Player Matchup

Achilles
Achilles
ChiliSteezFries
Achilles
Level 123
God Stats
8W - 20L
1,390 SR
Queue Stats
164W - 186L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
DaChickenAlfredo
Sylvanus
Level 147
God Stats
9W - 10L
1,391 SR
Queue Stats
78W - 113L
1,362 Elo+
Party 1
Hera
Hera
Sam__75__
Hera
Level 68
God Stats
47W - 53L
1,435 SR
Queue Stats
366W - 403L
1,414 Elo+
Party 2
Zhong Kui
Zhong Kui
admyamamoto
Zhong Kui
Level 60
God Stats
13W - 16L
1,461 SR
Queue Stats
128W - 159L
1,368 Elo+
Party 1
Izanami
Izanami
pablitosquad
Izanami
Level 45
God Stats
14W - 20L
1,401 SR
Queue Stats
160W - 168L
1,365 Elo+
Party 2
Team Averages
Level 89
1,416 SR
1,378 Elo+

VS

Team Averages
Level 86
1,454 SR
1,448 Elo+
Izanami
Izanami
Humilla3ByPorki
Izanami
Level 64
God Stats
0W - 4L
1,210 SR
Queue Stats
20W - 31L
1,590 Elo+
Solo
Nox
Nox
NMTBC_Void
Nox
Level 94
God Stats
7W - 7L
1,470 SR
Queue Stats
160W - 213L
1,398 Elo+
Party 3
Mercury
Mercury
Ruandore
Mercury
Level 89
God Stats
0W - 8L
1,500 SR
Queue Stats
138W - 163L
1,313 Elo+
Party 3
Yemoja
Yemoja
XxBurnt-RadishxX
Yemoja
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 323L
1,425 Elo+
Party 3
Amaterasu
Amaterasu
Zankuxx98
Amaterasu
Level 57
God Stats
3W - 3L
1,589 SR
Queue Stats
106W - 104L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 2 / 6
9,029
531
7,888
11,711
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 4
6,838
402
2,557
9,010
6,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
14
10 / 2 / 1
9,272
545
11,660
7,793
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
admyamamoto
Zhong Kui
15
4 / 3 / 2
9,281
546
9,009
10,052
10,764
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
pablitosquad
Izanami
11
0 / 5 / 3
6,780
399
5,426
12,008
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
8,216
483
7,382
9,119
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 8 / 0
7,311
430
7,421
12,396
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Ruandore
Mercury
10
1 / 1 / 2
6,760
398
1,704
5,327
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 1
8,241
485
5,403
10,897
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Zankuxx98
Amaterasu
13
4 / 6 / 0
8,182
481
6,721
14,948
17,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
20
Kills
12
12
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
2
6
4.5
W
0
0
4
2
L
2
4
6
1.25
L
2
8
0
0.25
L
Mercury
Ruandore
Mercury
1
1
2
2
W
Hera
10
2
1
5.25
L
3
2
1
1.75
L
Amaterasu
Zankuxx98
Amaterasu
4
6
0
0.67
W
Zhong Kui
admyamamoto
Zhong Kui
4
3
2
1.67
W
Izanami
pablitosquad
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,540
Damage
28,631
50,574
Taken
52,687
29,614
Mitigated
34,272
15,387
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,888
3,335
0
3,411
11,711
6,196
0
1,516
10,195
0
55,145
W
2,557
568
1,860
3,433
9,010
6,650
135
2,941
6,069
26,473
0
L
7,382
4,495
1
400
9,119
3,012
0
3,849
5,072
0
50,290
L
7,421
926
0
2,265
12,396
3,960
0
4,408
7,788
37,165
0
L
Mercury
Ruandore
Mercury
1,704
668
0
320
5,327
1,228
0
342
4,945
0
19,299
W
Hera
11,660
3,522
110
1,073
7,793
2,742
811
3,754
4,039
49,422
0
L
5,403
887
1,418
2,893
10,897
8,510
0
4,612
6,165
33,774
0
L
Amaterasu
Zankuxx98
Amaterasu
6,721
2,920
0
1,702
14,948
17,562
0
9,417
5,491
0
33,770
W
Zhong Kui
admyamamoto
Zhong Kui
9,009
3,644
0
4,181
10,052
10,764
36
0
10,052
55,418
0
W
Izanami
pablitosquad
Izanami
5,426
3,483
0
1,319
12,008
3,262
874
4,613
7,395
0
31,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
38,710
386
Minions Killed
312
0
Camps Cleared
0
1,507,000
Distance Traveled
1,368,370
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,029
531
82
5
0
367,846
2
W
Sylvanus
6,838
402
51
3
0
280,698
4
L
Izanami
8,216
483
102
6
0
298,797
0
L
Nox
7,311
430
66
4
0
286,132
1
L
Mercury
6,760
398
24
1
0
215,286
1
W
Hera
9,272
545
86
5
0
334,063
1
L
Yemoja
8,241
485
59
3
0
294,002
0
L
Amaterasu
8,182
481
61
4
0
274,153
3
W
Zhong Kui
9,281
546
109
6
0
248,773
1
W
Izanami
6,780
399
58
3
0
275,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role