Player Matchup

Medusa
Medusa
Dem0n300
Medusa
Level 18
God Stats
2W - 1L
1,355 SR
Queue Stats
80W - 75L
1,406 Elo+
Party 1
Achilles
Achilles
EvilMable
Achilles
Level 104
God Stats
11W - 13L
1,358 SR
Queue Stats
992W - 1,029L
1,476 Elo+
Party 1
Anubis
Anubis
IAmLegend20
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
KILLERPANDA961
Bacchus
Level 96
God Stats
4W - 0L
1,718 SR
Queue Stats
285W - 302L
1,492 Elo+
Party 1
Bellona
Bellona
TheFancyNewt
Bellona
Level 85
God Stats
1W - 2L
1,216 SR
Queue Stats
44W - 46L
1,485 Elo+
Party 4
Team Averages
Level 66
1,429 SR
1,472 Elo+

VS

Team Averages
Level 55
1,534 SR
1,532 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Jrod1772
Chaac
Level 15
God Stats
4W - 4L
1,670 SR
Queue Stats
5W - 6L
1,687 Elo+
Party 2
Janus
Janus
cheche06
Janus
Level 40
God Stats
5W - 7L
1,500 SR
Queue Stats
222W - 250L
1,461 Elo+
Solo
Chernobog
Chernobog
jeuse
Chernobog
Level 83
God Stats
3W - 3L
1,498 SR
Queue Stats
203W - 188L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dem0n300
Medusa
10
2 / 1 / 1
5,980
598
5,128
4,001
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Achilles
EvilMable
Achilles
12
3 / 0 / 3
6,995
700
3,873
5,684
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
5 / 0 / 1
6,384
638
2,504
2,708
962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 3
5,640
564
3,762
8,047
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
TheFancyNewt
Bellona
11
0 / 0 / 0
6,201
620
2,094
4,563
3,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 2 / 0
5,629
563
2,175
6,425
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
 
Terra
8
0 / 0 / 1
5,190
519
1,754
6,491
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Jrod1772
Chaac
2
0 / 0 / 0
3,535
354
341
901
266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
cheche06
Janus
9
1 / 5 / 0
5,049
505
3,462
4,573
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
jeuse
Chernobog
9
0 / 3 / 3
5,193
519
2,804
7,389
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
0
1.5
L
Terra
 
Terra
0
0
1
0.5
W
Medusa
Dem0n300
Medusa
2
1
1
2.5
W
Achilles
EvilMable
Achilles
3
0
3
4.5
W
Anubis
5
0
1
5.5
L
Chaac
Jrod1772
Chaac
0
0
0
0
W
0
3
3
0.5
W
Bellona
TheFancyNewt
Bellona
0
0
0
0
L
Janus
cheche06
Janus
1
5
0
0.2
L
Chernobog
jeuse
Chernobog
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
10,536
25,003
Taken
25,779
12,136
Mitigated
6,817
9,091
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,175
583
0
2,017
6,425
1,639
0
831
5,594
0
27,769
L
Terra
 
Terra
1,754
445
164
2,605
6,491
2,674
0
1,298
5,193
16,084
0
W
Medusa
Dem0n300
Medusa
5,128
2,264
0
1,122
4,001
940
412
525
3,476
0
36,815
W
Achilles
EvilMable
Achilles
3,873
1,544
0
3,682
5,684
1,902
0
980
4,443
0
38,571
W
Anubis
2,504
513
0
1,409
2,708
962
274
1,323
1,241
20,617
0
L
Chaac
Jrod1772
Chaac
341
100
0
43
901
266
0
0
901
0
1,761
W
3,762
701
0
2,135
8,047
5,150
290
1,844
6,100
14,405
2,128
W
Bellona
TheFancyNewt
Bellona
2,094
653
0
743
4,563
3,182
0
229
4,269
3,659
34,198
L
Janus
cheche06
Janus
3,462
312
0
20
4,573
1,015
0
1,681
2,892
24,072
0
L
Chernobog
jeuse
Chernobog
2,804
1,468
0
2,362
7,389
1,223
0
2,582
4,807
0
28,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
24,596
318
Minions Killed
213
0
Camps Cleared
0
1,023,438
Distance Traveled
862,351
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,629
563
61
6
0
215,297
2
L
Terra
5,190
519
45
5
0
226,009
2
W
Medusa
5,980
598
69
7
0
204,349
1
W
Achilles
6,995
700
79
8
0
215,209
6
W
Anubis
6,384
638
50
5
0
178,723
0
L
Chaac
3,535
354
4
0
0
50,442
0
W
Bacchus
5,640
564
27
3
0
198,373
0
W
Bellona
6,201
620
93
9
0
226,784
4
L
Janus
5,049
505
40
4
0
190,593
0
L
Chernobog
5,193
519
63
6
0
180,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role