Player Matchup

Gilgamesh
Gilgamesh
Silver I
SakuraElis
Gilgamesh
Silver I
Level 153
God Stats
4W - 4L
1,824 SR
Queue Stats
92W - 113L
1,379 MMR
Party 1
Ah Puch
Ah Puch
Gold V
Speknekkie
Ah Puch
Gold V
Level 98
God Stats
11W - 6L
1,646 SR
Queue Stats
92W - 111L
1,459 MMR
Party 1
Bacchus
Bacchus
Silver I
monsternon
Bacchus
Silver I
Level 126
God Stats
67W - 63L
1,523 SR
Queue Stats
92W - 112L
1,379 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,664 SR
1,406 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 74
1,516 SR
1,355 MMR
Scylla
Scylla
Silver II
Piboddy
Scylla
Silver II
Level 102
God Stats
15W - 13L
1,547 SR
Queue Stats
44W - 59L
1,174 MMR
Party 2
Ganesha
Ganesha
Silver I
Somnarious
Ganesha
Silver I
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 23L
1,500 MMR
Party 2
Anhur
Anhur
Gold V
nikamen8
Anhur
Gold V
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,392 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SakuraElis
Gilgamesh
17
5 / 7 / 5
13,248
631
13,767
21,164
17,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Speknekkie
Ah Puch
18
4 / 6 / 5
13,710
653
20,827
16,449
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
monsternon
Bacchus
17
2 / 3 / 8
13,776
656
12,117
23,954
33,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ShivaPersephoneBastetMulanThoth

VS

Bans
Hou YiAh Muzen CabUllrMedusaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Piboddy
Scylla
20
8 / 3 / 4
14,851
707
19,758
10,943
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Somnarious
Ganesha
18
0 / 3 / 15
14,103
672
6,059
23,787
34,812
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
nikamen8
Anhur
20
8 / 5 / 4
14,704
700
19,375
19,297
8,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
11
Kills
16
16
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Piboddy
Scylla
8
3
4
3.33
L
Gilgamesh
SakuraElis
Gilgamesh
5
7
5
1.07
W
Ganesha
Somnarious
Ganesha
0
3
15
2.5
L
Ah Puch
Speknekkie
Ah Puch
4
6
5
1.08
L
Bacchus
monsternon
Bacchus
2
3
8
2
W
Anhur
nikamen8
Anhur
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
45,192
61,567
Taken
54,027
53,969
Mitigated
47,442
8,956
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Piboddy
Scylla
19,758
1,510
0
2,351
10,943
4,323
725
7,228
3,715
77,765
0
L
Gilgamesh
SakuraElis
Gilgamesh
13,767
4,037
343
2,236
21,164
17,159
618
9,997
11,167
0
51,716
W
Ganesha
Somnarious
Ganesha
6,059
545
0
5,104
23,787
34,812
33
14,668
9,119
14,833
0
L
Ah Puch
Speknekkie
Ah Puch
20,827
1,588
0
2,097
16,449
2,975
658
6,422
10,027
74,852
0
L
Bacchus
monsternon
Bacchus
12,117
1,207
730
3,550
23,954
33,835
328
9,842
14,112
32,434
0
W
Anhur
nikamen8
Anhur
19,375
13,020
0
5,014
19,297
8,307
1,310
11,485
7,812
0
70,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
43,658
206
Minions Killed
235
13
Camps Cleared
5
1,081,313
Distance Traveled
1,119,500
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,851
707
116
6
4
366,580
3
L
Gilgamesh
13,248
631
57
3
7
372,658
8
W
Ganesha
14,103
672
3
0
0
409,165
12
L
Ah Puch
13,710
653
103
5
5
319,126
3
L
Bacchus
13,776
656
46
2
1
389,529
2
W
Anhur
14,704
700
116
6
1
343,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role