Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
REAPSINNERS
Tsukuyomi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,536 Elo+
Party 1
Tiamat
Tiamat
Simplicityxo
Tiamat
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,536 Elo+
Party 1
Merlin
Merlin
killerchokiyoshi
Merlin
Level 103
God Stats
5W - 5L
1,486 SR
Queue Stats
122W - 129L
1,577 Elo+
Solo
Xing Tian
Xing Tian
sydneyderose
Xing Tian
Level 63
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 126
1,459 SR
1,530 Elo+

VS

Team Averages
Level 123
1,443 SR
1,570 Elo+
Skadi
Skadi
AlbinoMirror
Skadi
Level 151
God Stats
5W - 8L
1,176 SR
Queue Stats
441W - 416L
1,623 Elo+
Solo
Sylvanus
Sylvanus
Rompeojetez
Sylvanus
Level 128
God Stats
3W - 5L
1,502 SR
Queue Stats
108W - 105L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TechnoDude1997
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,535 SR
Queue Stats
124W - 115L
1,609 Elo+
Solo
Cerberus
Cerberus
Trav1s
Cerberus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 194L
1,516 Elo+
Solo
Hera
Hera
justad00d
Hera
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 200L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 8 / 2
7,091
645
3,498
15,204
14,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
REAPSINNERS
Tsukuyomi
13
5 / 9 / 1
9,117
829
9,119
12,038
5,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
16
1 / 6 / 7
8,966
815
11,628
10,680
5,362
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 4
9,039
822
8,981
9,052
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
sydneyderose
Xing Tian
15
2 / 6 / 3
8,519
774
2,524
13,448
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 19
10,662
969
18,478
7,389
2,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Rompeojetez
Sylvanus
16
6 / 2 / 18
10,377
943
5,769
11,129
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TechnoDude1997
Morgan Le Fay
17
8 / 2 / 19
10,188
926
14,655
8,292
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Trav1s
Cerberus
16
5 / 2 / 23
10,213
928
5,718
14,653
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
15
7 / 3 / 20
9,788
890
11,633
7,081
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
134
10
Kills
35
35
Deaths
10
17
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
8
2
0.25
W
9
1
19
18.5
L
Tsukuyomi
REAPSINNERS
Tsukuyomi
5
9
1
0.61
W
Sylvanus
Rompeojetez
Sylvanus
6
2
18
7.5
L
Tiamat
1
6
7
0.75
W
Morgan Le Fay
TechnoDude1997
Morgan Le Fay
8
2
19
8.75
W
Cerberus
Trav1s
Cerberus
5
2
23
8.25
W
Hera
7
3
20
5.67
L
1
6
4
0.5
L
Xing Tian
sydneyderose
Xing Tian
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
56,253
60,422
Taken
48,544
42,484
Mitigated
39,575
8,947
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,498
529
465
2,146
15,204
14,606
0
7,023
8,181
0
5,803
W
18,478
8,921
456
2,407
7,389
2,984
2,942
4,086
3,303
0
39,200
L
Tsukuyomi
REAPSINNERS
Tsukuyomi
9,119
1,192
218
593
12,038
5,604
0
10,037
2,001
0
15,532
W
Sylvanus
Rompeojetez
Sylvanus
5,769
890
5,346
4,585
11,129
12,548
982
6,173
4,956
9,370
0
L
Tiamat
11,628
439
679
2,306
10,680
5,362
0
7,224
3,456
30,261
0
W
Morgan Le Fay
TechnoDude1997
Morgan Le Fay
14,655
1,522
3,090
1,669
8,292
4,267
743
4,146
4,146
37,183
0
W
Cerberus
Trav1s
Cerberus
5,718
45
1,238
4,841
14,653
16,478
497
4,529
10,124
13,872
0
W
Hera
11,633
3,201
148
235
7,081
3,298
1,013
4,199
2,882
15,920
0
L
8,981
378
86
676
9,052
3,268
0
5,416
3,636
28,700
0
L
Xing Tian
sydneyderose
Xing Tian
2,524
133
0
1,778
13,448
13,644
0
8,075
5,373
5,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
51,228
107
Minions Killed
133
0
Camps Cleared
0
857,332
Distance Traveled
1,057,318
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,091
645
3
0
0
149,880
0
W
Skadi
10,662
969
50
5
0
200,086
1
L
Tsukuyomi
9,117
829
12
1
0
159,900
1
W
Sylvanus
10,377
943
9
1
0
201,504
1
L
Tiamat
8,966
815
43
4
0
189,659
1
W
Morgan Le Fay
10,188
926
33
3
0
217,100
2
W
Cerberus
10,213
928
22
2
0
233,364
0
W
Hera
9,788
890
19
2
0
205,264
1
L
Merlin
9,039
822
43
4
0
167,615
1
L
Xing Tian
8,519
774
6
1
0
190,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role