Player Matchup

Cerberus
Cerberus
DrSurgeon-
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Mattilive93
Artemis
Level 126
God Stats
8W - 3L
1,654 SR
Queue Stats
101W - 78L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
andre20020
Morgan Le Fay
Level 149
God Stats
4W - 2L
1,571 SR
Queue Stats
63W - 50L
1,493 Elo+
Party 1
Team Averages
Level 114
1,575 SR
1,498 Elo+

VS

Team Averages
Level 95
1,531 SR
1,476 Elo+
Bastet
Bastet
DGAFprincess666
Bastet
Level 108
God Stats
100W - 118L
1,495 SR
Queue Stats
318W - 369L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
GirthVaderrr
Sun Wukong
Level 59
God Stats
49W - 41L
1,559 SR
Queue Stats
255W - 306L
1,399 Elo+
Solo
Scylla
Scylla
Violet7340
Scylla
Level 117
God Stats
15W - 16L
1,540 SR
Queue Stats
294W - 314L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrSurgeon-
Cerberus
17
1 / 1 / 13
13,108
655
6,787
15,757
20,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Mattilive93
Artemis
17
3 / 4 / 10
12,450
623
14,096
10,927
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
andre20020
Morgan Le Fay
20
12 / 2 / 5
15,348
767
31,239
14,939
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
11,772
589
8,260
20,140
8,941
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GirthVaderrr
Sun Wukong
18
3 / 5 / 3
12,411
621
14,530
21,554
20,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Violet7340
Scylla
17
2 / 8 / 3
12,081
604
9,902
19,130
6,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
7
7
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Cerberus
DrSurgeon-
Cerberus
1
1
13
7.5
L
Sun Wukong
GirthVaderrr
Sun Wukong
3
5
3
0.9
W
Artemis
Mattilive93
Artemis
3
4
10
2
L
Scylla
Violet7340
Scylla
2
8
3
0.44
W
Morgan Le Fay
andre20020
Morgan Le Fay
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,122
Damage
32,692
41,623
Taken
60,824
32,798
Mitigated
35,440
9,208
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,260
1,207
0
2,497
20,140
8,941
0
11,227
8,913
0
37,391
W
Cerberus
DrSurgeon-
Cerberus
6,787
158
0
5,042
15,757
20,412
355
5,434
10,006
29,000
0
L
Sun Wukong
GirthVaderrr
Sun Wukong
14,530
1,843
415
1,873
21,554
20,377
0
12,777
8,777
0
35,148
W
Artemis
Mattilive93
Artemis
14,096
5,764
0
2,818
10,927
4,808
671
1,728
8,865
0
57,830
L
Scylla
Violet7340
Scylla
9,902
1,190
0
2,936
19,130
6,122
134
14,565
4,565
61,795
0
W
Morgan Le Fay
andre20020
Morgan Le Fay
31,239
3,117
0
1,348
14,939
7,578
515
3,188
11,356
79,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
36,264
252
Minions Killed
221
10
Camps Cleared
8
986,057
Distance Traveled
1,014,511
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,772
589
58
3
1
388,338
2
W
Cerberus
13,108
655
65
3
1
345,082
1
L
Sun Wukong
12,411
621
47
2
4
337,127
0
W
Artemis
12,450
623
69
3
5
305,034
2
L
Scylla
12,081
604
116
6
3
289,046
5
W
Morgan Le Fay
15,348
767
118
6
4
335,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role