Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lurky9
Danzaburou
Level 55
God Stats
38W - 21L
1,708 SR
Queue Stats
293W - 241L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
RökamSan
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,573 Elo+
Party 3
Bacchus
Bacchus
Savageness
Bacchus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Seyosi
Jing Wei
Level 59
God Stats
5W - 1L
1,682 SR
Queue Stats
132W - 74L
1,684 Elo+
Party 1
Team Averages
Level 65
1,578 SR
1,574 Elo+

VS

Team Averages
Level 120
1,563 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Anardile
Izanami
Level 129
God Stats
60W - 44L
1,591 SR
Queue Stats
632W - 511L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
Flowic
Sun Wukong
Level 117
God Stats
2W - 1L
1,725 SR
Queue Stats
349W - 244L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 0 / 9
9,140
1,523
3,151
6,283
5,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Lurky9
Danzaburou
14
8 / 0 / 18
10,297
1,716
13,592
6,382
2,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
RökamSan
Ne Zha
13
3 / 3 / 16
7,915
1,319
12,711
7,325
2,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Bacchus
Savageness
Bacchus
13
0 / 1 / 16
7,275
1,213
6,895
8,882
8,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Seyosi
Jing Wei
14
9 / 0 / 15
9,526
1,588
14,854
5,642
2,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

374

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 5 / 3
7,403
1,234
3,822
15,706
16,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
12
1 / 5 / 1
7,015
1,169
11,300
9,916
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
 
The Morrigan
12
1 / 10 / 1
6,883
1,147
6,069
10,447
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Anardile
Izanami
11
0 / 2 / 0
6,135
1,023
822
2,274
485
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Flowic
Sun Wukong
12
2 / 6 / 2
7,283
1,214
6,740
15,413
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
28
Kills
4
4
Deaths
28
74
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
9
12.5
L
Kumbhakarna
 
Kumbhakarna
0
5
3
0.3
L
Kukulkan
 
Kukulkan
1
5
1
0.3
L
The Morrigan
 
The Morrigan
1
10
1
0.15
L
Izanami
Anardile
Izanami
0
2
0
0
L
Sun Wukong
Flowic
Sun Wukong
2
6
2
0.5
W
Danzaburou
Lurky9
Danzaburou
8
0
18
17
W
Ne Zha
RökamSan
Ne Zha
3
3
16
3.67
W
Bacchus
Savageness
Bacchus
0
1
16
8
W
Jing Wei
Seyosi
Jing Wei
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
28,753
34,514
Taken
53,756
21,858
Mitigated
39,008
7,874
Healing
1,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,151
1,316
1,131
858
6,283
5,979
0
3,106
3,024
0
6,483
L
Kumbhakarna
 
Kumbhakarna
3,822
557
0
676
15,706
16,727
0
1,480
14,226
10,180
0
L
Kukulkan
 
Kukulkan
11,300
685
0
142
9,916
3,688
0
1,872
8,044
34,279
0
L
The Morrigan
 
The Morrigan
6,069
1,138
0
0
10,447
4,169
0
1,425
9,022
12,161
0
L
Izanami
Anardile
Izanami
822
598
0
0
2,274
485
0
0
2,274
0
2,325
L
Sun Wukong
Flowic
Sun Wukong
6,740
1,312
0
831
15,413
13,939
0
2,118
13,295
5,292
9,836
W
Danzaburou
Lurky9
Danzaburou
13,592
8,877
0
2,411
6,382
2,563
0
5,085
1,127
0
27,087
W
Ne Zha
RökamSan
Ne Zha
12,711
5,950
0
1,662
7,325
2,714
0
4,379
2,660
0
24,358
W
Bacchus
Savageness
Bacchus
6,895
680
0
70
8,882
8,402
0
6,294
2,328
13,404
0
W
Jing Wei
Seyosi
Jing Wei
14,854
11,690
0
1,742
5,642
2,200
0
3,677
1,840
0
29,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,153
Gold Earned
34,719
104
Minions Killed
97
4
Camps Cleared
4
733,239
Distance Traveled
530,213
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,140
1,523
4
1
2
162,826
2
L
Kumbhakarna
7,403
1,234
10
2
0
128,952
1
L
Kukulkan
7,015
1,169
51
9
1
133,901
1
L
The Morrigan
6,883
1,147
14
2
1
113,080
0
L
Izanami
6,135
1,023
3
1
1
34,950
0
L
Sun Wukong
7,283
1,214
19
3
1
119,330
0
W
Danzaburou
10,297
1,716
44
7
1
144,012
0
W
Ne Zha
7,915
1,319
18
3
0
115,383
1
W
Bacchus
7,275
1,213
10
2
0
143,207
1
W
Jing Wei
9,526
1,588
28
5
1
167,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role