Player Matchup

Ah Puch
Ah Puch
Ashura59i
Ah Puch
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,241 Elo+
Party 3
Susano
Susano
Lil_Loclap
Susano
Level 36
God Stats
1W - 3L
1,434 SR
Queue Stats
6W - 21L
1,356 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WhyNutDonut
Kumbhakarna
Level 44
God Stats
13W - 13L
1,692 SR
Queue Stats
90W - 96L
1,298 Elo+
Party 3
Erlang Shen
Erlang Shen
azacel_HH
Erlang Shen
Level 48
God Stats
8W - 2L
1,628 SR
Queue Stats
66W - 71L
1,386 Elo+
Solo
Artemis
Artemis
jgm987654321expl
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 2
Team Averages
Level 49
1,551 SR
1,337 Elo+

VS

Team Averages
Level 101
1,461 SR
1,415 Elo+
Tiamat
Tiamat
AlmightyAcorns
Tiamat
Level 120
God Stats
12W - 16L
1,512 SR
Queue Stats
191W - 204L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
AngelLaMaquinaPR
Baron Samedi
Level 67
God Stats
3W - 2L
1,654 SR
Queue Stats
524W - 648L
1,438 Elo+
Solo
Neith
Neith
Mammita929
Neith
Level 128
God Stats
40W - 36L
1,331 SR
Queue Stats
190W - 191L
1,409 Elo+
Party 1
Nike
Nike
PrisonBrake87
Nike
Level 141
God Stats
19W - 9L
1,500 SR
Queue Stats
258W - 274L
1,392 Elo+
Party 1
Athena
Athena
k40ticC00kie
Athena
Level 51
God Stats
2W - 1L
1,309 SR
Queue Stats
122W - 130L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ashura59i
Ah Puch
19
4 / 4 / 5
11,113
505
18,949
15,269
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Lil_Loclap
Susano
16
4 / 8 / 3
9,932
451
7,162
19,658
7,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
WhyNutDonut
Kumbhakarna
16
1 / 4 / 9
10,428
474
6,025
22,061
24,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
azacel_HH
Erlang Shen
14
0 / 10 / 1
8,365
380
6,052
25,082
16,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 12 / 3
9,883
449
11,562
22,648
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 16
13,134
597
16,698
14,130
12,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
AngelLaMaquinaPR
Baron Samedi
20
13 / 0 / 2
13,367
608
24,393
17,658
17,419
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
17
8 / 3 / 6
11,247
511
16,621
11,132
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 6
11,747
534
10,076
16,997
8,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
15
1 / 4 / 18
10,488
477
8,938
24,606
28,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
14
Kills
38
38
Deaths
14
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
4
16
4.75
W
Baron Samedi
AngelLaMaquinaPR
Baron Samedi
13
0
2
14
L
Ah Puch
Ashura59i
Ah Puch
4
4
5
1.63
L
Susano
Lil_Loclap
Susano
4
8
3
0.69
W
Neith
8
3
6
3.67
W
5
3
6
2.67
L
Kumbhakarna
WhyNutDonut
Kumbhakarna
1
4
9
1.38
L
Erlang Shen
azacel_HH
Erlang Shen
0
10
1
0.05
L
5
12
3
0.54
W
Athena
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,750
Damage
76,726
104,718
Taken
84,523
63,391
Mitigated
70,736
27,491
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,698
1,015
0
5,118
14,130
12,595
889
4,253
9,877
82,197
0
W
Baron Samedi
AngelLaMaquinaPR
Baron Samedi
24,393
1,812
1,140
8,825
17,658
17,419
3,631
4,386
13,272
85,261
0
L
Ah Puch
Ashura59i
Ah Puch
18,949
795
0
5,432
15,269
6,457
0
6,405
8,864
81,859
0
L
Susano
Lil_Loclap
Susano
7,162
1,405
0
6,082
19,658
7,451
0
9,517
10,141
0
48,168
W
Neith
16,621
7,251
0
4,954
11,132
4,354
6,736
2,816
8,316
0
64,363
W
10,076
578
0
2,989
16,997
8,082
6,218
2,711
14,286
0
79,443
L
Kumbhakarna
WhyNutDonut
Kumbhakarna
6,025
1,265
0
4,011
22,061
24,857
0
8,779
13,282
25,548
0
L
Erlang Shen
azacel_HH
Erlang Shen
6,052
2,844
0
6,582
25,082
16,853
0
14,537
10,545
0
47,893
L
11,562
5,872
0
5,384
22,648
7,773
0
10,791
11,857
112
47,361
W
Athena
8,938
2,740
429
1,775
24,606
28,286
263
10,920
13,686
34,356
1,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,721
Gold Earned
59,983
388
Minions Killed
568
0
Camps Cleared
0
1,778,095
Distance Traveled
1,977,250
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,134
597
120
5
0
418,161
0
W
Baron Samedi
13,367
608
145
7
0
353,494
4
L
Ah Puch
11,113
505
120
5
0
377,586
2
L
Susano
9,932
451
85
4
0
338,486
1
W
Neith
11,247
511
100
5
0
378,417
1
W
Nike
11,747
534
157
7
0
423,684
1
L
Kumbhakarna
10,428
474
24
1
0
372,062
1
L
Erlang Shen
8,365
380
80
4
0
386,929
0
L
Artemis
9,883
449
79
4
0
303,032
1
W
Athena
10,488
477
46
2
0
403,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role