Player Matchup

Artemis
Artemis
Alcalculator
Artemis
Level 3
God Stats
0W - 3L
1,250 SR
Queue Stats
0W - 6L
1,220 Elo+
Party 2
Neith
Neith
First90s
Neith
Level 12
God Stats
0W - 4L
1,259 SR
Queue Stats
4W - 37L
952 Elo+
Party 2
Ao Kuang
Ao Kuang
GeroR05
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 64L
977 Elo+
Party 2
Team Averages
Level 26
1,336 SR
1,049 Elo+

VS

Team Averages
Level 36
1,365 SR
1,180 Elo+
Bakasura
Bakasura
Adient
Bakasura
Level 61
God Stats
16W - 18L
1,469 SR
Queue Stats
44W - 65L
1,353 Elo+
Solo
Hades
Hades
BWarwalker
Hades
Level 8
God Stats
3W - 5L
1,161 SR
Queue Stats
3W - 10L
982 Elo+
Party 1
Horus
Horus
Mute Revenge
Horus
Level 40
God Stats
12W - 5L
1,464 SR
Queue Stats
25W - 36L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alcalculator
Artemis
11
1 / 9 / 3
8,039
618
6,877
9,747
2,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
First90s
Neith
12
0 / 7 / 5
7,928
610
5,893
9,580
3,076
Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
GeroR05
Ao Kuang
12
4 / 4 / 1
8,316
640
6,825
8,705
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adient
Bakasura
16
11 / 2 / 8
11,094
853
11,878
10,361
3,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
12
2 / 3 / 7
8,731
672
2,203
6,561
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 0 / 11
10,803
831
9,161
11,854
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
20
20
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adient
Bakasura
11
2
8
7.5
L
Artemis
Alcalculator
Artemis
1
9
3
0.28
W
Hades
2
3
7
1.83
L
Neith
First90s
Neith
0
7
5
0.36
L
Ao Kuang
GeroR05
Ao Kuang
4
4
1
1.13
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
23,242
28,032
Taken
28,776
9,153
Mitigated
13,133
2,865
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adient
Bakasura
11,878
8,685
0
2,872
10,361
3,769
765
1,818
8,391
0
30,674
L
Artemis
Alcalculator
Artemis
6,877
3,231
0
280
9,747
2,951
0
574
8,015
0
15,800
W
Hades
2,203
323
390
1,532
6,561
2,284
353
2,133
4,304
18,210
0
L
Neith
First90s
Neith
5,893
2,264
0
222
9,580
3,076
31
1,159
7,782
0
25,979
L
Ao Kuang
GeroR05
Ao Kuang
6,825
760
0
2,363
8,705
3,126
0
790
7,398
11,335
0
W
9,161
3,888
1,205
4,506
11,854
7,080
1,170
3,574
8,053
0
38,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
30,628
69
Minions Killed
142
1
Camps Cleared
9
559,293
Distance Traveled
732,150
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,094
853
59
5
5
291,998
4
L
Artemis
8,039
618
20
2
0
143,160
0
W
Hades
8,731
672
23
2
0
181,125
0
L
Neith
7,928
610
32
2
0
192,863
0
L
Ao Kuang
8,316
640
17
1
1
223,270
3
W
Horus
10,803
831
60
5
4
259,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role