Player Matchup

Bakasura
Bakasura
Silver II
CommieComrade
Bakasura
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 246L
1,166 MMR
Solo
Bacchus
Bacchus
Silver III
Darnaid
Bacchus
Silver III
Level 123
God Stats
0W - 2L
1,342 SR
Queue Stats
34W - 43L
930 MMR
Solo
Anhur
Anhur
Silver II
GuajiBoy
Anhur
Silver II
Level 97
God Stats
2W - 1L
1,527 SR
Queue Stats
70W - 70L
1,092 MMR
Solo
Guan Yu
Guan Yu
Silver IV
MadAbdul
Guan Yu
Silver IV
Level 160
God Stats
4W - 4L
1,391 SR
Queue Stats
52W - 62L
929 MMR
Solo
Agni
Agni
Silver III
WilliamByers
Agni
Silver III
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 112L
822 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,452 SR
988 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,554 SR
1,059 MMR
Xing Tian
Xing Tian
Silver V
 
Xing Tian
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
About3LB
Kali
Silver II
Level 109
God Stats
5W - 4L
1,586 SR
Queue Stats
41W - 43L
1,135 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
BrianPV
Baron Samedi
Silver II
Level 148
God Stats
6W - 5L
1,729 SR
Queue Stats
137W - 162L
973 MMR
Solo
Cupid
Cupid
Silver III
p0lakpaw
Cupid
Silver III
Level 145
God Stats
5W - 7L
1,443 SR
Queue Stats
160W - 170L
817 MMR
Solo
Ares
Ares
Silver III
xN1neTails
Ares
Silver III
Level 101
God Stats
8W - 8L
1,513 SR
Queue Stats
747W - 761L
869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CommieComrade
Bakasura
8
1 / 6 / 1
4,864
486
3,887
8,214
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Darnaid
Bacchus
7
0 / 5 / 1
4,568
457
4,053
9,230
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
GuajiBoy
Anhur
10
0 / 0 / 0
5,707
571
2,881
4,482
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MadAbdul
Guan Yu
10
0 / 2 / 0
5,217
522
1,107
6,939
3,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
3 / 4 / 1
5,707
571
4,873
5,295
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasThothShiva

VS

Bans
IzanamiCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 0 / 0
6,473
647
4,631
4,220
3,082
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
12
7 / 0 / 2
6,909
691
5,915
8,079
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BrianPV
Baron Samedi
10
4 / 4 / 4
5,788
579
3,933
5,904
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
p0lakpaw
Cupid
10
1 / 0 / 1
5,761
576
3,407
4,447
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 7
5,813
581
3,619
7,660
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
0
3
W
Kali
7
0
2
8
W
Baron Samedi
BrianPV
Baron Samedi
4
4
4
1.5
L
Bakasura
CommieComrade
Bakasura
1
6
1
0.25
L
Bacchus
Darnaid
Bacchus
0
5
1
0.1
L
Anhur
GuajiBoy
Anhur
0
0
0
0
L
Guan Yu
MadAbdul
Guan Yu
0
2
0
0
L
3
4
1
0.88
W
Cupid
p0lakpaw
Cupid
1
0
1
1.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,801
Damage
21,505
34,160
Taken
30,310
14,505
Mitigated
14,224
8,068
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,631
684
0
1,464
4,220
3,082
0
0
4,190
35,848
0
W
Kali
5,915
2,852
0
4,496
8,079
3,759
0
980
6,999
0
39,656
W
Baron Samedi
BrianPV
Baron Samedi
3,933
663
424
1,380
5,904
2,285
0
3,799
2,097
27,149
0
L
Bakasura
CommieComrade
Bakasura
3,887
2,527
0
1,098
8,214
2,304
0
1,841
6,373
0
17,670
L
Bacchus
Darnaid
Bacchus
4,053
416
0
1,282
9,230
5,919
0
3,173
6,057
10,305
0
L
Anhur
GuajiBoy
Anhur
2,881
1,348
0
2,227
4,482
980
0
904
3,578
0
36,868
L
Guan Yu
MadAbdul
Guan Yu
1,107
199
0
2,312
6,939
3,808
0
4,180
2,759
0
27,800
L
4,873
461
0
1,149
5,295
1,494
0
2,085
3,210
35,834
0
W
Cupid
p0lakpaw
Cupid
3,407
1,821
132
2,611
4,447
987
0
760
3,687
0
37,788
W
3,619
115
0
2,287
7,660
4,111
0
3,387
4,263
8,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
30,744
267
Minions Killed
303
0
Camps Cleared
0
899,008
Distance Traveled
978,493
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,473
647
84
8
0
199,284
5
W
Kali
6,909
691
83
8
0
220,186
3
W
Baron Samedi
5,788
579
44
4
0
183,079
4
L
Bakasura
4,864
486
43
4
0
196,877
5
L
Bacchus
4,568
457
14
1
0
185,239
3
L
Anhur
5,707
571
77
8
0
176,782
6
L
Guan Yu
5,217
522
59
6
0
162,509
3
L
Agni
5,707
571
74
7
0
177,601
0
W
Cupid
5,761
576
77
8
0
175,472
2
W
Ares
5,813
581
15
2
0
200,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role