Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Arkenys00
Horus
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
89W - 95L
1,335 Elo+
Party 3
Apollo
Apollo
BaBaMoDz
Apollo
Level 61
God Stats
13W - 13L
1,319 SR
Queue Stats
130W - 149L
1,379 Elo+
Solo
He Bo
He Bo
IAMTHESHADOWXD
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,266 Elo+
Solo
Anhur
Anhur
nicolasnbo
Anhur
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 139L
1,354 Elo+
Party 3
Team Averages
Level 62
1,464 SR
1,367 Elo+

VS

Team Averages
Level 55
1,479 SR
1,422 Elo+
Yemoja
Yemoja
 
Yemoja
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Blackninja093
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 1
Hou Yi
Hou Yi
GilGalad91
Hou Yi
Level 120
God Stats
0W - 1L
1,444 SR
Queue Stats
4W - 5L
1,774 Elo+
Solo
Da Ji
Da Ji
RecFury
Da Ji
Level 48
God Stats
6W - 10L
1,453 SR
Queue Stats
22W - 38L
1,052 Elo+
Party 2
Merlin
Merlin
TheBigSpunkus
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
15 / 6 / 6
13,056
568
16,190
16,062
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Arkenys00
Horus
16
2 / 2 / 16
11,144
485
6,364
20,684
17,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
BaBaMoDz
Apollo
20
9 / 2 / 5
12,881
560
16,163
17,725
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

16
2 / 4 / 7
10,910
474
7,955
10,747
7,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
17
5 / 6 / 6
11,048
480
10,357
16,013
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 4 / 4
9,576
416
4,392
17,455
17,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Blackninja093
Cliodhna
17
5 / 7 / 6
11,214
488
14,572
22,446
8,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
GilGalad91
Hou Yi
16
5 / 9 / 5
10,853
472
17,374
19,785
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
RecFury
Da Ji
20
7 / 5 / 2
12,385
538
9,639
17,093
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 9 / 6
11,061
481
12,917
13,925
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
33
Kills
20
20
Deaths
34
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
15
6
6
3
L
Yemoja
 
Yemoja
0
4
4
0.5
W
Horus
Arkenys00
Horus
2
2
16
5
W
Apollo
BaBaMoDz
Apollo
9
2
5
5.75
L
Cliodhna
Blackninja093
Cliodhna
5
7
6
1.14
L
Hou Yi
GilGalad91
Hou Yi
5
9
5
0.83
W
2
4
7
1.38
L
Da Ji
RecFury
Da Ji
7
5
2
1.6
L
3
9
6
0.67
W
Anhur
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,029
Damage
58,894
81,231
Taken
90,704
41,683
Mitigated
44,773
29,572
Healing
22,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
16,190
6,136
0
2,773
16,062
5,355
2,303
3,082
12,980
0
49,182
L
Yemoja
 
Yemoja
4,392
589
1,244
5,193
17,455
17,747
1,536
509
16,946
31,075
0
W
Horus
Arkenys00
Horus
6,364
4,749
4,779
7,931
20,684
17,020
529
4,069
16,615
0
27,192
W
Apollo
BaBaMoDz
Apollo
16,163
10,671
0
11,207
17,725
6,701
4,878
1,746
15,733
0
98,107
L
Cliodhna
Blackninja093
Cliodhna
14,572
1,522
2
5,786
22,446
8,598
0
1,866
20,580
0
82,982
L
Hou Yi
GilGalad91
Hou Yi
17,374
6,296
1
5,104
19,785
6,349
768
1,641
18,144
0
62,312
W
7,955
137
0
43
10,747
7,631
42
3,940
6,807
48,153
0
L
Da Ji
RecFury
Da Ji
9,639
1,397
0
4,812
17,093
7,509
1,680
1,557
15,536
0
68,089
L
12,917
238
0
760
13,925
4,570
922
2,382
11,543
70,688
0
W
Anhur
10,357
3,133
0
2,839
16,013
4,976
1,058
4,472
11,541
0
55,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,039
Gold Earned
55,089
385
Minions Killed
507
0
Camps Cleared
0
2,150,868
Distance Traveled
2,010,089
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,056
568
64
3
0
440,818
2
L
Yemoja
9,576
416
52
2
0
395,844
0
W
Horus
11,144
485
26
1
0
468,889
2
W
Apollo
12,881
560
138
6
0
442,758
5
L
Cliodhna
11,214
488
102
4
0
499,400
0
L
Hou Yi
10,853
472
93
4
0
352,287
1
W
He Bo
10,910
474
74
3
0
429,178
9
L
Da Ji
12,385
538
135
6
0
399,453
2
L
Merlin
11,061
481
125
5
0
363,105
3
W
Anhur
11,048
480
83
4
0
369,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role