Player Matchup

Neith
Neith
Bizmuth
Neith
Level 124
God Stats
93W - 92L
1,556 SR
Queue Stats
215W - 250L
1,501 Elo+
Solo
Kali
Kali
EvLMusHroOoM
Kali
Level 160
God Stats
6W - 11L
1,460 SR
Queue Stats
66W - 46L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
Gladious
Erlang Shen
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 2
Horus
Horus
NOjuanUknow
Horus
Level 109
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 2
Hades
Hades
Prototypebad5
Hades
Level 107
God Stats
1W - 2L
1,657 SR
Queue Stats
30W - 29L
1,497 Elo+
Solo
Team Averages
Level 109
1,516 SR
1,609 Elo+

VS

Team Averages
Level 142
1,590 SR
1,545 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OldLadyNacho
Sylvanus
Level 84
God Stats
2W - 0L
1,678 SR
Queue Stats
59W - 73L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
OldManNacho
Nu Wa
Level 160
God Stats
27W - 21L
1,664 SR
Queue Stats
73W - 88L
1,572 Elo+
Party 3
Cupid
Cupid
Young_Sauce_K
Cupid
Level 156
God Stats
4W - 1L
1,474 SR
Queue Stats
207W - 188L
1,563 Elo+
Party 1
Tyr
Tyr
Young_Tripas
Tyr
Level 157
God Stats
12W - 10L
1,634 SR
Queue Stats
282W - 285L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bizmuth
Neith
14
0 / 3 / 7
7,492
749
6,259
8,463
2,054
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 5
6,982
698
3,656
10,589
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Gladious
Erlang Shen
13
2 / 6 / 4
7,426
743
5,088
12,812
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 4
6,931
693
7,197
13,675
9,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 1 / 1
9,186
919
11,845
11,619
7,301
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 3 / 8
9,030
903
13,081
10,556
4,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
OldLadyNacho
Sylvanus
14
1 / 1 / 11
8,360
836
2,610
5,828
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 6
8,994
899
14,315
4,149
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 7
8,901
890
8,291
10,086
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 11
8,092
809
10,305
13,990
14,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
10
Kills
20
20
Deaths
10
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
8
3
L
Neith
Bizmuth
Neith
0
3
7
1.17
L
0
4
5
0.63
L
Erlang Shen
Gladious
Erlang Shen
2
6
4
0.67
L
1
6
4
0.5
W
Sylvanus
OldLadyNacho
Sylvanus
1
1
11
6.5
W
5
0
6
8
L
7
1
1
7.5
W
6
2
7
4.75
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
48,602
57,158
Taken
44,609
31,113
Mitigated
29,461
14,405
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,081
2,123
0
2,561
10,556
4,172
38
1,926
8,502
0
37,249
L
Neith
Bizmuth
Neith
6,259
2,668
485
1,268
8,463
2,054
0
1,849
6,614
0
27,824
L
3,656
1,155
0
1,698
10,589
3,791
0
2,886
7,703
0
15,831
L
Erlang Shen
Gladious
Erlang Shen
5,088
2,313
320
2,244
12,812
8,814
0
4,384
8,428
0
15,102
L
7,197
3,578
1,400
3,615
13,675
9,153
0
4,769
8,906
0
11,448
W
Sylvanus
OldLadyNacho
Sylvanus
2,610
953
1,722
2,038
5,828
5,232
763
1,848
3,904
10,575
0
W
14,315
2,488
560
1,469
4,149
1,572
1,002
1,668
2,411
47,695
0
L
11,845
549
226
3,149
11,619
7,301
0
3,037
8,582
36,186
0
W
8,291
4,182
356
2,381
10,086
4,326
1,509
2,566
7,378
0
25,775
W
10,305
763
0
963
13,990
14,159
72
3,163
10,569
0
20,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,017
Gold Earned
43,377
182
Minions Killed
212
0
Camps Cleared
0
1,052,203
Distance Traveled
1,069,165
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,030
903
43
4
0
236,241
3
L
Neith
7,492
749
54
5
0
209,056
0
L
Kali
6,982
698
28
3
0
220,165
3
L
Erlang Shen
7,426
743
28
3
0
196,349
1
L
Horus
6,931
693
4
0
0
211,291
2
W
Sylvanus
8,360
836
27
3
0
184,145
3
W
Nu Wa
8,994
899
72
7
0
232,773
4
L
Hades
9,186
919
68
7
0
215,342
0
W
Cupid
8,901
890
55
6
0
191,536
1
W
Tyr
8,092
809
15
2
0
224,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role