Player Matchup

Ah Puch
Ah Puch
Becck
Ah Puch
Level 122
God Stats
8W - 5L
1,568 SR
Queue Stats
201W - 193L
1,533 Elo+
Solo
Nemesis
Nemesis
MrKroft
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 145L
1,448 Elo+
Solo
Terra
Terra
SirMiniton
Terra
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 150L
1,497 Elo+
Solo
Fenrir
Fenrir
lDnxz
Fenrir
Level 65
God Stats
0W - 1L
1,209 SR
Queue Stats
2W - 4L
1,390 Elo+
Solo
Zeus
Zeus
s2Nanda
Zeus
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 56L
1,638 Elo+
Solo
Team Averages
Level 131
1,455 SR
1,501 Elo+

VS

Team Averages
Level 105
1,432 SR
1,515 Elo+
Vamana
Vamana
BillyRussu
Vamana
Level 85
God Stats
8W - 4L
1,260 SR
Queue Stats
297W - 294L
1,424 Elo+
Solo
Guan Yu
Guan Yu
BlueSentry
Guan Yu
Level 125
God Stats
1W - 2L
1,294 SR
Queue Stats
107W - 89L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Karmania
Jormungandr
Level 122
God Stats
2W - 1L
1,545 SR
Queue Stats
78W - 71L
1,575 Elo+
Solo
Heimdallr
Heimdallr
oldschoolMaromba
Heimdallr
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 82L
1,347 Elo+
Solo
Artemis
Artemis
skumma
Artemis
Level 87
God Stats
1W - 0L
1,559 SR
Queue Stats
31W - 19L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Becck
Ah Puch
20
3 / 4 / 16
12,019
707
30,416
16,323
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
MrKroft
Nemesis
15
3 / 6 / 12
10,060
592
9,921
16,156
9,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Terra
19
4 / 6 / 14
12,256
721
12,305
24,501
35,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
lDnxz
Fenrir
19
10 / 4 / 9
11,891
699
9,046
16,940
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
s2Nanda
Zeus
19
6 / 7 / 13
12,149
715
31,297
14,430
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BillyRussu
Vamana
19
7 / 9 / 9
12,735
749
11,600
24,367
17,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
BlueSentry
Guan Yu
18
2 / 3 / 15
11,521
678
7,294
20,912
20,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Karmania
Jormungandr
20
7 / 5 / 16
14,344
844
23,585
27,759
41,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
20
2 / 4 / 19
12,305
724
13,579
21,347
7,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
skumma
Artemis
19
9 / 5 / 6
13,010
765
23,396
19,371
7,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
92
26
Kills
27
27
Deaths
26
64
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Becck
Ah Puch
3
4
16
2.75
W
Vamana
BillyRussu
Vamana
7
9
9
1.28
W
Guan Yu
BlueSentry
Guan Yu
2
3
15
3.17
W
Jormungandr
Karmania
Jormungandr
7
5
16
3
L
Nemesis
MrKroft
Nemesis
3
6
12
1.5
L
Terra
4
6
14
1.83
L
Fenrir
lDnxz
Fenrir
10
4
9
3.63
W
Heimdallr
2
4
19
2.88
L
Zeus
s2Nanda
Zeus
6
7
13
1.79
W
Artemis
skumma
Artemis
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,985
Damage
79,454
88,350
Taken
113,756
71,627
Mitigated
94,905
36,749
Healing
48,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Becck
Ah Puch
30,416
1,202
3,674
5,073
16,323
6,028
708
5,935
10,388
71,643
0
W
Vamana
BillyRussu
Vamana
11,600
7,129
3,034
4,286
24,367
17,056
386
15,505
8,064
0
22,904
W
Guan Yu
BlueSentry
Guan Yu
7,294
602
13,235
6,907
20,912
20,820
621
14,311
6,163
0
16,080
W
Jormungandr
Karmania
Jormungandr
23,585
4,691
4,193
5,122
27,759
41,875
98
13,521
13,461
52,897
0
L
Nemesis
MrKroft
Nemesis
9,921
2,713
1,971
1,959
16,156
9,931
342
3,733
12,423
0
11,446
L
Terra
12,305
1,102
9,729
7,253
24,501
35,880
0
5,674
18,827
27,088
0
L
Fenrir
lDnxz
Fenrir
9,046
1,035
798
3,690
16,940
14,632
0
4,626
12,311
0
11,269
W
Heimdallr
13,579
4,529
604
5,296
21,347
7,729
1,935
15,790
5,280
0
42,477
L
Zeus
s2Nanda
Zeus
31,297
1,063
1,125
1,477
14,430
5,156
385
3,617
10,813
55,388
0
W
Artemis
skumma
Artemis
23,396
9,803
2,380
3,322
19,371
7,425
2,719
13,220
5,800
0
41,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,375
Gold Earned
63,915
152
Minions Killed
218
0
Camps Cleared
0
1,561,172
Distance Traveled
1,603,869
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,019
707
66
4
0
305,654
1
W
Vamana
12,735
749
32
2
0
311,406
3
W
Guan Yu
11,521
678
22
1
0
367,061
0
W
Jormungandr
14,344
844
44
3
0
326,729
2
L
Nemesis
10,060
592
3
0
0
328,752
4
L
Terra
12,256
721
15
1
0
306,801
1
L
Fenrir
11,891
699
6
0
0
348,510
2
W
Heimdallr
12,305
724
62
4
0
298,064
1
L
Zeus
12,149
715
62
4
0
271,455
0
W
Artemis
13,010
765
58
3
0
300,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role