Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
Theolmai
Chiron
Gold IV
Level 52
God Stats
42W - 39L
1,561 SR
Queue Stats
320W - 303L
1,338 MMR
Solo
Aphrodite
Aphrodite
Gold III
arentdark
Aphrodite
Gold III
Level 156
God Stats
27W - 38L
1,520 SR
Queue Stats
42W - 57L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,527 SR
1,446 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,778 SR
1,500 MMR
Sol
Sol
Bronze III
Asian_Dopeee
Sol
Bronze III
Level 34
God Stats
1W - 3L
1,900 SR
Queue Stats
12W - 15L
1,500 MMR
Party 1
Odin
Odin
Bronze III
CerberusIncarnat
Odin
Bronze III
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,500 MMR
Party 1
Athena
Athena
Bronze III
Mr_Clueless_
Athena
Bronze III
Level 54
God Stats
11W - 12L
1,935 SR
Queue Stats
12W - 15L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 9 / 0
8,006
616
9,042
19,646
14,276
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Theolmai
Chiron
10
0 / 8 / 1
7,348
565
6,450
12,654
3,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
arentdark
Aphrodite
12
0 / 6 / 1
7,694
592
8,140
11,526
10,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
FenrirShivaMedusaBastetAh Puch

VS

Bans
Ah Muzen CabZeusAchillesPersephoneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 13
10,856
835
20,903
11,121
4,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 15
10,099
777
10,077
13,074
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
15
8 / 0 / 15
11,041
849
7,799
16,173
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
1
Kills
23
23
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
9
0
0.11
W
8
1
13
14.5
W
7
0
15
14.5
W
Athena
8
0
15
15.5
L
Chiron
Theolmai
Chiron
0
8
1
0.06
L
Aphrodite
arentdark
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
38,779
43,826
Taken
40,368
28,571
Mitigated
35,879
8,621
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,042
2,744
0
2,194
19,646
14,276
0
13,231
5,973
29,461
0
W
20,903
12,514
277
6,850
11,121
4,948
2,491
4,819
6,142
68,382
0
W
10,077
1,331
811
4,170
13,074
14,114
45
4,353
8,333
4,529
21,000
W
Athena
7,799
1,742
841
4,768
16,173
16,817
338
7,367
8,346
21,166
0
L
Chiron
Theolmai
Chiron
6,450
1,749
352
1,164
12,654
3,985
0
8,165
4,265
0
16,849
L
Aphrodite
arentdark
Aphrodite
8,140
786
1,679
3,232
11,526
10,310
0
8,613
2,564
23,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
31,996
115
Minions Killed
149
1
Camps Cleared
11
688,832
Distance Traveled
823,283
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,006
616
50
4
1
233,950
1
W
Sol
10,856
835
100
8
7
249,893
4
W
Odin
10,099
777
27
2
4
290,246
5
W
Athena
11,041
849
22
2
0
283,144
5
L
Chiron
7,348
565
22
2
0
237,839
6
L
Aphrodite
7,694
592
43
3
0
217,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role