Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
TheBlackBlade
Arachne
Level 69
God Stats
28W - 17L
1,558 SR
Queue Stats
199W - 170L
1,518 Elo+
Solo
Jormungandr
Jormungandr
Tyranno66
Jormungandr
Level 108
God Stats
5W - 6L
1,151 SR
Queue Stats
224W - 252L
1,481 Elo+
Solo
Rama
Rama
porisevanub
Rama
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,615 Elo+
Party 3
Team Averages
Level 111
1,442 SR
1,523 Elo+

VS

Team Averages
Level 89
1,391 SR
1,443 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Il R1as lI
Thoth
Level 102
God Stats
2W - 3L
1,497 SR
Queue Stats
58W - 78L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
Mothertraxer1337
Danzaburou
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 165L
1,412 Elo+
Party 1
Vamana
Vamana
Sxrriii
Vamana
Level 68
God Stats
0W - 2L
1,298 SR
Queue Stats
221W - 244L
1,425 Elo+
Party 2
Thanatos
Thanatos
baton555
Thanatos
Level 57
God Stats
5W - 9L
1,159 SR
Queue Stats
78W - 80L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
8 / 1 / 7
8,142
582
8,612
10,680
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
 
Chang'e
12
4 / 4 / 5
7,026
502
5,467
10,893
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
13
8 / 2 / 10
8,554
611
12,642
14,307
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Tyranno66
Jormungandr
14
5 / 3 / 5
8,845
632
10,602
10,774
6,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 2
7,164
512
6,151
9,340
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
3 / 3 / 3
6,604
472
6,817
12,892
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
12
1 / 5 / 4
7,281
520
8,613
6,905
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mothertraxer1337
Danzaburou
11
2 / 5 / 3
7,055
504
7,353
11,158
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Sxrriii
Vamana
11
2 / 6 / 1
6,830
488
8,902
13,367
11,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
baton555
Thanatos
10
4 / 8 / 3
6,811
487
6,677
10,632
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
27
Kills
12
12
Deaths
27
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
8
1
7
11.5
W
Chang'e
 
Chang'e
4
4
5
1.63
L
Shiva
 
Shiva
3
3
3
1.5
L
Thoth
1
5
4
0.6
L
Danzaburou
Mothertraxer1337
Danzaburou
2
5
3
0.7
L
Vamana
Sxrriii
Vamana
2
6
1
0.42
W
Arachne
8
2
10
6.5
W
Jormungandr
Tyranno66
Jormungandr
5
3
5
2.5
L
Thanatos
baton555
Thanatos
4
8
3
0.69
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,474
Damage
38,362
55,994
Taken
54,954
25,217
Mitigated
30,840
18,496
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,612
1,052
0
1,416
10,680
7,780
56
487
10,193
20,639
517
W
Chang'e
 
Chang'e
5,467
371
1,105
5,401
10,893
2,684
420
4,852
6,041
33,111
0
L
Shiva
 
Shiva
6,817
760
354
3,395
12,892
10,194
0
5,968
6,924
0
22,102
L
Thoth
8,613
696
0
371
6,905
1,926
0
2,754
4,151
51,783
0
L
Danzaburou
Mothertraxer1337
Danzaburou
7,353
3,487
0
3,359
11,158
3,668
196
4,916
6,242
0
35,702
L
Vamana
Sxrriii
Vamana
8,902
4,897
0
4,240
13,367
11,605
0
6,263
7,104
0
28,955
W
Arachne
12,642
9,505
0
4,500
14,307
5,508
0
1,540
12,767
0
50,336
W
Jormungandr
Tyranno66
Jormungandr
10,602
2,501
0
730
10,774
6,672
0
1,734
9,040
50,811
0
L
Thanatos
baton555
Thanatos
6,677
1,922
0
4,532
10,632
3,447
0
4,418
6,214
0
22,912
W
6,151
4,536
0
5,344
9,340
2,573
1,698
0
9,340
0
50,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,731
Gold Earned
34,581
327
Minions Killed
280
0
Camps Cleared
0
1,411,055
Distance Traveled
1,304,616
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,142
582
15
1
0
305,416
1
W
Chang'e
7,026
502
42
3
0
271,164
0
L
Shiva
6,604
472
29
2
0
286,569
3
L
Thoth
7,281
520
97
7
0
262,909
1
L
Danzaburou
7,055
504
67
5
0
241,050
0
L
Vamana
6,830
488
46
3
0
258,512
2
W
Arachne
8,554
611
67
5
0
321,592
2
W
Jormungandr
8,845
632
107
8
0
257,423
0
L
Thanatos
6,811
487
41
3
0
255,576
1
W
Rama
7,164
512
96
7
0
255,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role