Player Matchup

Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
IMTKing
Arachne
Gold II
Level 126
God Stats
3W - 2L
1,880 SR
Queue Stats
82W - 96L
1,842 MMR
Solo
Xbalanque
Xbalanque
Platinum II
chukiol
Xbalanque
Platinum II
Level 143
God Stats
10W - 11L
1,655 SR
Queue Stats
253W - 251L
1,760 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
elpropapuxdlol
Erlang Shen
Platinum III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 127L
1,826 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,607 SR
1,686 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,487 SR
1,947 MMR
Susano
Susano
Diamond III
LuukedeJong
Susano
Diamond III
Level 160
God Stats
3W - 1L
1,580 SR
Queue Stats
93W - 68L
2,269 MMR
Party 1
Anhur
Anhur
Gold III
TwitchtvN1kohh
Anhur
Gold III
Level 37
God Stats
1W - 2L
1,300 SR
Queue Stats
37W - 33L
1,789 MMR
Party 2
Scylla
Scylla
Diamond II
maloló
Scylla
Diamond II
Level 160
God Stats
16W - 16L
1,627 SR
Queue Stats
271W - 252L
2,394 MMR
Party 1
Bellona
Bellona
Gold I
reitzin
Bellona
Gold I
Level 130
God Stats
87W - 67L
1,619 SR
Queue Stats
730W - 747L
1,689 MMR
Solo
Fenrir
Fenrir
Gold II
wilzip
Fenrir
Gold II
Level 125
God Stats
1W - 1L
1,307 SR
Queue Stats
427W - 446L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 5 / 1
5,914
591
1,692
6,064
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
10
3 / 1 / 1
5,914
591
3,849
7,265
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
IMTKing
Arachne
9
2 / 4 / 2
5,455
546
2,006
7,947
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
chukiol
Xbalanque
11
0 / 2 / 2
5,898
590
2,121
4,573
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
elpropapuxdlol
Erlang Shen
10
1 / 4 / 2
5,801
580
5,971
10,752
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ShivaKhepriApollo

VS

Bans
LokiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
5 / 1 / 5
7,316
732
5,860
5,979
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 0
7,374
737
2,290
4,378
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
maloló
Scylla
12
4 / 1 / 4
7,044
704
6,216
4,270
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
reitzin
Bellona
11
2 / 3 / 2
6,507
651
6,910
9,018
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
wilzip
Fenrir
10
2 / 2 / 3
5,934
593
1,956
6,678
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
16
16
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
1
0.3
L
Hercules
 
Hercules
3
1
1
3.5
L
Arachne
IMTKing
Arachne
2
4
2
0.75
W
Susano
5
1
5
7.5
W
3
0
0
3
L
Xbalanque
chukiol
Xbalanque
0
2
2
0.5
L
Erlang Shen
elpropapuxdlol
Erlang Shen
1
4
2
0.5
W
Scylla
maloló
Scylla
4
1
4
6
W
Bellona
reitzin
Bellona
2
3
2
1
W
Fenrir
wilzip
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
23,232
36,601
Taken
30,323
15,663
Mitigated
15,801
11,717
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,692
232
0
335
6,064
1,471
0
1,470
4,594
37,652
0
L
Hercules
 
Hercules
3,849
1,356
0
2,173
7,265
3,326
0
2,162
5,103
0
23,908
L
Arachne
IMTKing
Arachne
2,006
1,113
0
3,192
7,947
2,131
0
2,108
5,839
0
15,640
W
Susano
5,860
2,013
0
470
5,979
1,899
0
362
5,617
0
47,989
W
2,290
1,433
0
2,978
4,378
1,071
888
0
4,378
0
50,277
L
Xbalanque
chukiol
Xbalanque
2,121
674
0
1,692
4,573
867
0
0
4,573
0
40,408
L
Erlang Shen
elpropapuxdlol
Erlang Shen
5,971
2,844
0
4,325
10,752
7,868
0
476
10,276
0
32,573
W
Scylla
maloló
Scylla
6,216
1,279
0
500
4,270
1,281
384
1,330
2,940
44,850
0
W
Bellona
reitzin
Bellona
6,910
3,043
0
4,212
9,018
8,650
0
0
9,018
0
39,031
W
Fenrir
wilzip
Fenrir
1,956
389
957
1,011
6,678
2,900
0
0
6,678
0
7,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
34,175
324
Minions Killed
389
0
Camps Cleared
0
1,010,507
Distance Traveled
1,078,753
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,914
591
75
8
0
198,344
3
L
Hercules
5,914
591
44
4
0
223,253
3
L
Arachne
5,455
546
49
5
0
216,614
1
W
Susano
7,316
732
89
9
0
247,284
2
W
Anhur
7,374
737
116
12
0
196,528
1
L
Xbalanque
5,898
590
93
9
0
178,108
2
L
Erlang Shen
5,801
580
63
6
0
194,188
2
W
Scylla
7,044
704
95
10
0
217,078
5
W
Bellona
6,507
651
80
8
0
209,114
5
W
Fenrir
5,934
593
9
1
0
208,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role