Player Matchup

Kuzenbo
Kuzenbo
DeepSeaCity
Kuzenbo
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,482 Elo+
Party 2
Chang'e
Chang'e
ItsLowgan
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 2
Da Ji
Da Ji
Tuskogrant
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,495 Elo+

VS

Team Averages
Level 50
1,451 SR
1,195 Elo+
Zeus
Zeus
HazeHeffner
Zeus
Level 83
God Stats
9W - 15L
1,548 SR
Queue Stats
51W - 64L
1,180 Elo+
Party 1
Ares
Ares
RacingSnail263
Ares
Level 49
God Stats
46W - 59L
1,402 SR
Queue Stats
54W - 75L
1,264 Elo+
Solo
Susano
Susano
TRilla232
Susano
Level 19
God Stats
3W - 14L
1,403 SR
Queue Stats
19W - 34L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeepSeaCity
Kuzenbo
16
2 / 5 / 20
12,247
680
13,141
26,301
36,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
ItsLowgan
Chang'e
18
6 / 5 / 17
13,309
739
16,440
17,518
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
19
16 / 4 / 7
14,498
805
15,863
16,805
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 7
13,395
744
22,570
12,746
5,114
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 7
12,192
677
9,102
22,103
31,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
TRilla232
Susano
14
5 / 11 / 6
11,783
655
11,923
19,502
12,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
24
Kills
14
14
Deaths
24
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DeepSeaCity
Kuzenbo
2
5
20
2.4
L
6
7
7
1.36
W
Chang'e
ItsLowgan
Chang'e
6
5
17
2.9
L
3
6
7
1.08
L
Susano
TRilla232
Susano
5
11
6
0.73
W
Da Ji
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
43,595
60,624
Taken
54,351
51,609
Mitigated
48,749
24,748
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DeepSeaCity
Kuzenbo
13,141
4,585
816
6,301
26,301
36,601
558
11,994
14,307
43,052
0
L
22,570
5,506
0
3,305
12,746
5,114
1,205
7,647
4,963
71,986
0
W
Chang'e
ItsLowgan
Chang'e
16,440
2,150
7,224
7,885
17,518
7,000
939
9,806
7,712
62,179
0
L
9,102
883
42
1,979
22,103
31,173
788
10,469
11,008
26,276
0
L
Susano
TRilla232
Susano
11,923
3,080
0
1,015
19,502
12,462
480
10,536
8,609
0
23,141
W
Da Ji
15,863
4,802
0
2,522
16,805
8,008
1,325
10,887
5,918
0
36,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
37,370
166
Minions Killed
149
8
Camps Cleared
4
852,968
Distance Traveled
829,040
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,247
680
43
2
3
281,186
2
L
Zeus
13,395
744
100
6
3
275,586
3
W
Chang'e
13,309
739
87
5
4
299,111
0
L
Ares
12,192
677
28
2
0
269,285
0
L
Susano
11,783
655
21
1
1
284,169
0
W
Da Ji
14,498
805
36
2
1
272,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role