,676
868
11,481
7,492
2,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Narutoloco20
Heimdallr
14
4 / 1 / 6
7,841
784
5,285
5,839
2,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
8 / 0 / 4
8,564
856
11,748
5,411
2,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
nicenight84
Cerberus
13
0 / 2 / 6
7,253
725
4,066
6,448
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Sunzin
Serqet
13
1 / 7 / 2
6,755
676
6,101
8,572
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 2
6,878
688
3,999
8,098
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TheDarkHunter15
Jormungandr
13
0 / 1 / 0
6,696
670
3,166
8,374
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
bc0n
Odin
13
3 / 4 / 1
7,307
731
3,506
12,850
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
n0clu3
Izanami
13
0 / 4 / 1
6,559
656
1,876
8,175
1,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
4
4
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Atila99
Tiamat
0
1
7
3.5
W
Ne Zha
Myтн
Ne Zha
7
0
3
8.5
W
Heimdallr
Narutoloco20
Heimdallr
4
1
6
7
L
Serqet
Sunzin
Serqet
1
7
2
0.29
L
0
3
2
0.33
L
Jormungandr
TheDarkHunter15
Jormungandr
0
1
0
0
W
Anubis
8
0
4
10
L
Odin
bc0n
Odin
3
4
1
0.88
L
Izanami
n0clu3
Izanami
0
4
1
0.13
W
Cerberus
nicenight84
Cerberus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,755
Damage
18,648
30,852
Taken
46,069
14,880
Mitigated
17,332
7,765
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Atila99
Tiamat
7,175
626
0
1,390
5,662
2,780
525
766
4,443
24,525
0
W
Ne Zha
Myтн
Ne Zha
11,481
2,510
0
1,363
7,492
2,862
484
1,583
5,451
0
34,692
W
Heimdallr
Narutoloco20
Heimdallr
5,285
2,964
0
573
5,839
2,390
735
1,052
4,629
0
24,008
L
Serqet
Sunzin
Serqet
6,101
1,119
0
202
8,572
2,446
0
3,671
4,737
0
12,031
L
3,999
255
92
690
8,098
1,491
40
4,999
2,921
16,870
0
L
Jormungandr
TheDarkHunter15
Jormungandr
3,166
512
0
427
8,374
5,178
0
4,997
3,201
16,619
0
W
Anubis
11,748
127
0
2,174
5,411
2,668
1,280
1,935
3,354
30,533
0
L
Odin
bc0n
Odin
3,506
851
0
2,390
12,850
6,219
0
5,792
6,978
0
7,080
L
Izanami
n0clu3
Izanami
1,876
1,279
0
2,138
8,175
1,998
0
2,836
5,243
0
19,659
W
Cerberus
nicenight84
Cerberus
4,066
68
87
2,178
6,448
4,180
0
1,337
5,023
12,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
34,195
206
Minions Killed
140
0
Camps Cleared
0
982,628
Distance Traveled
931,205
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,336
734
52
5
0
192,800
3
W
Ne Zha
8,676
868
50
5
0
247,974
3
W
Heimdallr
7,841
784
31
3
0
177,962
2
L
Serqet
6,755
676
21
2
0
183,615
0
L
Thoth
6,878
688
52
5
0
183,172
4
L
Jormungandr
6,696
670
24
2
0
202,835
0
W
Anubis
8,564
856
51
5
0
175,232
2
L
Odin
7,307
731
6
1
0
201,380
2
L
Izanami
6,559
656
37
4
0
160,203
3
W
Cerberus
7,253
725
22
2
0
188,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role