Player Matchup

Tiamat
Tiamat
Aim-_4_-Pain
Tiamat
Level 83
God Stats
14W - 8L
1,488 SR
Queue Stats
135W - 152L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
CrazyHarun1221
Erlang Shen
Level 69
God Stats
1W - 1L
1,297 SR
Queue Stats
72W - 73L
1,435 Elo+
Party 2
Bellona
Bellona
IchSeggsZaza
Bellona
Level 17
God Stats
11W - 24L
1,344 SR
Queue Stats
14W - 37L
1,237 Elo+
Party 2
Jormungandr
Jormungandr
Pil7hur
Jormungandr
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
116W - 112L
1,353 Elo+
Party 3
Hou Yi
Hou Yi
zINeyKiiz
Hou Yi
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 397L
1,312 Elo+
Party 3
Team Averages
Level 49
1,426 SR
1,346 Elo+

VS

Team Averages
Level 72
1,443 SR
1,459 Elo+
King Arthur
King Arthur
Jake040702
King Arthur
Level 105
God Stats
2W - 5L
1,272 SR
Queue Stats
229W - 244L
1,392 Elo+
Party 1
Fenrir
Fenrir
James310802
Fenrir
Level 45
God Stats
1W - 3L
1,469 SR
Queue Stats
95W - 109L
1,409 Elo+
Party 1
Athena
Athena
Malzy0202
Athena
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,472 Elo+
Solo
Persephone
Persephone
PepperChubbs
Persephone
Level 42
God Stats
8W - 6L
1,715 SR
Queue Stats
492W - 436L
1,542 Elo+
Solo
Anhur
Anhur
Whirlingfire
Anhur
Level 103
God Stats
0W - 3L
1,260 SR
Queue Stats
419W - 427L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
16 / 5 / 11
15,885
567
31,192
18,354
11,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
CrazyHarun1221
Erlang Shen
20
9 / 2 / 11
16,594
593
17,882
21,605
20,088
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
IchSeggsZaza
Bellona
10
0 / 6 / 0
9,079
324
2,168
7,900
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Pil7hur
Jormungandr
20
4 / 1 / 24
14,570
520
18,580
22,483
35,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
zINeyKiiz
Hou Yi
20
12 / 2 / 14
15,426
551
28,247
20,276
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jake040702
King Arthur
20
8 / 3 / 0
13,560
484
12,736
25,036
34,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
2 / 11 / 2
12,742
455
10,006
29,500
15,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Malzy0202
Athena
16
1 / 7 / 2
10,810
386
8,208
30,029
32,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
PepperChubbs
Persephone
18
3 / 8 / 2
13,204
472
17,165
15,794
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 12 / 1
12,611
450
9,132
24,528
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
41
Kills
16
16
Deaths
41
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
16
5
11
4.3
W
Erlang Shen
CrazyHarun1221
Erlang Shen
9
2
11
7.25
W
Bellona
IchSeggsZaza
Bellona
0
6
0
0
L
King Arthur
Jake040702
King Arthur
8
3
0
2.67
L
Fenrir
2
11
2
0.27
L
Athena
Malzy0202
Athena
1
7
2
0.29
L
Persephone
PepperChubbs
Persephone
3
8
2
0.5
W
Jormungandr
Pil7hur
Jormungandr
4
1
24
16
L
2
12
1
0.21
W
Hou Yi
zINeyKiiz
Hou Yi
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,069
Damage
57,247
90,618
Taken
124,887
79,726
Mitigated
94,852
25,039
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
31,192
1,676
0
3,841
18,354
11,576
732
8,353
10,001
100,988
0
W
Erlang Shen
CrazyHarun1221
Erlang Shen
17,882
10,288
0
5,407
21,605
20,088
1,755
3,412
18,193
0
159,924
W
Bellona
IchSeggsZaza
Bellona
2,168
858
0
900
7,900
4,520
0
0
7,900
0
14,449
L
King Arthur
Jake040702
King Arthur
12,736
2,033
0
1,442
25,036
34,114
0
10,496
14,540
0
86,086
L
Fenrir
10,006
2,884
0
7,861
29,500
15,389
0
9,555
19,945
0
104,242
L
Athena
Malzy0202
Athena
8,208
2,665
562
3,803
30,029
32,790
0
13,064
16,965
37,246
1,596
L
Persephone
PepperChubbs
Persephone
17,165
0
0
564
15,794
5,166
0
9,600
6,186
90,903
0
W
Jormungandr
Pil7hur
Jormungandr
18,580
5,583
357
3,150
22,483
35,928
877
7,849
14,634
56,260
0
L
9,132
2,703
0
3,759
24,528
7,393
3,986
7,052
17,476
0
96,569
W
Hou Yi
zINeyKiiz
Hou Yi
28,247
19,289
236
11,148
20,276
7,614
5,209
5,321
14,955
0
119,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,554
Gold Earned
62,927
577
Minions Killed
685
0
Camps Cleared
0
2,296,059
Distance Traveled
2,435,748
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,885
567
129
5
0
483,942
1
W
Erlang Shen
16,594
593
208
7
0
568,536
0
W
Bellona
9,079
324
26
1
0
186,928
0
L
King Arthur
13,560
484
166
6
0
495,035
0
L
Fenrir
12,742
455
158
6
0
496,204
0
L
Athena
10,810
386
39
1
0
532,738
8
L
Persephone
13,204
472
166
6
0
495,638
1
W
Jormungandr
14,570
520
55
2
0
565,997
3
L
Anhur
12,611
450
156
6
0
416,133
0
W
Hou Yi
15,426
551
159
6
0
490,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role