Player Matchup

Danzaburou
Danzaburou
Silver II
BasedGodOdin
Danzaburou
Silver II
Level 100
God Stats
2W - 2L
1,911 SR
Queue Stats
28W - 35L
1,455 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
HeziGreenz
Baron Samedi
Platinum I
Level 92
God Stats
2W - 4L
1,314 SR
Queue Stats
247W - 310L
1,937 MMR
Solo
Bacchus
Bacchus
Silver I
k1LL 4 Go0d
Bacchus
Silver I
Level 89
God Stats
4W - 2L
1,728 SR
Queue Stats
30W - 42L
1,455 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 94
1,651 SR
1,616 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,666 SR
1,713 MMR
Yemoja
Yemoja
Silver III
II__GUILTY__II
Yemoja
Silver III
Level 160
God Stats
0W - 1L
1,747 SR
Queue Stats
13W - 24L
1,398 MMR
Solo
Achilles
Achilles
Diamond II
KingxxKrken
Achilles
Diamond II
Level 129
God Stats
0W - 2L
1,650 SR
Queue Stats
109W - 101L
2,263 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Que_Dawg808
Morgan Le Fay
Gold I
Level 149
God Stats
24W - 24L
1,600 SR
Queue Stats
742W - 857L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BasedGodOdin
Danzaburou
20
5 / 4 / 7
16,470
659
26,275
22,113
8,110
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
HeziGreenz
Baron Samedi
20
11 / 4 / 5
18,851
754
31,707
28,548
13,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
k1LL 4 Go0d
Bacchus
20
1 / 3 / 12
15,544
622
15,589
25,835
31,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
FenrirBastetShivaGebAtlas

VS

Bans
ThothChaacSobekCabrakanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 10
16,819
673
15,851
23,208
33,010
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
KingxxKrken
Achilles
19
4 / 7 / 5
15,469
619
22,814
38,638
54,134
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Que_Dawg808
Morgan Le Fay
20
6 / 5 / 3
15,939
638
25,441
20,626
8,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
17
Kills
11
11
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BasedGodOdin
Danzaburou
5
4
7
2.13
W
Baron Samedi
HeziGreenz
Baron Samedi
11
4
5
3.38
L
1
5
10
1.2
L
Achilles
KingxxKrken
Achilles
4
7
5
0.93
L
Morgan Le Fay
Que_Dawg808
Morgan Le Fay
6
5
3
1.5
W
Bacchus
k1LL 4 Go0d
Bacchus
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,571
Damage
64,106
76,496
Taken
82,472
53,051
Mitigated
96,106
28,980
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BasedGodOdin
Danzaburou
26,275
10,483
0
5,113
22,113
8,110
776
9,371
12,346
0
72,943
W
Baron Samedi
HeziGreenz
Baron Samedi
31,707
1,259
5,441
13,379
28,548
13,642
1,616
16,098
12,045
104,713
0
L
15,851
1,524
3,175
7,541
23,208
33,010
29
14,409
8,799
53,259
0
L
Achilles
KingxxKrken
Achilles
22,814
4,333
0
4,267
38,638
54,134
192
20,475
18,163
0
57,949
L
Morgan Le Fay
Que_Dawg808
Morgan Le Fay
25,441
115
0
2,824
20,626
8,962
872
12,771
7,855
77,499
0
W
Bacchus
k1LL 4 Go0d
Bacchus
15,589
1,896
331
4,716
25,835
31,299
418
14,703
10,407
51,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,865
Gold Earned
48,227
290
Minions Killed
253
12
Camps Cleared
9
1,364,428
Distance Traveled
1,251,219
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,470
659
113
5
3
426,920
2
W
Baron Samedi
18,851
754
140
6
5
443,908
2
L
Yemoja
16,819
673
64
3
3
399,807
7
L
Achilles
15,469
619
61
2
3
421,898
2
L
Morgan Le Fay
15,939
638
128
5
3
429,514
1
W
Bacchus
15,544
622
37
1
4
493,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role