Player Matchup

Gilgamesh
Gilgamesh
Albertinni20
Gilgamesh
Level 110
God Stats
2W - 1L
1,850 SR
Queue Stats
188W - 170L
1,580 Elo+
Solo
Bakasura
Bakasura
Amasaky
Bakasura
Level 129
God Stats
0W - 1L
1,495 SR
Queue Stats
5W - 10L
1,398 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Seraрhim
Morgan Le Fay
Level 128
God Stats
0W - 3L
1,650 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
He Bo
He Bo
stef447stef
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 2
Medusa
Medusa
tva463
Medusa
Level 67
God Stats
2W - 5L
1,401 SR
Queue Stats
203W - 216L
1,506 Elo+
Solo
Team Averages
Level 108
1,579 SR
1,557 Elo+

VS

Team Averages
Level 103
1,541 SR
1,559 Elo+
He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HOBIWAN666
Cupid
Level 108
God Stats
9W - 9L
1,504 SR
Queue Stats
118W - 159L
1,452 Elo+
Party 1
Persephone
Persephone
Tiven460
Persephone
Level 65
God Stats
44W - 41L
1,639 SR
Queue Stats
278W - 273L
1,670 Elo+
Solo
Achilles
Achilles
Vizαhfy
Achilles
Level 160
God Stats
4W - 0L
1,770 SR
Queue Stats
217W - 136L
1,704 Elo+
Solo
Cerberus
Cerberus
x Hento x
Cerberus
Level 116
God Stats
6W - 15L
1,291 SR
Queue Stats
133W - 178L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Albertinni20
Gilgamesh
16
3 / 5 / 2
9,637
688
5,654
16,952
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Amasaky
Bakasura
15
1 / 6 / 4
9,015
644
5,737
16,240
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Seraрhim
Morgan Le Fay
16
1 / 3 / 1
9,481
677
10,784
10,529
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 2
8,618
616
5,593
9,060
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
tva463
Medusa
18
4 / 8 / 5
10,741
767
13,140
14,321
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
6 / 3 / 9
11,351
811
11,056
10,415
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
17
2 / 2 / 8
9,892
707
7,128
7,408
3,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Tiven460
Persephone
18
3 / 2 / 9
11,163
797
11,586
10,050
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Vizαhfy
Achilles
20
14 / 1 / 7
12,240
874
20,840
15,573
18,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
x Hento x
Cerberus
18
3 / 2 / 14
10,522
752
8,189
11,567
11,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
10
Kills
28
28
Deaths
10
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
3
9
3.5
L
Gilgamesh
Albertinni20
Gilgamesh
3
5
2
0.8
L
Bakasura
Amasaky
Bakasura
1
6
4
0.5
W
Cupid
2
2
8
3
L
Morgan Le Fay
Seraрhim
Morgan Le Fay
1
3
1
0.5
W
Persephone
Tiven460
Persephone
3
2
9
3.75
W
Achilles
Vizαhfy
Achilles
14
1
7
17.5
L
1
6
2
0.33
L
Medusa
tva463
Medusa
4
8
5
0.81
W
Cerberus
x Hento x
Cerberus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,908
Damage
58,799
67,102
Taken
55,013
29,762
Mitigated
41,812
9,143
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,056
828
0
1,859
10,415
3,924
1,077
2,759
7,500
43,370
0
L
Gilgamesh
Albertinni20
Gilgamesh
5,654
1,168
0
1,338
16,952
12,416
0
7,864
8,782
0
27,462
L
Bakasura
Amasaky
Bakasura
5,737
3,867
0
4,242
16,240
6,511
0
7,287
8,861
0
19,597
W
Cupid
7,128
3,304
2,276
990
7,408
3,127
1,371
2,622
4,468
0
23,531
L
Morgan Le Fay
Seraрhim
Morgan Le Fay
10,784
807
0
1,180
10,529
3,720
0
3,670
6,551
28,856
0
W
Persephone
Tiven460
Persephone
11,586
830
73
2,153
10,050
3,881
1,399
2,596
7,269
58,047
0
W
Achilles
Vizαhfy
Achilles
20,840
4,751
0
3,248
15,573
18,955
634
4,958
9,990
0
46,586
L
5,593
182
0
917
9,060
2,471
0
4,063
4,847
16,041
0
L
Medusa
tva463
Medusa
13,140
4,776
0
1,466
14,321
4,644
0
7,947
6,231
0
56,272
W
Cerberus
x Hento x
Cerberus
8,189
40
0
1,312
11,567
11,925
521
3,442
7,372
17,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,492
Gold Earned
55,168
254
Minions Killed
295
0
Camps Cleared
0
1,267,804
Distance Traveled
1,470,841
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,351
811
75
5
0
281,307
1
L
Gilgamesh
9,637
688
46
3
0
225,709
3
L
Bakasura
9,015
644
45
3
0
283,961
5
W
Cupid
9,892
707
42
3
0
281,226
4
L
Morgan Le Fay
9,481
677
39
3
0
268,816
0
W
Persephone
11,163
797
93
7
0
278,913
3
W
Achilles
12,240
874
65
5
0
309,971
2
L
He Bo
8,618
616
33
2
0
232,489
0
L
Medusa
10,741
767
91
7
0
256,829
2
W
Cerberus
10,522
752
20
1
0
319,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role