Player Matchup

Bellona
Bellona
BigBugQ
Bellona
Level 38
God Stats
4W - 4L
1,559 SR
Queue Stats
126W - 103L
1,564 Elo+
Party 2
Nu Wa
Nu Wa
Kalavothe
Nu Wa
Level 26
God Stats
9W - 13L
1,611 SR
Queue Stats
127W - 119L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
Youthanizin
Heimdallr
Level 29
God Stats
5W - 2L
1,864 SR
Queue Stats
69W - 59L
1,550 Elo+
Party 2
Cliodhna
Cliodhna
brittonvol2
Cliodhna
Level 76
God Stats
2W - 3L
1,434 SR
Queue Stats
34W - 31L
1,480 Elo+
Party 3
Poseidon
Poseidon
loganboss888
Poseidon
Level 39
God Stats
0W - 2L
1,205 SR
Queue Stats
34W - 25L
1,516 Elo+
Party 3
Team Averages
Level 42
1,535 SR
1,521 Elo+

VS

Team Averages
Level 96
1,662 SR
1,506 Elo+
Gilgamesh
Gilgamesh
GaryCarmine
Gilgamesh
Level 87
God Stats
6W - 2L
1,887 SR
Queue Stats
168W - 202L
1,461 Elo+
Solo
Cthulhu
Cthulhu
GiraffeNips
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GoganIsMe
Ah Muzen Cab
Level 38
God Stats
1W - 0L
1,241 SR
Queue Stats
33W - 36L
1,470 Elo+
Party 1
Camazotz
Camazotz
KabIam
Camazotz
Level 104
God Stats
2W - 0L
1,723 SR
Queue Stats
40W - 43L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
Wammoo
Baron Samedi
Level 127
God Stats
8W - 1L
1,960 SR
Queue Stats
139W - 130L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBugQ
Bellona
20
6 / 4 / 1
14,696
565
16,809
19,038
23,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Kalavothe
Nu Wa
17
1 / 2 / 9
11,622
447
15,565
15,693
17,442
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Youthanizin
Heimdallr
19
2 / 4 / 3
11,903
458
10,207
18,060
8,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
brittonvol2
Cliodhna
20
11 / 6 / 2
13,694
527
19,230
22,170
9,726
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
loganboss888
Poseidon
20
6 / 8 / 4
13,497
519
16,693
15,835
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GaryCarmine
Gilgamesh
19
2 / 9 / 4
12,946
498
8,731
24,895
19,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
GiraffeNips
Cthulhu
19
5 / 4 / 9
13,911
535
9,484
30,270
37,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
GoganIsMe
Ah Muzen Cab
20
5 / 7 / 9
14,557
560
12,827
19,321
7,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
KabIam
Camazotz
20
5 / 3 / 11
15,184
584
13,446
23,785
11,527
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Wammoo
Baron Samedi
20
7 / 3 / 5
15,007
577
14,663
15,645
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
26
Kills
24
24
Deaths
26
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigBugQ
Bellona
6
4
1
1.63
W
Gilgamesh
GaryCarmine
Gilgamesh
2
9
4
0.44
W
Cthulhu
GiraffeNips
Cthulhu
5
4
9
2.38
W
Ah Muzen Cab
GoganIsMe
Ah Muzen Cab
5
7
9
1.36
W
Camazotz
KabIam
Camazotz
5
3
11
3.5
L
Nu Wa
Kalavothe
Nu Wa
1
2
9
2.75
W
Baron Samedi
Wammoo
Baron Samedi
7
3
5
3.17
L
Heimdallr
Youthanizin
Heimdallr
2
4
3
0.88
L
Cliodhna
brittonvol2
Cliodhna
11
6
2
2
L
Poseidon
loganboss888
Poseidon
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,504
Damage
59,151
90,796
Taken
113,916
64,551
Mitigated
83,332
19,095
Healing
36,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigBugQ
Bellona
16,809
4,141
0
2,002
19,038
23,732
3,624
3,242
15,796
0
109,908
W
Gilgamesh
GaryCarmine
Gilgamesh
8,731
2,219
0
6,505
24,895
19,756
640
5,319
19,458
697
64,032
W
Cthulhu
GiraffeNips
Cthulhu
9,484
1,033
697
7,199
30,270
37,214
162
9,247
20,802
41,955
0
W
Ah Muzen Cab
GoganIsMe
Ah Muzen Cab
12,827
3,483
0
3,919
19,321
7,519
3,280
6,608
12,537
0
109,704
W
Camazotz
KabIam
Camazotz
13,446
4,027
0
10,525
23,785
11,527
3,935
5,950
17,725
0
131,360
L
Nu Wa
Kalavothe
Nu Wa
15,565
6,049
495
3,614
15,693
17,442
1,511
4,235
11,458
60,406
0
W
Baron Samedi
Wammoo
Baron Samedi
14,663
269
2,008
5,636
15,645
7,316
1,881
5,975
9,546
99,699
0
L
Heimdallr
Youthanizin
Heimdallr
10,207
4,328
0
7,078
18,060
8,046
563
5,781
12,279
0
100,228
L
Cliodhna
brittonvol2
Cliodhna
19,230
3,005
0
5,456
22,170
9,726
529
5,980
15,534
63
114,642
L
Poseidon
loganboss888
Poseidon
16,693
2,142
0
450
15,835
5,605
1,215
4,909
10,926
103,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,412
Gold Earned
71,605
774
Minions Killed
627
0
Camps Cleared
0
2,321,399
Distance Traveled
2,624,141
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,696
565
197
8
0
495,277
0
W
Gilgamesh
12,946
498
122
5
0
453,607
5
W
Cthulhu
13,911
535
56
2
0
560,145
6
W
Ah Muzen Cab
14,557
560
164
6
0
472,824
2
W
Camazotz
15,184
584
152
6
0
612,662
4
L
Nu Wa
11,622
447
77
3
0
439,616
5
W
Baron Samedi
15,007
577
133
5
0
524,903
1
L
Heimdallr
11,903
458
143
6
0
414,479
12
L
Cliodhna
13,694
527
171
7
0
523,856
2
L
Poseidon
13,497
519
186
7
0
448,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role