Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Chaos15Warrior
Gilgamesh
Level 81
God Stats
14W - 18L
1,463 SR
Queue Stats
488W - 472L
1,414 Elo+
Party 1
Atlas
Atlas
Mitsuro__
Atlas
Level 86
God Stats
8W - 5L
1,351 SR
Queue Stats
366W - 303L
1,471 Elo+
Party 1
Discordia
Discordia
raydu80000
Discordia
Level 122
God Stats
2W - 3L
1,737 SR
Queue Stats
254W - 256L
1,463 Elo+
Party 1
Izanami
Izanami
saiki_ki
Izanami
Level 38
God Stats
7W - 8L
1,240 SR
Queue Stats
406W - 358L
1,467 Elo+
Party 1
Team Averages
Level 92
1,458 SR
1,463 Elo+

VS

Team Averages
Level 69
1,508 SR
1,471 Elo+
Jing Wei
Jing Wei
PrEnMiUm-preda
Jing Wei
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,215 Elo+
Party 2
Cabrakan
Cabrakan
Sososwitch
Cabrakan
Level 45
God Stats
18W - 12L
1,609 SR
Queue Stats
92W - 77L
1,548 Elo+
Solo
Nu Wa
Nu Wa
Tristan_LeGueux
Nu Wa
Level 108
God Stats
3W - 2L
1,453 SR
Queue Stats
107W - 85L
1,612 Elo+
Party 3
Persephone
Persephone
Voljiin0
Persephone
Level 23
God Stats
4W - 3L
1,492 SR
Queue Stats
107W - 85L
1,612 Elo+
Party 3
Athena
Athena
xXDarcKHunTerXx
Athena
Level 105
God Stats
4W - 3L
1,487 SR
Queue Stats
18W - 20L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 3 / 0
5,020
502
654
4,478
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Chaos15Warrior
Gilgamesh
10
4 / 6 / 0
6,106
611
3,838
8,542
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Atlas
Mitsuro__
Atlas
8
1 / 3 / 2
5,335
534
6,311
8,909
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
raydu80000
Discordia
11
2 / 3 / 2
6,068
607
4,748
5,534
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
saiki_ki
Izanami
7
1 / 5 / 1
4,940
494
5,226
6,543
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
2 / 3 / 3
5,418
542
4,021
7,626
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Sososwitch
Cabrakan
12
9 / 0 / 4
7,310
731
7,032
7,024
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 4
6,767
677
4,576
6,980
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Voljiin0
Persephone
11
2 / 1 / 5
6,735
674
3,229
3,587
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 0 / 4
6,141
614
4,434
8,337
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
20
20
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
L
Gilgamesh
Chaos15Warrior
Gilgamesh
4
6
0
0.67
L
Atlas
Mitsuro__
Atlas
1
3
2
0.67
W
Jing Wei
2
3
3
1.17
W
Cabrakan
Sososwitch
Cabrakan
9
0
4
11
W
3
4
4
1.25
W
Persephone
Voljiin0
Persephone
2
1
5
4.5
L
Discordia
raydu80000
Discordia
2
3
2
1
L
Izanami
saiki_ki
Izanami
1
5
1
0.3
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
23,292
34,006
Taken
33,554
12,830
Mitigated
11,591
5,742
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
654
223
0
1,133
4,478
2,010
186
2,198
2,254
0
16,091
L
Gilgamesh
Chaos15Warrior
Gilgamesh
3,838
1,110
0
998
8,542
3,053
0
5,487
2,937
0
25,700
L
Atlas
Mitsuro__
Atlas
6,311
2,633
217
1,888
8,909
4,381
0
4,308
4,551
19,055
0
W
Jing Wei
4,021
3,709
160
3,009
7,626
1,872
733
2,373
5,253
0
25,583
W
Cabrakan
Sososwitch
Cabrakan
7,032
1,148
0
2,826
7,024
3,421
0
1,916
5,108
35,222
0
W
4,576
993
0
1,092
6,980
2,009
0
2,783
4,197
32,633
0
W
Persephone
Voljiin0
Persephone
3,229
314
0
1,412
3,587
979
203
607
2,979
33,505
0
L
Discordia
raydu80000
Discordia
4,748
114
0
502
5,534
1,671
48
3,994
1,310
35,719
0
L
Izanami
saiki_ki
Izanami
5,226
4,671
0
1,004
6,543
1,715
100
2,810
3,683
0
27,750
W
4,434
1,183
0
3,114
8,337
3,310
0
3,380
4,957
12,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
32,371
243
Minions Killed
271
0
Camps Cleared
0
879,826
Distance Traveled
993,962
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,020
502
44
4
0
163,029
2
L
Gilgamesh
6,106
611
42
4
0
191,906
5
L
Atlas
5,335
534
23
2
0
183,498
2
W
Jing Wei
5,418
542
46
5
0
179,267
1
W
Cabrakan
7,310
731
63
6
0
199,930
0
W
Nu Wa
6,767
677
74
7
0
186,079
2
W
Persephone
6,735
674
68
7
0
210,670
1
L
Discordia
6,068
607
74
7
0
179,073
1
L
Izanami
4,940
494
60
6
0
162,320
1
W
Athena
6,141
614
20
2
0
218,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role