Player Matchup

Morgan Le Fay
Morgan Le Fay
Cocogut_-
Morgan Le Fay
Level 27
God Stats
5W - 16L
1,075 SR
Queue Stats
36W - 60L
1,221 Elo+
Party 2
Da Ji
Da Ji
EKimball
Da Ji
Level 119
God Stats
3W - 5L
1,205 SR
Queue Stats
187W - 209L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
alexzand6er
Cu Chulainn
Level 28
God Stats
2W - 4L
1,707 SR
Queue Stats
31W - 60L
1,151 Elo+
Party 2
Artemis
Artemis
pharel310
Artemis
Level 39
God Stats
72W - 68L
1,407 SR
Queue Stats
124W - 130L
1,328 Elo+
Solo
Ymir
Ymir
war214rior
Ymir
Level 34
God Stats
16W - 8L
1,589 SR
Queue Stats
112W - 152L
1,242 Elo+
Party 2
Team Averages
Level 49
1,397 SR
1,262 Elo+

VS

Team Averages
Level 69
1,496 SR
1,393 Elo+
Kumbhakarna
Kumbhakarna
Chillin Villain
Kumbhakarna
Level 59
God Stats
39W - 27L
1,475 SR
Queue Stats
55W - 45L
1,330 Elo+
Solo
Shiva
Shiva
Majin X Jeno
Shiva
Level 65
God Stats
10W - 6L
1,517 SR
Queue Stats
39W - 38L
1,372 Elo+
Party 1
Hades
Hades
SudsyDoubloon19
Hades
Level 73
God Stats
1W - 4L
1,421 SR
Queue Stats
88W - 91L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
ToxykRyppr
Hou Yi
Level 44
God Stats
9W - 6L
1,567 SR
Queue Stats
104W - 87L
1,444 Elo+
Solo
Hun Batz
Hun Batz
UnR3alGamer2045
Hun Batz
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
824W - 862L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cocogut_-
Morgan Le Fay
8
2 / 1 / 0
5,030
503
3,684
4,378
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
EKimball
Da Ji
4
0 / 1 / 0
3,773
377
714
2,002
469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
alexzand6er
Cu Chulainn
8
1 / 5 / 1
4,756
476
6,368
8,279
5,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
pharel310
Artemis
9
1 / 4 / 0
5,117
512
4,710
7,999
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 4 / 0
4,428
443
3,360
6,942
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chillin Villain
Kumbhakarna
9
1 / 2 / 8
5,666
567
2,337
9,595
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 1
6,483
648
4,858
7,375
7,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 2 / 0
5,490
549
2,884
5,801
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
ToxykRyppr
Hou Yi
9
6 / 0 / 3
6,051
605
5,813
5,172
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
11
3 / 0 / 3
6,009
601
3,725
5,632
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
15
15
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Chillin Villain
Kumbhakarna
1
2
8
2.5
L
Morgan Le Fay
Cocogut_-
Morgan Le Fay
2
1
0
2
L
Da Ji
EKimball
Da Ji
0
1
0
0
W
3
1
1
3.5
W
2
2
0
1
W
Hou Yi
ToxykRyppr
Hou Yi
6
0
3
7.5
W
Hun Batz
3
0
3
4.5
L
Cu Chulainn
alexzand6er
Cu Chulainn
1
5
1
0.3
L
Artemis
pharel310
Artemis
1
4
0
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
19,617
29,600
Taken
33,575
12,736
Mitigated
19,075
7,956
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Chillin Villain
Kumbhakarna
2,337
239
252
2,842
9,595
5,495
585
2,103
7,344
13,858
0
L
Morgan Le Fay
Cocogut_-
Morgan Le Fay
3,684
857
0
1,347
4,378
1,401
322
1,268
3,110
22,782
0
L
Da Ji
EKimball
Da Ji
714
257
0
818
2,002
469
0
492
1,510
0
4,344
W
4,858
1,269
0
418
7,375
7,966
0
0
7,375
0
32,340
W
2,884
513
88
2,384
5,801
2,627
624
2,311
3,311
20,142
3,507
W
Hou Yi
ToxykRyppr
Hou Yi
5,813
3,437
491
1,886
5,172
1,412
979
921
4,192
0
22,363
W
Hun Batz
3,725
1,024
0
1,348
5,632
1,575
0
1,250
4,309
0
29,607
L
Cu Chulainn
alexzand6er
Cu Chulainn
6,368
1,626
0
1,943
8,279
5,896
0
1,279
7,000
0
22,588
L
Artemis
pharel310
Artemis
4,710
2,529
0
3,013
7,999
2,341
0
879
7,120
0
23,272
L
3,360
805
0
835
6,942
2,629
0
1,058
5,884
15,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
29,699
164
Minions Killed
237
0
Camps Cleared
0
738,721
Distance Traveled
927,918
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,666
567
17
2
0
170,504
0
L
Morgan Le Fay
5,030
503
42
4
0
158,709
0
L
Da Ji
3,773
377
10
1
0
81,783
2
W
Shiva
6,483
648
73
7
0
189,663
2
W
Hades
5,490
549
48
5
0
176,045
0
W
Hou Yi
6,051
605
36
4
0
170,900
3
W
Hun Batz
6,009
601
63
6
0
220,806
1
L
Cu Chulainn
4,756
476
32
3
0
164,143
0
L
Artemis
5,117
512
50
5
0
170,075
3
L
Ymir
4,428
443
30
3
0
164,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role