Player Matchup

Arachne
Arachne
 
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bullrock1990
Odin
Level 42
God Stats
16W - 14L
1,452 SR
Queue Stats
51W - 67L
1,415 Elo+
Solo
Fafnir
Fafnir
Sh1ra7
Fafnir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,420 Elo+
Solo
Sol
Sol
WiA7343
Sol
Level 144
God Stats
10W - 13L
1,561 SR
Queue Stats
523W - 556L
1,444 Elo+
Solo
Chang'e
Chang'e
xXRazeFazeGionni
Chang'e
Level 36
God Stats
0W - 2L
1,305 SR
Queue Stats
68W - 83L
1,352 Elo+
Solo
Team Averages
Level 60
1,464 SR
1,426 Elo+

VS

Team Averages
Level 66
1,616 SR
1,574 Elo+
Hera
Hera
Dani1980
Hera
Level 129
God Stats
6W - 4L
1,424 SR
Queue Stats
158W - 178L
1,382 Elo+
Solo
Cernunnos
Cernunnos
Hi Im TapZy
Cernunnos
Level 123
God Stats
12W - 6L
1,853 SR
Queue Stats
314W - 295L
1,482 Elo+
Party 1
Ares
Ares
Mal03
Ares
Level 5
God Stats
6W - 4L
1,803 SR
Queue Stats
15W - 9L
1,780 Elo+
Party 1
Pele
Pele
Snipersullie
Pele
Level 45
God Stats
8W - 11L
1,500 SR
Queue Stats
389W - 392L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
The Royal Genji
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 0 / 0
7,289
429
4,368
7,372
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 0
7,369
433
364
6,977
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
Sh1ra7
Fafnir
12
0 / 2 / 5
7,782
458
4,573
15,380
16,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
15
3 / 3 / 1
8,781
517
10,398
11,605
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 0
7,750
456
6,078
13,250
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 3 / 4
7,944
467
6,744
8,119
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Hi Im TapZy
Cernunnos
15
1 / 1 / 4
8,996
529
12,308
10,529
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
Mal03
Ares
11
1 / 2 / 3
7,651
450
3,092
12,072
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 1 / 3
8,662
510
3,455
12,762
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 1
10,827
637
10,147
5,795
4,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
14
14
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
L
0
4
0
0
W
Hera
2
3
4
1.33
W
Cernunnos
Hi Im TapZy
Cernunnos
1
1
4
3
W
Ares
Mal03
Ares
1
2
3
1.25
L
Fafnir
Sh1ra7
Fafnir
0
2
5
1.25
W
4
1
3
5.5
W
6
0
1
6.5
L
Sol
3
3
1
1.17
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,781
Damage
35,746
54,584
Taken
49,277
28,218
Mitigated
22,080
20,173
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,368
2,917
0
4,442
7,372
2,972
0
805
6,567
0
44,197
L
364
0
0
1,239
6,977
2,070
0
0
6,977
0
30,565
W
Hera
6,744
2,432
105
1,641
8,119
2,656
677
3,645
4,276
45,270
0
W
Cernunnos
Hi Im TapZy
Cernunnos
12,308
5,161
0
6,414
10,529
3,568
966
6,799
3,708
0
76,937
W
Ares
Mal03
Ares
3,092
548
0
1,912
12,072
7,478
0
4,525
7,479
22,197
0
L
Fafnir
Sh1ra7
Fafnir
4,573
1,462
0
3,773
15,380
16,389
694
3,667
11,713
17,771
0
W
3,455
870
0
5,499
12,762
3,848
0
4,189
8,473
0
47,287
W
10,147
1,499
204
1,968
5,795
4,530
0
1,236
4,467
0
78,174
L
Sol
10,398
4,646
206
5,150
11,605
2,648
1,488
968
10,637
69,684
2,109
L
6,078
800
1,312
4,051
13,250
4,139
872
4,396
8,854
46,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
44,080
408
Minions Killed
499
0
Camps Cleared
0
1,531,087
Distance Traveled
1,719,845
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,289
429
76
4
0
322,297
5
L
Odin
7,369
433
84
5
0
325,908
5
W
Hera
7,944
467
64
4
0
269,965
4
W
Cernunnos
8,996
529
128
8
0
283,533
9
W
Ares
7,651
450
37
2
0
332,345
2
L
Fafnir
7,782
458
30
2
0
312,785
3
W
Pele
8,662
510
92
5
0
493,477
1
W
Guan Yu
10,827
637
178
10
0
340,525
4
L
Sol
8,781
517
130
8
0
294,962
3
L
Chang'e
7,750
456
88
5
0
275,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role