Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Astvckz
Chernobog
Level 120
God Stats
15W - 16L
1,686 SR
Queue Stats
384W - 357L
1,658 Elo+
Party 2
Shiva
Shiva
Demetrio62408
Shiva
Level 89
God Stats
6W - 6L
1,455 SR
Queue Stats
25W - 25L
1,519 Elo+
Solo
Vulcan
Vulcan
MrGrizzleBear
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,491 Elo+
Party 2
Terra
Terra
reichardpaul
Terra
Level 104
God Stats
109W - 114L
1,500 SR
Queue Stats
234W - 249L
1,480 Elo+
Solo
Team Averages
Level 105
1,528 SR
1,530 Elo+

VS

Team Averages
Level 121
1,531 SR
1,517 Elo+
Scylla
Scylla
BoS Hyqe
Scylla
Level 158
God Stats
2W - 3L
1,295 SR
Queue Stats
398W - 387L
1,522 Elo+
Solo
Apollo
Apollo
CarranzaLR
Apollo
Level 123
God Stats
4W - 6L
1,299 SR
Queue Stats
210W - 215L
1,591 Elo+
Party 1
Ymir
Ymir
PanishMans
Ymir
Level 97
God Stats
6W - 6L
1,836 SR
Queue Stats
331W - 338L
1,502 Elo+
Solo
Cliodhna
Cliodhna
Shaparrosoiio
Cliodhna
Level 67
God Stats
13W - 20L
1,712 SR
Queue Stats
168W - 154L
1,495 Elo+
Party 1
Fafnir
Fafnir
alohaloosers
Fafnir
Level 159
God Stats
0W - 1L
1,514 SR
Queue Stats
125W - 156L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 1 / 0
6,990
635
2,693
6,330
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Astvckz
Chernobog
11
4 / 1 / 1
6,590
599
6,737
7,148
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,673
607
8,797
6,298
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 3 / 0
5,716
520
1,890
4,720
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
6,474
589
2,897
5,434
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoS Hyqe
Scylla
11
1 / 0 / 0
6,142
558
3,324
3,358
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
CarranzaLR
Apollo
10
1 / 3 / 0
5,841
531
4,684
9,720
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
5,785
526
3,014
6,210
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Shaparrosoiio
Cliodhna
10
2 / 2 / 2
6,087
553
2,880
8,040
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
9
1 / 4 / 0
5,578
507
2,406
10,113
8,796
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
6
6
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
0
1
W
Chernobog
Astvckz
Chernobog
4
1
1
4.5
L
Scylla
BoS Hyqe
Scylla
1
0
0
1
L
Apollo
CarranzaLR
Apollo
1
3
0
0.33
W
3
1
1
3.5
W
0
3
0
0
L
1
2
0
0.5
L
Cliodhna
Shaparrosoiio
Cliodhna
2
2
2
1.5
L
Fafnir
1
4
0
0.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
16,308
29,930
Taken
37,441
12,106
Mitigated
18,340
10,136
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,693
1,317
0
1,266
6,330
2,968
0
1,276
5,054
0
51,896
W
Chernobog
Astvckz
Chernobog
6,737
3,655
0
3,296
7,148
2,331
0
1,343
5,805
0
42,015
L
Scylla
BoS Hyqe
Scylla
3,324
283
0
750
3,358
1,008
0
615
2,743
50,488
0
L
Apollo
CarranzaLR
Apollo
4,684
2,911
0
3,152
9,720
2,270
0
1,482
8,238
0
42,688
W
8,797
3,895
0
2,399
6,298
3,062
306
2,931
3,367
0
37,169
W
1,890
740
0
250
4,720
1,531
0
2,767
1,953
26,629
0
L
3,014
1,002
76
1,647
6,210
4,327
0
1,772
4,438
13,981
0
L
Cliodhna
Shaparrosoiio
Cliodhna
2,880
302
0
1,489
8,040
1,939
0
519
7,521
0
30,494
L
Fafnir
2,406
1,366
0
2,777
10,113
8,796
77
315
9,798
24,808
0
W
2,897
215
478
2,447
5,434
2,214
116
427
5,007
25,028
3,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
29,433
392
Minions Killed
301
0
Camps Cleared
0
1,162,558
Distance Traveled
1,115,961
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,990
635
116
11
0
256,957
0
W
Chernobog
6,590
599
81
7
0
212,203
3
L
Scylla
6,142
558
95
9
0
198,245
3
L
Apollo
5,841
531
70
6
0
215,296
2
W
Shiva
6,673
607
75
7
0
222,405
3
W
Vulcan
5,716
520
66
6
0
211,726
0
L
Ymir
5,785
526
24
2
0
224,487
3
L
Cliodhna
6,087
553
61
6
0
272,515
0
L
Fafnir
5,578
507
51
5
0
205,418
3
W
Terra
6,474
589
54
5
0
259,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role