Player Matchup

He Bo
He Bo
Kikunz
He Bo
Level 109
God Stats
1W - 2L
1,306 SR
Queue Stats
18W - 29L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
Saleshh
Heimdallr
Level 53
God Stats
0W - 5L
1,081 SR
Queue Stats
92W - 115L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
VoltDamage
Gilgamesh
Level 92
God Stats
3W - 8L
1,393 SR
Queue Stats
13W - 19L
1,422 Elo+
Party 1
Team Averages
Level 85
1,260 SR
1,413 Elo+

VS

Team Averages
Level 139
1,669 SR
1,472 Elo+
Danzaburou
Danzaburou
ESPARTA777
Danzaburou
Level 129
God Stats
3W - 5L
1,730 SR
Queue Stats
295W - 286L
1,411 Elo+
Party 2
Serqet
Serqet
garabato9
Serqet
Level 141
God Stats
8W - 4L
1,650 SR
Queue Stats
128W - 144L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
meño7
Baba Yaga
Level 148
God Stats
7W - 9L
1,628 SR
Queue Stats
328W - 336L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kikunz
He Bo
11
6 / 7 / 1
8,787
732
10,485
9,323
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Saleshh
Heimdallr
12
0 / 6 / 5
7,816
651
5,501
10,176
3,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
VoltDamage
Gilgamesh
10
1 / 3 / 3
7,928
661
5,177
14,362
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ESPARTA777
Danzaburou
14
2 / 3 / 13
9,086
757
6,592
8,583
3,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
garabato9
Serqet
14
5 / 1 / 10
9,283
774
7,924
11,959
11,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
meño7
Baba Yaga
15
8 / 3 / 8
9,884
824
12,685
8,614
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
15
16
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ESPARTA777
Danzaburou
2
3
13
2.83
L
He Bo
Kikunz
He Bo
6
7
1
0.93
L
Heimdallr
Saleshh
Heimdallr
0
6
5
0.42
L
Gilgamesh
VoltDamage
Gilgamesh
1
3
3
0.83
W
Serqet
garabato9
Serqet
5
1
10
10
W
Baba Yaga
meño7
Baba Yaga
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,163
Damage
27,201
33,861
Taken
29,156
16,128
Mitigated
19,099
3,369
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ESPARTA777
Danzaburou
6,592
1,884
0
2,153
8,583
3,528
1,525
2,767
5,816
0
43,023
L
He Bo
Kikunz
He Bo
10,485
527
0
798
9,323
2,676
50
3,302
5,773
16,872
0
L
Heimdallr
Saleshh
Heimdallr
5,501
1,913
0
659
10,176
3,127
327
4,337
5,555
0
29,329
L
Gilgamesh
VoltDamage
Gilgamesh
5,177
1,585
0
1,912
14,362
10,325
76
6,791
7,337
0
15,853
W
Serqet
garabato9
Serqet
7,924
1,046
0
4,113
11,959
11,674
47
4,696
7,263
4,057
9,390
W
Baba Yaga
meño7
Baba Yaga
12,685
469
0
2,783
8,614
3,897
1,123
3,657
4,957
38,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
28,253
99
Minions Killed
115
1
Camps Cleared
9
608,143
Distance Traveled
734,515
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,086
757
62
5
6
215,308
4
L
He Bo
8,787
732
20
2
0
182,488
1
L
Heimdallr
7,816
651
62
5
0
204,994
1
L
Gilgamesh
7,928
661
17
1
1
220,661
3
W
Serqet
9,283
774
6
1
1
263,302
2
W
Baba Yaga
9,884
824
47
4
2
255,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role