Player Matchup

Vamana
Vamana
CaptainLarge175
Vamana
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 147L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
ElvishTuna29813
Cthulhu
Level 59
God Stats
9W - 2L
1,500 SR
Queue Stats
45W - 47L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
ForcefulSpoon24
Baron Samedi
Level 38
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 36L
1,581 Elo+
Party 1
Artemis
Artemis
Judysimp132
Artemis
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 56L
1,404 Elo+
Party 1
Horus
Horus
PettyTexas12174
Horus
Level 107
God Stats
11W - 3L
1,723 SR
Queue Stats
153W - 153L
1,536 Elo+
Party 1
Team Averages
Level 77
1,545 SR
1,516 Elo+

VS

Team Averages
Level 64
1,459 SR
1,390 Elo+
Izanami
Izanami
Aim-_4_-Pain
Izanami
Level 83
God Stats
0W - 1L
1,703 SR
Queue Stats
135W - 152L
1,399 Elo+
Party 3
Erlang Shen
Erlang Shen
CrazyHarun1221
Erlang Shen
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 73L
1,444 Elo+
Party 3
Ares
Ares
IchSeggsZaza
Ares
Level 17
God Stats
0W - 3L
1,158 SR
Queue Stats
14W - 37L
1,243 Elo+
Party 3
Chaac
Chaac
SKYTRIX_101
Chaac
Level 104
God Stats
4W - 5L
1,442 SR
Queue Stats
304W - 342L
1,430 Elo+
Party 2
Hades
Hades
VitaminRuan-_-
Hades
Level 48
God Stats
20W - 18L
1,489 SR
Queue Stats
200W - 212L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,062
533
11,200
13,186
11,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 1 / 5
8,316
489
6,094
6,850
5,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ForcefulSpoon24
Baron Samedi
13
0 / 3 / 2
7,458
439
5,686
11,967
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Judysimp132
Artemis
16
5 / 1 / 4
9,128
537
10,415
10,661
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 1
9,689
570
10,434
9,608
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aim-_4_-Pain
Izanami
13
0 / 5 / 0
7,783
458
6,075
12,924
3,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
CrazyHarun1221
Erlang Shen
14
4 / 6 / 0
8,599
506
6,525
14,753
8,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 1
6,840
402
1,474
7,699
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 2 / 0
9,118
536
10,589
17,314
11,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 2 / 1
8,540
502
8,644
12,349
4,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
6
6
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aim-_4_-Pain
Izanami
0
5
0
0
W
2
0
2
3
L
Erlang Shen
CrazyHarun1221
Erlang Shen
4
6
0
0.67
W
2
1
5
4.5
W
Baron Samedi
ForcefulSpoon24
Baron Samedi
0
3
2
0.33
L
0
2
1
0.25
W
Artemis
Judysimp132
Artemis
5
1
4
7
W
8
1
1
8.5
L
1
2
0
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
33,307
52,272
Taken
65,039
28,948
Mitigated
33,390
22,359
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aim-_4_-Pain
Izanami
6,075
3,229
0
4,004
12,924
3,893
0
1,001
11,923
0
66,654
W
11,200
5,867
0
6,724
13,186
11,286
576
0
13,186
0
66,455
L
Erlang Shen
CrazyHarun1221
Erlang Shen
6,525
3,365
0
1,440
14,753
8,476
0
2,940
11,813
0
63,038
W
6,094
737
2,678
1,244
6,850
5,205
283
1,670
5,180
25,113
0
W
Baron Samedi
ForcefulSpoon24
Baron Samedi
5,686
755
320
2,724
11,967
4,049
705
6,425
5,542
47,012
0
L
1,474
90
0
617
7,699
5,704
0
1,089
6,610
6,737
0
W
Artemis
Judysimp132
Artemis
10,415
5,428
0
3,927
10,661
4,200
0
1,120
9,541
0
57,438
W
10,434
4,623
446
4,296
9,608
4,208
0
903
8,705
0
59,956
L
10,589
2,687
0
5,281
17,314
11,130
461
383
16,931
0
66,175
L
8,644
552
32
5,821
12,349
4,187
0
6,367
5,982
54,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
40,880
470
Minions Killed
504
0
Camps Cleared
0
1,609,695
Distance Traveled
1,459,568
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,783
458
139
8
0
259,313
4
W
Vamana
9,062
533
139
8
0
363,154
2
L
Erlang Shen
8,599
506
105
6
0
337,177
1
W
Cthulhu
8,316
489
59
3
0
324,497
0
W
Baron Samedi
7,458
439
79
5
0
285,000
0
L
Ares
6,840
402
8
0
0
257,940
0
W
Artemis
9,128
537
92
5
0
276,259
2
W
Horus
9,689
570
101
6
0
360,785
2
L
Chaac
9,118
536
135
8
0
325,715
2
L
Hades
8,540
502
117
7
0
279,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role