Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
IIUnknownYonkoII
Izanami
Level 48
God Stats
4W - 3L
1,677 SR
Queue Stats
20W - 21L
1,472 Elo+
Party 3
Anubis
Anubis
ZackJ_Killinn
Anubis
Level 29
God Stats
0W - 4L
1,511 SR
Queue Stats
6W - 6L
1,472 Elo+
Party 3
Artio
Artio
funny_buzzy
Artio
Level 101
God Stats
1W - 1L
1,654 SR
Queue Stats
27W - 26L
1,449 Elo+
Party 3
Nox
Nox
kenooobiii
Nox
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 59L
1,440 Elo+
Solo
Team Averages
Level 65
1,568 SR
1,467 Elo+

VS

Team Averages
Level 49
1,594 SR
1,530 Elo+
Bacchus
Bacchus
Aeonrooacch
Bacchus
Level 20
God Stats
9W - 5L
1,456 SR
Queue Stats
180W - 152L
1,572 Elo+
Solo
Shiva
Shiva
Basis024
Shiva
Level 51
God Stats
83W - 73L
1,540 SR
Queue Stats
425W - 527L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
BobGuy444
Baron Samedi
Level 29
God Stats
19W - 12L
1,677 SR
Queue Stats
56W - 42L
1,590 Elo+
Party 2
Cernunnos
Cernunnos
Chickneater
Cernunnos
Level 103
God Stats
7W - 0L
1,810 SR
Queue Stats
59W - 36L
1,615 Elo+
Party 2
Nu Wa
Nu Wa
HairyApollo
Nu Wa
Level 44
God Stats
92W - 70L
1,489 SR
Queue Stats
350W - 419L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 5 / 2
6,517
652
3,623
8,700
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 4 / 3
8,581
858
6,805
10,229
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 6 / 3
7,592
759
4,567
9,014
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 5
7,568
757
6,572
21,026
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 8
8,426
843
9,833
11,008
3,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aeonrooacch
Bacchus
16
8 / 1 / 8
9,860
986
8,210
10,417
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
Basis024
Shiva
14
2 / 5 / 12
8,372
837
6,371
14,005
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
BobGuy444
Baron Samedi
15
3 / 1 / 9
8,189
819
10,693
5,077
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Chickneater
Cernunnos
17
6 / 4 / 10
9,229
923
15,561
12,256
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 13
9,164
916
12,644
7,127
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
13
Kills
24
24
Deaths
13
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
2
0.2
W
Bacchus
Aeonrooacch
Bacchus
8
1
8
12
W
Shiva
Basis024
Shiva
2
5
12
1.6
W
Baron Samedi
BobGuy444
Baron Samedi
3
1
9
7.5
W
Cernunnos
Chickneater
Cernunnos
6
4
10
2.75
W
5
2
13
5.75
L
6
4
3
1.88
L
3
6
3
0.75
L
2
5
5
0.9
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
53,479
59,977
Taken
48,882
25,700
Mitigated
34,719
8,542
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,623
2,172
0
462
8,700
3,581
0
4,474
4,028
0
7,830
W
Bacchus
Aeonrooacch
Bacchus
8,210
1,041
356
2,569
10,417
13,458
1,070
4,059
6,161
27,089
0
W
Shiva
Basis024
Shiva
6,371
456
249
1,620
14,005
11,586
176
5,485
8,296
765
9,121
W
Baron Samedi
BobGuy444
Baron Samedi
10,693
918
1,906
2,272
5,077
2,013
112
2,431
2,507
20,349
0
W
Cernunnos
Chickneater
Cernunnos
15,561
8,319
0
4,020
12,256
5,069
3,020
6,216
5,699
0
39,909
W
12,644
2,011
45
1,001
7,127
2,593
2,416
2,105
4,982
40,594
0
L
6,805
4,528
134
1,233
10,229
3,147
0
6,718
3,295
0
29,595
L
4,567
326
0
1,510
9,014
3,388
0
4,137
4,739
15,346
0
L
6,572
70
601
3,148
21,026
11,829
0
10,181
10,599
14,929
0
L
9,833
567
0
1,454
11,008
3,755
0
5,671
5,247
34,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
44,814
164
Minions Killed
209
0
Camps Cleared
0
938,068
Distance Traveled
1,045,164
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,517
652
10
1
0
157,175
1
W
Bacchus
9,860
986
41
4
0
215,606
0
W
Shiva
8,372
837
8
1
0
224,894
0
W
Baron Samedi
8,189
819
28
3
0
221,744
2
W
Cernunnos
9,229
923
64
6
0
194,290
0
W
Nu Wa
9,164
916
68
7
0
188,630
0
L
Izanami
8,581
858
54
5
0
217,220
1
L
Anubis
7,592
759
21
2
0
157,357
1
L
Artio
7,568
757
17
2
0
193,518
0
L
Nox
8,426
843
62
6
0
212,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role