Player Matchup

Ra
Ra
Silver IV
Deadknight22
Ra
Silver IV
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 106L
1,061 MMR
Party 1
Shiva
Shiva
Silver IV
Kuramalol
Shiva
Silver IV
Level 104
God Stats
2W - 2L
1,570 SR
Queue Stats
53W - 122L
1,012 MMR
Party 1
Hou Yi
Hou Yi
Bronze IV
Obitoarial
Hou Yi
Bronze IV
Level 55
God Stats
1W - 5L
1,176 SR
Queue Stats
4W - 17L
1,068 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,416 SR
1,047 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,479 SR
1,179 MMR
Neith
Neith
Bronze I
 
Neith
Bronze I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze I
Drunkmonk99
Ah Puch
Bronze I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 40L
1,072 MMR
Solo
Chaac
Chaac
Bronze IV
Puskinn
Chaac
Bronze IV
Level 68
God Stats
8W - 26L
1,437 SR
Queue Stats
8W - 29L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 6
12,911
759
16,863
13,325
5,026
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Kuramalol
Shiva
17
3 / 2 / 8
11,816
695
13,658
18,486
25,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Obitoarial
Hou Yi
17
3 / 2 / 5
11,635
684
9,452
13,750
4,854
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ZeusAthenaAh Muzen CabAtlasThoth

VS

Bans
DiscordiaDanzaburouCthulhuFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 4 / 3
11,771
692
12,112
13,377
4,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Drunkmonk99
Ah Puch
17
1 / 4 / 4
11,122
654
15,652
11,914
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Puskinn
Chaac
16
3 / 4 / 5
11,842
697
10,521
21,227
27,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
8
8
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
3
1.38
W
6
4
6
2.25
L
Ah Puch
Drunkmonk99
Ah Puch
1
4
4
0.75
W
Shiva
Kuramalol
Shiva
3
2
8
3.5
W
Hou Yi
Obitoarial
Hou Yi
3
2
5
2.75
L
Chaac
Puskinn
Chaac
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,973
Damage
38,285
45,561
Taken
46,518
34,910
Mitigated
36,265
12,503
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,112
4,348
0
3,033
13,377
4,905
506
4,975
8,153
0
43,824
W
16,863
957
4,359
3,699
13,325
5,026
874
5,204
8,121
59,893
0
L
Ah Puch
Drunkmonk99
Ah Puch
15,652
425
0
979
11,914
3,894
0
6,501
5,218
53,221
0
W
Shiva
Kuramalol
Shiva
13,658
3,455
521
1,348
18,486
25,030
355
6,690
11,796
736
29,285
W
Hou Yi
Obitoarial
Hou Yi
9,452
6,136
314
2,262
13,750
4,854
2,052
4,485
9,265
0
39,852
L
Chaac
Puskinn
Chaac
10,521
1,368
600
5,218
21,227
27,466
98
6,569
14,162
0
38,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
34,735
247
Minions Killed
209
4
Camps Cleared
11
899,780
Distance Traveled
899,427
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,771
692
68
4
6
280,249
6
W
Ra
12,911
759
128
8
1
279,447
3
L
Ah Puch
11,122
654
97
6
3
287,218
2
W
Shiva
11,816
695
47
3
1
333,655
5
W
Hou Yi
11,635
684
72
4
2
286,678
3
L
Chaac
11,842
697
44
3
2
331,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role