Player Matchup

Shiva
Shiva
ByJackGamesYT
Shiva
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 165L
1,281 Elo+
Party 1
Kuzenbo
Kuzenbo
Chikitro2000
Kuzenbo
Level 89
God Stats
18W - 13L
1,562 SR
Queue Stats
228W - 186L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Perxingtian
Morgan Le Fay
Level 29
God Stats
4W - 0L
1,930 SR
Queue Stats
89W - 80L
1,552 Elo+
Party 1
Thanatos
Thanatos
THERAURU
Thanatos
Level 80
God Stats
9W - 5L
1,187 SR
Queue Stats
245W - 218L
1,509 Elo+
Party 1
Charybdis
Charybdis
sylvanusjands14
Charybdis
Level 39
God Stats
2W - 1L
1,261 SR
Queue Stats
144W - 140L
1,432 Elo+
Party 1
Team Averages
Level 51
1,488 SR
1,458 Elo+

VS

Team Averages
Level 43
1,459 SR
1,351 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
SGXCIV
Artemis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 118L
1,312 Elo+
Party 3
Cerberus
Cerberus
Slimy90
Cerberus
Level 6
God Stats
1W - 3L
1,361 SR
Queue Stats
66W - 79L
1,244 Elo+
Party 3
Chang'e
Chang'e
Smokis123
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,507 Elo+
Party 2
Neith
Neith
WiktorPRO9
Neith
Level 36
God Stats
0W - 4L
1,433 SR
Queue Stats
0W - 4L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,430
524
4,049
11,655
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
Chikitro2000
Kuzenbo
16
1 / 2 / 22
10,166
565
11,014
13,885
20,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Perxingtian
Morgan Le Fay
16
5 / 1 / 13
9,955
553
16,477
8,659
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
THERAURU
Thanatos
18
17 / 1 / 7
11,583
644
18,969
14,146
7,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
sylvanusjands14
Charybdis
17
6 / 1 / 5
10,673
593
6,582
9,327
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
0 / 7 / 2
9,636
535
9,753
18,882
10,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
SGXCIV
Artemis
14
1 / 7 / 2
8,496
472
6,026
13,290
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Slimy90
Cerberus
12
1 / 6 / 3
8,018
445
4,982
17,881
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Smokis123
Chang'e
15
3 / 6 / 0
9,405
523
7,133
15,915
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
13
1 / 5 / 2
8,584
477
6,666
8,308
2,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
31
Kills
6
6
Deaths
31
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
7
2
0.14
W
2
1
4
4
W
Kuzenbo
Chikitro2000
Kuzenbo
1
2
22
6
W
Morgan Le Fay
Perxingtian
Morgan Le Fay
5
1
13
11.5
L
Artemis
SGXCIV
Artemis
1
7
2
0.29
L
Cerberus
Slimy90
Cerberus
1
6
3
0.42
L
Chang'e
Smokis123
Chang'e
3
6
0
0.5
W
Thanatos
THERAURU
Thanatos
17
1
7
20.5
L
Neith
1
5
2
0.4
W
Charybdis
sylvanusjands14
Charybdis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,091
Damage
34,560
57,672
Taken
74,276
45,214
Mitigated
34,850
25,211
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,753
5,478
0
2,391
18,882
10,158
0
8,193
10,617
0
83,778
W
4,049
260
238
1,856
11,655
10,641
599
759
10,896
0
47,852
W
Kuzenbo
Chikitro2000
Kuzenbo
11,014
2,849
0
1,373
13,885
20,565
377
3,843
9,093
29,807
0
W
Morgan Le Fay
Perxingtian
Morgan Le Fay
16,477
1,779
133
1,822
8,659
3,379
1,096
2,245
6,414
73,715
0
L
Artemis
SGXCIV
Artemis
6,026
2,800
0
1,541
13,290
3,444
924
4,453
8,837
0
47,896
L
Cerberus
Slimy90
Cerberus
4,982
362
486
3,059
17,881
14,810
0
6,895
10,945
23,339
0
L
Chang'e
Smokis123
Chang'e
7,133
716
599
4,171
15,915
4,076
0
5,667
10,248
48,831
0
W
Thanatos
THERAURU
Thanatos
18,969
5,415
0
16,142
14,146
7,268
231
3,984
10,162
0
85,929
L
Neith
6,666
2,563
0
1,189
8,308
2,362
2,382
2,283
5,817
0
44,301
W
Charybdis
sylvanusjands14
Charybdis
6,582
5,060
0
3,647
9,327
3,361
3,809
1,284
8,043
0
66,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
44,139
485
Minions Killed
450
0
Camps Cleared
0
1,822,732
Distance Traveled
1,567,609
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,636
535
136
8
0
366,250
0
W
Shiva
9,430
524
100
6
0
368,503
0
W
Kuzenbo
10,166
565
29
2
0
385,989
7
W
Morgan Le Fay
9,955
553
105
6
0
363,100
3
L
Artemis
8,496
472
83
5
0
274,306
2
L
Cerberus
8,018
445
40
2
0
320,435
3
L
Chang'e
9,405
523
97
5
0
319,837
5
W
Thanatos
11,583
644
124
7
0
404,183
4
L
Neith
8,584
477
94
5
0
286,781
2
W
Charybdis
10,673
593
127
7
0
300,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role