Player Matchup

Medusa
Medusa
Armis2000
Medusa
Level 57
God Stats
58W - 65L
1,417 SR
Queue Stats
90W - 133L
1,284 Elo+
Party 2
Bakasura
Bakasura
Ismael__dr__
Bakasura
Level 89
God Stats
4W - 3L
1,681 SR
Queue Stats
6W - 6L
1,394 Elo+
Party 3
Jormungandr
Jormungandr
TobTobTobey
Jormungandr
Level 68
God Stats
7W - 4L
1,462 SR
Queue Stats
140W - 181L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
eloratp04
Nu Wa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,277 Elo+
Party 3
Ymir
Ymir
reneoMA
Ymir
Level 110
God Stats
4W - 1L
1,747 SR
Queue Stats
135W - 158L
1,389 Elo+
Party 2
Team Averages
Level 77
1,561 SR
1,338 Elo+

VS

Team Averages
Level 85
1,647 SR
1,474 Elo+
Chronos
Chronos
Miglito22
Chronos
Level 77
God Stats
4W - 2L
1,817 SR
Queue Stats
47W - 41L
1,532 Elo+
Solo
King Arthur
King Arthur
RussiaBussin
King Arthur
Level 65
God Stats
34W - 25L
1,568 SR
Queue Stats
550W - 571L
1,513 Elo+
Party 1
Athena
Athena
SupermanRyan115
Athena
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
328W - 300L
1,465 Elo+
Solo
Chaac
Chaac
VpA WoodZz
Chaac
Level 89
God Stats
1W - 1L
1,719 SR
Queue Stats
12W - 14L
1,453 Elo+
Party 1
Thanatos
Thanatos
WaarTie
Thanatos
Level 69
God Stats
9W - 5L
1,630 SR
Queue Stats
220W - 195L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Armis2000
Medusa
16
5 / 2 / 13
11,138
484
16,250
10,375
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Ismael__dr__
Bakasura
20
20 / 3 / 4
14,719
640
32,350
21,491
9,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TobTobTobey
Jormungandr
17
3 / 4 / 6
11,906
518
11,794
16,155
8,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
eloratp04
Nu Wa
18
4 / 6 / 10
11,776
512
9,671
10,985
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
reneoMA
Ymir
16
3 / 1 / 17
11,759
511
13,722
19,284
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Miglito22
Chronos
17
4 / 5 / 3
11,053
481
13,074
15,755
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RussiaBussin
King Arthur
14
3 / 10 / 3
9,570
416
9,249
26,118
10,758
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 9 / 3
9,704
422
11,199
22,104
10,705
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
17
1 / 4 / 4
10,619
462
9,464
22,545
13,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
WaarTie
Thanatos
17
5 / 7 / 0
10,948
476
6,363
23,078
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
35
Kills
15
16
Deaths
35
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
Armis2000
Medusa
5
2
13
5.75
W
Bakasura
Ismael__dr__
Bakasura
20
3
4
7.33
L
Chronos
Miglito22
Chronos
4
5
3
1.1
L
King Arthur
RussiaBussin
King Arthur
3
10
3
0.45
L
2
9
3
0.39
W
Jormungandr
TobTobTobey
Jormungandr
3
4
6
1.5
L
Chaac
1
4
4
0.75
L
Thanatos
WaarTie
Thanatos
5
7
0
0.71
W
Nu Wa
eloratp04
Nu Wa
4
6
10
1.5
W
Ymir
reneoMA
Ymir
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,787
Damage
49,349
78,290
Taken
109,600
42,446
Mitigated
48,207
20,957
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Armis2000
Medusa
16,250
6,676
445
3,802
10,375
3,208
3,721
4,714
5,661
0
54,646
W
Bakasura
Ismael__dr__
Bakasura
32,350
23,099
0
7,701
21,491
9,723
3,187
6,362
15,129
0
110,824
L
Chronos
Miglito22
Chronos
13,074
3,324
0
3,367
15,755
5,535
901
3,464
10,918
81,138
0
L
King Arthur
RussiaBussin
King Arthur
9,249
848
0
1,180
26,118
10,758
0
8,379
16,798
0
51,705
L
11,199
3,021
0
1,310
22,104
10,705
90
7,819
13,359
40,865
0
W
Jormungandr
TobTobTobey
Jormungandr
11,794
4,492
0
2,470
16,155
8,586
2,152
2,527
12,371
70,307
0
L
Chaac
9,464
1,504
0
6,400
22,545
13,756
75
10,521
10,789
0
64,695
L
Thanatos
WaarTie
Thanatos
6,363
771
164
13,625
23,078
7,453
0
4,083
17,094
0
66,621
W
Nu Wa
eloratp04
Nu Wa
9,671
2,311
0
2,741
10,985
3,146
2,538
4,743
6,242
65,764
0
W
Ymir
reneoMA
Ymir
13,722
3,987
0
3,798
19,284
17,783
1,364
5,927
13,357
46,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,298
Gold Earned
51,894
522
Minions Killed
553
0
Camps Cleared
0
2,134,600
Distance Traveled
1,909,772
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,138
484
68
3
0
436,051
3
W
Bakasura
14,719
640
182
8
0
510,178
4
L
Chronos
11,053
481
159
7
0
417,505
2
L
King Arthur
9,570
416
91
4
0
298,848
1
L
Athena
9,704
422
60
3
0
384,385
2
W
Jormungandr
11,906
518
123
5
0
400,942
6
L
Chaac
10,619
462
125
5
0
406,797
5
L
Thanatos
10,948
476
118
5
0
402,237
0
W
Nu Wa
11,776
512
100
4
0
368,194
8
W
Ymir
11,759
511
49
2
0
419,235
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role