Player Matchup

Yemoja
Yemoja
Jawswhite
Yemoja
Level 157
God Stats
69W - 13L
2,018 SR
Queue Stats
504W - 122L
1,932 Elo+
Party 3
Ullr
Ullr
Mdteran84
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
ScarySceptile
Medusa
Level 146
God Stats
8W - 0L
1,941 SR
Queue Stats
81W - 5L
2,115 Elo+
Party 3
Zhong Kui
Zhong Kui
Yolofredroking
Zhong Kui
Level 154
God Stats
20W - 2L
1,950 SR
Queue Stats
665W - 151L
2,002 Elo+
Party 3
Kali
Kali
keshavramsumer
Kali
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
422W - 92L
1,938 Elo+
Party 3
Team Averages
Level 123
1,782 SR
1,897 Elo+

VS

Team Averages
Level 86
1,409 SR
1,624 Elo+
Ymir
Ymir
I_Mean_-
Ymir
Level 108
God Stats
7W - 4L
1,451 SR
Queue Stats
227W - 201L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
MyssySiren
Sylvanus
Level 105
God Stats
7W - 9L
1,438 SR
Queue Stats
237W - 210L
1,572 Elo+
Party 2
Thoth
Thoth
Zιγαd
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,829 Elo+
Party 1
Awilix
Awilix
europeanian9
Awilix
Level 90
God Stats
5W - 5L
1,472 SR
Queue Stats
279W - 279L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
nallunki
Cernunnos
Level 122
God Stats
0W - 3L
1,181 SR
Queue Stats
244W - 198L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jawswhite
Yemoja
11
1 / 1 / 9
6,957
535
5,152
8,728
6,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
13
8 / 2 / 2
8,118
624
7,616
6,880
1,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
11 / 1 / 5
9,451
727
12,519
8,997
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Yolofredroking
Zhong Kui
14
4 / 2 / 4
8,481
652
9,249
8,892
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 3 / 12
9,164
705
6,783
12,667
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 7 / 1
5,836
449
2,530
13,516
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
MyssySiren
Sylvanus
10
3 / 3 / 0
6,531
502
4,823
8,969
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Zιγαd
Thoth
11
1 / 8 / 1
6,706
516
3,785
7,905
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
11
3 / 8 / 3
7,336
564
8,333
12,816
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
nallunki
Cernunnos
9
1 / 4 / 1
5,749
442
6,304
7,098
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
30
Kills
9
9
Deaths
30
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
1
0.21
W
Yemoja
Jawswhite
Yemoja
1
1
9
5.5
W
Ullr
8
2
2
4.5
L
Sylvanus
MyssySiren
Sylvanus
3
3
0
1
W
11
1
5
13.5
W
Zhong Kui
Yolofredroking
Zhong Kui
4
2
4
3
L
Thoth
Zιγαd
Thoth
1
8
1
0.19
L
Awilix
3
8
3
0.56
W
6
3
12
4
L
Cernunnos
nallunki
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
25,775
46,164
Taken
50,304
23,121
Mitigated
18,793
12,329
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,530
697
0
1,270
13,516
4,873
0
2,461
11,055
8,723
0
W
Yemoja
Jawswhite
Yemoja
5,152
1,737
1,166
1,505
8,728
6,924
93
2,110
6,618
15,113
5,788
W
Ullr
7,616
2,720
1
431
6,880
1,845
1,240
871
6,009
0
50,848
L
Sylvanus
MyssySiren
Sylvanus
4,823
1,418
264
2,627
8,969
7,704
0
4,440
4,529
22,030
5,383
W
12,519
5,648
0
3,186
8,997
3,054
3,684
2,799
6,198
0
57,018
W
Zhong Kui
Yolofredroking
Zhong Kui
9,249
2,013
0
2,743
8,892
6,304
653
2,847
6,045
47,830
7,785
L
Thoth
Zιγαd
Thoth
3,785
255
0
232
7,905
1,307
0
1,336
6,569
34,952
0
L
Awilix
8,333
3,294
0
725
12,816
3,130
0
3,544
9,272
0
35,815
W
6,783
4,969
0
3,297
12,667
4,994
758
1,994
10,673
0
51,918
L
Cernunnos
nallunki
Cernunnos
6,304
2,443
0
1,828
7,098
1,779
0
1,000
6,098
0
33,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
32,158
418
Minions Killed
251
0
Camps Cleared
0
1,202,713
Distance Traveled
1,091,677
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,836
449
8
1
0
197,222
6
W
Yemoja
6,957
535
33
3
0
246,766
2
W
Ullr
8,118
624
90
7
0
236,861
0
L
Sylvanus
6,531
502
65
5
0
209,501
5
W
Medusa
9,451
727
104
8
0
252,029
1
W
Zhong Kui
8,481
652
104
8
0
208,572
2
L
Thoth
6,706
516
62
5
0
235,387
1
L
Awilix
7,336
564
69
5
0
258,472
2
W
Kali
9,164
705
87
7
0
258,485
4
L
Cernunnos
5,749
442
47
4
0
191,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role