Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GRnikol85
Neith
Level 83
God Stats
23W - 28L
1,396 SR
Queue Stats
969W - 1,033L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
Mnimonios
Heimdallr
Level 148
God Stats
9W - 15L
1,642 SR
Queue Stats
470W - 468L
1,430 Elo+
Party 2
Erlang Shen
Erlang Shen
grääs
Erlang Shen
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 311L
1,456 Elo+
Solo
Izanami
Izanami
hattan2021
Izanami
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
583W - 586L
1,510 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,476 Elo+

VS

Team Averages
Level 88
1,557 SR
1,473 Elo+
Izanami
Izanami
Enderpro
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
NthCornhoIio
Nu Wa
Level 84
God Stats
2W - 4L
1,523 SR
Queue Stats
45W - 42L
1,492 Elo+
Party 1
Ares
Ares
Profeno
Ares
Level 124
God Stats
3W - 5L
1,502 SR
Queue Stats
215W - 236L
1,423 Elo+
Solo
Fenrir
Fenrir
bodyparts 001
Fenrir
Level 95
God Stats
0W - 1L
1,760 SR
Queue Stats
40W - 37L
1,500 Elo+
Party 1
Susano
Susano
riotious_skeleto
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 4 / 18
12,069
805
15,441
13,539
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
GRnikol85
Neith
20
12 / 5 / 4
13,071
871
13,625
14,884
5,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Mnimonios
Heimdallr
20
8 / 4 / 18
12,386
826
18,877
19,023
20,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
grääs
Erlang Shen
15
2 / 8 / 15
10,010
667
6,533
22,130
15,658
Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
hattan2021
Izanami
19
5 / 4 / 16
11,702
780
11,907
12,810
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enderpro
Izanami
20
5 / 5 / 13
12,627
842
18,014
15,950
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 3 / 10
12,185
812
18,778
9,030
3,645
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Profeno
Ares
18
6 / 9 / 11
12,596
840
12,599
26,508
36,067
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 4 / 7
10,980
732
12,833
12,545
14,271
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 10 / 8
9,918
661
6,205
14,465
6,785
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
73
31
Kills
24
25
Deaths
31
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
4
18
3.25
L
Izanami
Enderpro
Izanami
5
5
13
2.3
W
Neith
GRnikol85
Neith
12
5
4
2.8
W
Heimdallr
Mnimonios
Heimdallr
8
4
18
4.25
L
4
3
10
3
L
Ares
Profeno
Ares
6
9
11
1.28
L
8
4
7
2.88
W
Erlang Shen
grääs
Erlang Shen
2
8
15
1.19
W
Izanami
hattan2021
Izanami
5
4
16
3.25
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,383
Damage
68,429
82,386
Taken
78,498
54,148
Mitigated
68,128
22,463
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,441
616
3,703
3,352
13,539
5,133
753
5,740
7,502
50,862
0
L
Izanami
Enderpro
Izanami
18,014
10,944
2,294
4,346
15,950
7,360
3,710
5,035
10,911
0
42,135
W
Neith
GRnikol85
Neith
13,625
6,619
1,548
4,827
14,884
5,989
1,522
5,681
8,830
0
28,488
W
Heimdallr
Mnimonios
Heimdallr
18,877
8,896
1,669
3,750
19,023
20,322
1,834
7,636
10,899
0
42,347
L
18,778
4,487
748
1,377
9,030
3,645
1,066
1,792
7,238
43,183
0
L
Ares
Profeno
Ares
12,599
672
404
1,631
26,508
36,067
107
4,979
21,529
15,665
0
L
12,833
628
1,570
2,738
12,545
14,271
801
1,592
10,953
0
20,736
W
Erlang Shen
grääs
Erlang Shen
6,533
1,773
0
2,709
22,130
15,658
0
7,969
13,554
0
14,338
W
Izanami
hattan2021
Izanami
11,907
6,273
0
905
12,810
7,046
1,624
3,037
9,477
0
31,180
L
6,205
715
0
942
14,465
6,785
568
2,043
12,421
0
14,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
58,306
185
Minions Killed
158
0
Camps Cleared
0
1,214,713
Distance Traveled
1,422,156
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,069
805
61
4
0
261,442
0
L
Izanami
12,627
842
58
4
0
273,707
0
W
Neith
13,071
871
30
2
0
230,447
0
W
Heimdallr
12,386
826
43
3
0
244,904
3
L
Nu Wa
12,185
812
62
4
0
302,419
0
L
Ares
12,596
840
11
1
0
232,048
1
L
Fenrir
10,980
732
14
1
0
335,267
2
W
Erlang Shen
10,010
667
12
1
0
238,376
0
W
Izanami
11,702
780
39
3
0
239,544
3
L
Susano
9,918
661
13
1
0
278,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role