Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
KentKonny
Eset
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 111L
1,558 Elo+
Solo
Skadi
Skadi
Kyiu
Skadi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 1
Vamana
Vamana
Llightmare
Vamana
Level 127
God Stats
3W - 2L
1,868 SR
Queue Stats
71W - 71L
1,482 Elo+
Party 1
Team Averages
Level 120
1,574 SR
1,448 Elo+

VS

Team Averages
Level 144
1,554 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Haffinator1
Eset
Level 145
God Stats
2W - 0L
1,722 SR
Queue Stats
9W - 8L
1,664 Elo+
Party 2
Nox
Nox
Peyt
Nox
Level 109
God Stats
1W - 3L
1,331 SR
Queue Stats
56W - 61L
1,464 Elo+
Solo
Charybdis
Charybdis
cuteeboy
Charybdis
Level 157
God Stats
2W - 0L
1,714 SR
Queue Stats
171W - 168L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 7 / 6
7,594
759
7,698
11,260
4,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
 
Cthulhu
13
1 / 6 / 7
7,386
739
7,053
14,248
9,651
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
12
1 / 5 / 7
7,108
711
6,725
9,432
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Kyiu
Skadi
14
3 / 8 / 1
8,115
812
5,939
12,567
4,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Llightmare
Vamana
15
4 / 7 / 5
7,937
794
8,922
20,284
18,176
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
12 / 2 / 15
10,399
1,040
17,867
11,506
4,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
 
Kukulkan
16
3 / 2 / 21
9,481
948
14,498
7,530
3,386
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 4 / 15
8,798
880
8,925
10,143
4,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
Peyt
Nox
17
7 / 1 / 20
10,111
1,011
8,410
5,868
2,623
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
cuteeboy
Charybdis
15
5 / 3 / 16
8,976
898
9,464
8,100
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
11
Kills
33
33
Deaths
12
26
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
7
6
0.71
L
Cthulhu
 
Cthulhu
1
6
7
0.75
W
Neith
 
Neith
12
2
15
9.75
W
Kukulkan
 
Kukulkan
3
2
21
6.75
W
6
4
15
3.38
L
Eset
1
5
7
0.9
L
Skadi
Kyiu
Skadi
3
8
1
0.44
L
Vamana
Llightmare
Vamana
4
7
5
0.93
W
Nox
Peyt
Nox
7
1
20
17
W
Charybdis
cuteeboy
Charybdis
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
59,164
67,791
Taken
43,147
39,314
Mitigated
17,721
13,875
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,698
3,780
356
848
11,260
4,060
27
5,453
5,807
0
15,459
L
Cthulhu
 
Cthulhu
7,053
481
1,436
1,242
14,248
9,651
0
4,433
9,815
17,849
0
W
Neith
 
Neith
17,867
8,851
1,418
6,119
11,506
4,295
1,262
4,587
6,919
0
22,986
W
Kukulkan
 
Kukulkan
14,498
1,396
646
1,196
7,530
3,386
876
1,786
5,744
32,743
0
W
8,925
228
1,604
3,438
10,143
4,263
382
3,170
6,973
13,320
0
L
Eset
6,725
200
1,100
1,700
9,432
3,191
22
5,737
3,695
8,557
0
L
Skadi
Kyiu
Skadi
5,939
2,622
436
1,127
12,567
4,236
0
7,747
4,820
0
15,733
L
Vamana
Llightmare
Vamana
8,922
6,650
518
5,112
20,284
18,176
64
8,463
11,821
0
16,430
W
Nox
Peyt
Nox
8,410
606
1,815
1,321
5,868
2,623
1,025
1,399
4,469
21,027
0
W
Charybdis
cuteeboy
Charybdis
9,464
2,812
271
1,353
8,100
3,154
1,845
2,836
5,264
0
15,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
47,765
83
Minions Killed
114
0
Camps Cleared
0
804,500
Distance Traveled
981,517
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,594
759
18
2
0
134,339
0
L
Cthulhu
7,386
739
24
2
0
159,212
1
W
Neith
10,399
1,040
11
1
0
197,658
1
W
Kukulkan
9,481
948
41
4
0
218,190
4
W
Eset
8,798
880
10
1
0
181,105
0
L
Eset
7,108
711
6
1
0
195,890
1
L
Skadi
8,115
812
23
2
0
150,244
0
L
Vamana
7,937
794
12
1
0
164,815
1
W
Nox
10,111
1,011
36
4
0
213,083
1
W
Charybdis
8,976
898
16
2
0
171,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role