Player Matchup

Ullr
Ullr
KolonKby
Ullr
Level 119
God Stats
1W - 3L
1,369 SR
Queue Stats
94W - 90L
1,499 Elo+
Solo
Bellona
Bellona
LunarParallax
Bellona
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,772 Elo+
Solo
Artio
Artio
Mandrakai
Artio
Level 124
God Stats
4W - 4L
1,714 SR
Queue Stats
577W - 585L
1,534 Elo+
Solo
Hel
Hel
Mindblown420
Hel
Level 129
God Stats
1W - 1L
1,327 SR
Queue Stats
215W - 174L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
UrinalDookie
Cu Chulainn
Level 156
God Stats
1W - 6L
1,496 SR
Queue Stats
239W - 262L
1,687 Elo+
Solo
Team Averages
Level 116
1,481 SR
1,611 Elo+

VS

Team Averages
Level 148
1,542 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Darkjuan7
Hel
Level 158
God Stats
3W - 1L
1,431 SR
Queue Stats
106W - 109L
1,498 Elo+
Party 1
Mercury
Mercury
XxScorpinautxX
Mercury
Level 155
God Stats
1W - 0L
1,478 SR
Queue Stats
81W - 83L
1,543 Elo+
Party 1
Raijin
Raijin
alflopezcar
Raijin
Level 159
God Stats
1W - 3L
1,799 SR
Queue Stats
129W - 138L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
4 / 7 / 11
12,109
712
18,822
23,147
11,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
18
3 / 5 / 15
12,138
714
15,370
31,120
40,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Mandrakai
Artio
19
8 / 4 / 12
12,620
742
9,074
26,854
36,012
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 5 / 13
11,391
670
11,370
19,057
11,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
UrinalDookie
Cu Chulainn
18
6 / 4 / 11
11,439
673
20,261
18,578
21,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 4 / 16
11,874
698
25,273
14,998
8,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
 
Ne Zha
19
4 / 5 / 12
11,816
695
15,220
15,329
8,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 17
12,722
748
11,861
15,634
19,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 7 / 13
11,987
705
17,871
23,732
29,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
20
7 / 6 / 13
12,461
733
25,029
16,772
9,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
95
24
Kills
24
25
Deaths
24
62
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
16
3
W
Ne Zha
 
Ne Zha
4
5
12
2
W
5
2
17
6.75
L
Ullr
4
7
11
1.36
L
Bellona
3
5
15
2.1
L
Artio
Mandrakai
Artio
8
4
12
3.5
L
3
5
13
1.9
L
Cu Chulainn
UrinalDookie
Cu Chulainn
6
4
11
2.88
W
4
7
13
1.5
W
Raijin
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,897
Damage
95,254
118,756
Taken
86,465
120,988
Mitigated
75,002
52,829
Healing
41,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,273
6,625
1,868
4,208
14,998
8,293
1,400
3,138
11,860
0
42,771
W
Ne Zha
 
Ne Zha
15,220
2,096
363
3,036
15,329
8,693
2,297
4,115
11,214
0
37,340
W
11,861
300
13,860
10,577
15,634
19,618
272
4,977
10,657
14,913
0
L
Ullr
18,822
6,279
661
3,419
23,147
11,323
1,024
6,257
16,890
0
51,979
L
Bellona
15,370
2,235
1,475
4,001
31,120
40,479
408
10,159
20,961
0
23,646
L
Artio
Mandrakai
Artio
9,074
651
4,271
7,810
26,854
36,012
312
9,171
17,683
16,048
0
L
11,370
1,266
20,536
9,158
19,057
11,329
109
7,352
11,705
22,104
0
L
Cu Chulainn
UrinalDookie
Cu Chulainn
20,261
3,442
594
904
18,578
21,845
766
4,854
13,724
7,087
27,873
W
17,871
7,422
959
3,261
23,732
29,333
1,941
5,934
17,798
903
35,426
W
Raijin
25,029
2,346
593
2,867
16,772
9,065
927
5,892
10,880
49,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,697
Gold Earned
60,860
152
Minions Killed
172
0
Camps Cleared
0
1,367,743
Distance Traveled
1,360,552
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,874
698
50
3
0
265,140
2
W
Ne Zha
11,816
695
33
2
0
258,101
1
W
Hel
12,722
748
4
0
0
312,675
1
L
Ullr
12,109
712
74
4
0
245,767
0
L
Bellona
12,138
714
13
1
0
311,682
3
L
Artio
12,620
742
11
1
0
305,358
3
L
Hel
11,391
670
24
1
0
283,094
8
L
Cu Chulainn
11,439
673
30
2
0
221,842
2
W
Mercury
11,987
705
26
2
0
273,032
0
W
Raijin
12,461
733
59
3
0
251,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role