Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Azaxis
Olorun
Level 29
God Stats
2W - 3L
1,185 SR
Queue Stats
169W - 142L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
SunnyStrachan
Ne Zha
Level 129
God Stats
7W - 5L
1,382 SR
Queue Stats
233W - 204L
1,546 Elo+
Party 1
Merlin
Merlin
asplon
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,342 Elo+
Solo
Ullr
Ullr
tehbibbles
Ullr
Level 109
God Stats
3W - 6L
1,598 SR
Queue Stats
121W - 102L
1,562 Elo+
Party 1
Team Averages
Level 89
1,433 SR
1,501 Elo+

VS

Team Averages
Level 56
1,581 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
Krychaxus
Morgan Le Fay
Level 68
God Stats
4W - 0L
1,800 SR
Queue Stats
151W - 130L
1,485 Elo+
Solo
Hades
Hades
Mitsu_TakK
Hades
Level 140
God Stats
6W - 1L
1,915 SR
Queue Stats
170W - 168L
1,442 Elo+
Solo
Thanatos
Thanatos
ShinrartaDezhra
Thanatos
Level 24
God Stats
1W - 2L
1,192 SR
Queue Stats
58W - 43L
1,582 Elo+
Solo
Sobek
Sobek
Дерьмовочка
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
Лимурчик51
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 9 / 5
11,180
745
7,522
15,058
5,647
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Azaxis
Olorun
16
3 / 7 / 2
9,424
628
9,270
13,485
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
3 / 4 / 8
9,944
663
17,337
13,135
5,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Merlin
asplon
Merlin
16
2 / 5 / 6
9,383
626
13,882
10,190
5,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 11
9,845
656
10,744
12,444
4,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Krychaxus
Morgan Le Fay
18
6 / 5 / 10
11,320
755
16,996
13,401
6,102
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
19
6 / 2 / 11
12,027
802
8,643
16,371
15,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
19
8 / 3 / 15
12,087
806
10,797
17,150
21,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 6 / 11
11,094
740
7,746
22,244
34,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Лимурчик51
Baron Samedi
20
5 / 1 / 17
12,058
804
16,379
12,986
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
17
Kills
29
29
Deaths
17
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
9
5
0.94
L
Olorun
Azaxis
Olorun
3
7
2
0.57
W
Morgan Le Fay
Krychaxus
Morgan Le Fay
6
5
10
2.2
W
Hades
6
2
11
5.75
W
Thanatos
8
3
15
5.17
L
3
4
8
1.75
L
Merlin
asplon
Merlin
2
5
6
1
L
3
4
11
2.13
W
4
6
11
1.58
W
Baron Samedi
Лимурчик51
Baron Samedi
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,755
Damage
60,561
64,312
Taken
82,152
26,416
Mitigated
84,664
16,370
Healing
37,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,522
2,490
1,434
2,266
15,058
5,647
0
11,046
4,012
0
20,048
L
Olorun
Azaxis
Olorun
9,270
5,242
1,725
2,952
13,485
4,792
0
10,974
2,511
19,589
0
W
Morgan Le Fay
Krychaxus
Morgan Le Fay
16,996
2,294
2,096
1,626
13,401
6,102
1,662
3,921
9,480
33,975
0
W
Hades
8,643
475
2,308
7,020
16,371
15,046
1,169
6,018
10,353
37,208
0
W
Thanatos
10,797
3,019
961
7,935
17,150
21,143
1,085
3,593
13,557
0
23,554
L
17,337
2,362
135
4,130
13,135
5,946
0
9,341
3,794
0
39,132
L
Merlin
asplon
Merlin
13,882
766
1,197
1,338
10,190
5,318
0
9,558
632
28,671
0
L
10,744
2,819
259
934
12,444
4,713
0
8,845
3,599
0
19,944
W
7,746
41
425
3,306
22,244
34,789
386
6,160
16,084
12,776
0
W
Baron Samedi
Лимурчик51
Baron Samedi
16,379
202
4,424
7,701
12,986
7,584
815
3,460
9,526
30,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,776
Gold Earned
58,586
148
Minions Killed
129
0
Camps Cleared
0
1,266,829
Distance Traveled
1,376,498
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,180
745
17
1
0
258,462
0
L
Olorun
9,424
628
22
1
0
213,351
0
W
Morgan Le Fay
11,320
755
24
2
0
257,764
0
W
Hades
12,027
802
58
4
0
302,217
1
W
Thanatos
12,087
806
7
0
0
268,092
1
L
Ne Zha
9,944
663
38
3
0
285,909
2
L
Merlin
9,383
626
39
3
0
253,464
3
L
Ullr
9,845
656
32
2
0
255,643
0
W
Sobek
11,094
740
9
1
0
246,982
1
W
Baron Samedi
12,058
804
31
2
0
301,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role