Player Matchup

Ra
Ra
AlfiRaptor
Ra
Level 89
God Stats
4W - 0L
1,864 SR
Queue Stats
90W - 90L
1,483 Elo+
Party 2
Chaac
Chaac
Fischer0212
Chaac
Level 60
God Stats
5W - 5L
1,768 SR
Queue Stats
68W - 74L
1,409 Elo+
Party 1
Xing Tian
Xing Tian
Genesis4791
Xing Tian
Level 48
God Stats
7W - 4L
1,483 SR
Queue Stats
152W - 177L
1,520 Elo+
Party 2
Arachne
Arachne
Haru03
Arachne
Level 29
God Stats
14W - 14L
1,668 SR
Queue Stats
124W - 154L
1,421 Elo+
Party 2
Neith
Neith
nusstrupp
Neith
Level 40
God Stats
6W - 4L
1,301 SR
Queue Stats
57W - 61L
1,311 Elo+
Party 1
Team Averages
Level 53
1,617 SR
1,429 Elo+

VS

Team Averages
Level 36
1,535 SR
1,469 Elo+
Jormungandr
Jormungandr
ACITAN
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
BerkeSmR
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artio
Artio
CHiRON07
Artio
Level 61
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
Seqo44
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
bossbrat
Bellona
Level 47
God Stats
1W - 1L
1,712 SR
Queue Stats
28W - 48L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 8
9,365
551
9,248
10,951
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 7
9,042
532
12,600
19,374
13,092
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Genesis4791
Xing Tian
16
6 / 2 / 12
10,225
601
11,223
14,486
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Haru03
Arachne
15
5 / 2 / 6
8,984
528
7,626
9,819
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
nusstrupp
Neith
15
2 / 1 / 4
9,526
560
3,554
5,189
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ACITAN
Jormungandr
13
2 / 4 / 4
8,030
472
8,182
11,206
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
BerkeSmR
Skadi
12
0 / 9 / 5
7,188
423
8,838
14,511
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
CHiRON07
Artio
12
4 / 3 / 0
8,378
493
6,957
14,093
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Seqo44
Anhur
9
0 / 5 / 5
6,366
374
3,195
12,043
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
bossbrat
Bellona
13
2 / 2 / 4
8,058
474
7,483
13,681
11,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
23
Kills
8
9
Deaths
23
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ACITAN
Jormungandr
2
4
4
1
W
7
3
8
3.67
L
Skadi
BerkeSmR
Skadi
0
9
5
0.28
L
Artio
CHiRON07
Artio
4
3
0
1.33
W
3
1
7
6.5
W
Xing Tian
Genesis4791
Xing Tian
6
2
12
6
W
Arachne
Haru03
Arachne
5
2
6
4
L
Anhur
Seqo44
Anhur
0
5
5
0.5
L
Bellona
bossbrat
Bellona
2
2
4
2
W
Neith
nusstrupp
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,251
Damage
34,655
59,819
Taken
65,534
30,706
Mitigated
35,937
17,195
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ACITAN
Jormungandr
8,182
1,298
88
955
11,206
9,750
44
3,981
7,087
37,152
0
W
9,248
1,308
1,442
3,390
10,951
3,557
1,475
3,427
7,416
59,249
0
L
Skadi
BerkeSmR
Skadi
8,838
2,530
0
1,387
14,511
5,001
904
7,586
6,729
0
52,380
L
Artio
CHiRON07
Artio
6,957
836
1,068
2,989
14,093
7,134
0
3,692
10,297
38,622
0
W
12,600
2,240
0
6,082
19,374
13,092
249
3,855
15,423
0
48,063
W
Xing Tian
Genesis4791
Xing Tian
11,223
1,506
958
2,495
14,486
8,516
1,709
4,283
10,085
43,006
1,978
W
Arachne
Haru03
Arachne
7,626
5,467
0
1,318
9,819
3,201
1,896
2,209
7,516
0
45,629
L
Anhur
Seqo44
Anhur
3,195
1,447
0
1,320
12,043
2,990
0
1,784
10,205
0
24,693
L
Bellona
bossbrat
Bellona
7,483
2,050
0
5,070
13,681
11,062
0
2,797
10,852
0
36,297
W
Neith
nusstrupp
Neith
3,554
1,335
0
1,510
5,189
2,340
2,508
916
4,240
0
59,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
38,020
441
Minions Killed
289
0
Camps Cleared
0
1,634,678
Distance Traveled
1,554,230
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,030
472
53
3
0
321,466
0
W
Ra
9,365
551
100
6
0
309,595
8
L
Skadi
7,188
423
61
4
0
277,553
0
L
Artio
8,378
493
68
4
0
321,260
0
W
Chaac
9,042
532
81
5
0
343,973
4
W
Xing Tian
10,225
601
60
4
0
328,948
2
W
Arachne
8,984
528
77
5
0
357,649
0
L
Anhur
6,366
374
35
2
0
309,776
0
L
Bellona
8,058
474
72
4
0
324,175
1
W
Neith
9,526
560
123
7
0
294,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role