Player Matchup

Poseidon
Poseidon
Jeewl
Poseidon
Level 124
God Stats
5W - 5L
1,460 SR
Queue Stats
355W - 313L
1,506 Elo+
Party 4
Achilles
Achilles
Orcrist Dolphin
Achilles
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 101L
1,529 Elo+
Party 4
Neith
Neith
Sepulll
Neith
Level 22
God Stats
3W - 6L
1,318 SR
Queue Stats
133W - 136L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Surge08
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,361 Elo+
Party 4
Gilgamesh
Gilgamesh
nesti-pr
Gilgamesh
Level 81
God Stats
2W - 3L
1,891 SR
Queue Stats
183W - 190L
1,480 Elo+
Party 1
Team Averages
Level 72
1,534 SR
1,471 Elo+

VS

Team Averages
Level 72
1,470 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CanDo_Attitude
Ymir
Level 28
God Stats
99W - 63L
1,609 SR
Queue Stats
136W - 124L
1,489 Elo+
Party 3
Neith
Neith
LimitedSleep
Neith
Level 109
God Stats
2W - 1L
1,298 SR
Queue Stats
60W - 51L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
Ryuhnnn
Ao Kuang
Level 65
God Stats
3W - 7L
1,500 SR
Queue Stats
377W - 425L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
TimeSpace03
Jing Wei
Level 127
God Stats
7W - 6L
1,442 SR
Queue Stats
228W - 198L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jeewl
Poseidon
13
5 / 3 / 3
7,405
570
7,679
7,967
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
11
3 / 2 / 4
6,694
515
5,480
9,129
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Sepulll
Neith
12
1 / 3 / 3
6,847
527
8,719
6,861
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Surge08
Jormungandr
7
0 / 1 / 0
5,218
401
1,594
4,319
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
nesti-pr
Gilgamesh
12
6 / 3 / 0
7,432
572
7,665
11,333
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 1 / 2
7,652
589
5,804
7,102
4,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 6
6,306
485
3,727
11,081
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 6 / 2
6,251
481
4,609
8,342
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Ryuhnnn
Ao Kuang
12
6 / 4 / 1
7,819
601
5,429
9,628
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
TimeSpace03
Jing Wei
12
2 / 2 / 2
7,059
543
6,937
10,442
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
15
Kills
12
12
Deaths
15
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
2
5
W
0
2
6
1.5
L
Poseidon
Jeewl
Poseidon
5
3
3
2.17
W
0
6
2
0.17
L
Achilles
3
2
4
2.5
W
Ao Kuang
Ryuhnnn
Ao Kuang
6
4
1
1.63
L
Neith
Sepulll
Neith
1
3
3
0.83
L
Jormungandr
Surge08
Jormungandr
0
1
0
0
W
Jing Wei
TimeSpace03
Jing Wei
2
2
2
1.5
L
Gilgamesh
nesti-pr
Gilgamesh
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
26,506
39,609
Taken
46,595
20,376
Mitigated
20,127
8,813
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,804
860
0
1,290
7,102
4,566
678
1,554
5,548
4,267
33,920
W
3,727
969
68
3,334
11,081
7,642
162
1,369
9,712
16,487
0
L
Poseidon
Jeewl
Poseidon
7,679
2,044
0
1,955
7,967
2,066
58
1,891
6,076
54,133
403
W
4,609
1,484
0
1,713
8,342
2,200
539
3,964
4,378
0
38,433
L
Achilles
5,480
1,737
0
2,367
9,129
8,268
0
2,289
6,840
0
22,196
W
Ao Kuang
Ryuhnnn
Ao Kuang
5,429
1,766
0
2,809
9,628
2,365
0
1,315
8,313
38,940
0
L
Neith
Sepulll
Neith
8,719
3,486
0
2,150
6,861
3,104
0
1,617
5,244
0
45,608
L
Jormungandr
Surge08
Jormungandr
1,594
617
0
660
4,319
1,483
0
102
4,217
15,586
0
W
Jing Wei
TimeSpace03
Jing Wei
6,937
5,760
0
3,194
10,442
3,354
0
910
9,532
0
45,616
L
Gilgamesh
nesti-pr
Gilgamesh
7,665
2,725
0
1,681
11,333
5,455
0
3,780
7,553
0
42,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
35,087
322
Minions Killed
350
0
Camps Cleared
0
1,072,620
Distance Traveled
1,155,705
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,652
589
98
8
0
255,177
3
W
Ymir
6,306
485
23
2
0
213,536
5
L
Poseidon
7,405
570
93
7
0
234,280
4
W
Neith
6,251
481
68
5
0
214,145
1
L
Achilles
6,694
515
34
3
0
254,619
2
W
Ao Kuang
7,819
601
66
5
0
249,317
5
L
Neith
6,847
527
86
7
0
223,803
2
L
Jormungandr
5,218
401
39
3
0
115,560
0
W
Jing Wei
7,059
543
95
7
0
223,530
4
L
Gilgamesh
7,432
572
70
5
0
244,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role