Player Matchup

Discordia
Discordia
Darkwolf1944
Discordia
Level 118
God Stats
1W - 3L
1,389 SR
Queue Stats
10W - 23L
1,294 Elo+
Party 1
Ganesha
Ganesha
LordKnightWolfx
Ganesha
Level 126
God Stats
2W - 1L
2,000 SR
Queue Stats
21W - 42L
1,318 Elo+
Party 1
Thor
Thor
RenegadeKT64
Thor
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
96W - 119L
1,293 Elo+
Party 3
Hachiman
Hachiman
Swenis1037
Hachiman
Level 30
God Stats
2W - 4L
1,333 SR
Queue Stats
22W - 32L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
ThundaThighs748
Nu Wa
Level 17
God Stats
5W - 14L
1,205 SR
Queue Stats
9W - 29L
1,174 Elo+
Party 3
Team Averages
Level 75
1,442 SR
1,293 Elo+

VS

Team Averages
Level 97
1,474 SR
1,355 Elo+
Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FriedSheep6076
Thanatos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,139 Elo+
Party 2
Merlin
Merlin
Pokerboy31
Merlin
Level 122
God Stats
3W - 2L
1,487 SR
Queue Stats
4W - 5L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
Zer0Strikerz
Baron Samedi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,470 Elo+
Party 2
Skadi
Skadi
slickgoku12
Skadi
Level 97
God Stats
9W - 13L
1,384 SR
Queue Stats
54W - 70L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkwolf1944
Discordia
16
5 / 3 / 3
9,172
764
10,557
6,918
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 10 / 3
7,618
635
6,619
20,291
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 4
8,058
672
6,200
12,424
4,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Swenis1037
Hachiman
13
0 / 4 / 7
7,454
621
4,168
9,510
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 4
8,063
672
6,755
8,706
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 13
8,600
717
4,207
7,695
9,029
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
15
6 / 4 / 5
9,007
751
11,074
13,240
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Pokerboy31
Merlin
17
8 / 3 / 8
10,278
857
13,932
10,484
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Zer0Strikerz
Baron Samedi
18
7 / 0 / 9
10,335
861
15,631
8,286
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 0 / 3
9,497
791
4,162
6,716
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
9
Kills
25
25
Deaths
9
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
13
3.25
L
Discordia
Darkwolf1944
Discordia
5
3
3
2.17
W
Thanatos
6
4
5
2.13
L
0
10
3
0.15
W
Merlin
Pokerboy31
Merlin
8
3
8
4
L
3
3
4
1.67
L
Hachiman
Swenis1037
Hachiman
0
4
7
0.88
L
1
5
4
0.6
W
Baron Samedi
Zer0Strikerz
Baron Samedi
7
0
9
11.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
49,006
57,849
Taken
46,421
26,906
Mitigated
25,116
4,046
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,207
287
0
0
7,695
9,029
0
2,274
5,335
10,084
0
L
Discordia
Darkwolf1944
Discordia
10,557
355
0
464
6,918
2,080
156
3,777
3,029
32,825
0
W
Thanatos
11,074
2,216
189
7,622
13,240
6,108
531
6,125
6,809
0
25,200
L
6,619
368
166
1,210
20,291
15,595
0
11,479
8,566
16,405
0
W
Merlin
Pokerboy31
Merlin
13,932
1,469
517
2,569
10,484
3,639
537
4,988
5,360
49,763
0
L
6,200
1,309
0
1,288
12,424
4,050
0
5,989
6,300
0
17,269
L
Hachiman
Swenis1037
Hachiman
4,168
3,561
0
747
9,510
2,555
0
6,554
2,892
0
10,630
L
6,755
1,506
0
171
8,706
2,626
0
5,971
2,647
23,170
0
W
Baron Samedi
Zer0Strikerz
Baron Samedi
15,631
807
2,697
4,586
8,286
4,294
75
5,422
2,624
44,344
0
W
4,162
1,712
0
914
6,716
2,046
2,837
4,212
2,362
0
27,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
47,717
137
Minions Killed
240
0
Camps Cleared
0
1,064,069
Distance Traveled
1,147,899
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,600
717
0
0
0
235,923
1
L
Discordia
9,172
764
60
5
0
224,369
0
W
Thanatos
9,007
751
28
2
0
232,310
0
L
Ganesha
7,618
635
1
0
0
194,794
3
W
Merlin
10,278
857
70
6
0
214,716
2
L
Thor
8,058
672
25
2
0
215,453
0
L
Hachiman
7,454
621
15
1
0
225,077
0
L
Nu Wa
8,063
672
36
3
0
204,376
0
W
Baron Samedi
10,335
861
84
7
0
242,915
3
W
Skadi
9,497
791
58
5
0
222,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role