Player Matchup

Cerberus
Cerberus
EnergiNoir14
Cerberus
Level 68
God Stats
6W - 0L
1,932 SR
Queue Stats
49W - 55L
1,458 Elo+
Solo
Hera
Hera
GeorgeLuigi007
Hera
Level 89
God Stats
27W - 14L
1,628 SR
Queue Stats
225W - 243L
1,469 Elo+
Solo
Shiva
Shiva
Sossul
Shiva
Level 58
God Stats
8W - 6L
1,474 SR
Queue Stats
146W - 143L
1,480 Elo+
Solo
Bakasura
Bakasura
TTV_BLITZ_CZ
Bakasura
Level 96
God Stats
15W - 15L
1,486 SR
Queue Stats
285W - 283L
1,432 Elo+
Party 1
Charybdis
Charybdis
danikopiuzasny
Charybdis
Level 159
God Stats
8W - 6L
1,792 SR
Queue Stats
578W - 578L
1,477 Elo+
Party 1
Team Averages
Level 94
1,662 SR
1,463 Elo+

VS

Team Averages
Level 89
1,468 SR
1,503 Elo+
Nu Wa
Nu Wa
AlexUKz
Nu Wa
Level 155
God Stats
6W - 3L
1,293 SR
Queue Stats
190W - 140L
1,589 Elo+
Solo
Anubis
Anubis
Faze ninja5595
Anubis
Level 64
God Stats
11W - 9L
1,456 SR
Queue Stats
45W - 45L
1,482 Elo+
Solo
Cerberus
Cerberus
FormulaBass1325
Cerberus
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 187L
1,407 Elo+
Party 2
Cliodhna
Cliodhna
IjodesuMad4e
Cliodhna
Level 89
God Stats
3W - 1L
1,742 SR
Queue Stats
278W - 265L
1,528 Elo+
Party 2
Neith
Neith
kev_in_de_haus
Neith
Level 53
God Stats
1W - 5L
1,346 SR
Queue Stats
29W - 40L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EnergiNoir14
Cerberus
10
1 / 3 / 4
6,677
556
3,945
12,080
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
5 / 4 / 0
7,973
664
8,934
6,263
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Sossul
Shiva
13
2 / 2 / 4
7,640
637
8,125
10,820
7,655
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
TTV_BLITZ_CZ
Bakasura
11
2 / 4 / 1
6,572
548
4,637
10,743
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
danikopiuzasny
Charybdis
13
5 / 2 / 2
8,175
681
7,094
9,165
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlexUKz
Nu Wa
9
0 / 2 / 8
6,133
511
5,046
7,097
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
6 / 2 / 0
6,866
572
7,507
7,350
2,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
11
2 / 4 / 2
6,412
534
5,515
11,256
6,678
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
IjodesuMad4e
Cliodhna
12
4 / 3 / 3
7,098
592
6,401
10,996
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 4
5,814
485
5,988
6,867
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
15
Kills
13
15
Deaths
15
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AlexUKz
Nu Wa
0
2
8
2
W
Cerberus
EnergiNoir14
Cerberus
1
3
4
1
L
6
2
0
3
L
Cerberus
2
4
2
0.75
W
5
4
0
1.25
L
Cliodhna
IjodesuMad4e
Cliodhna
4
3
3
1.83
W
Shiva
Sossul
Shiva
2
2
4
2
W
Bakasura
TTV_BLITZ_CZ
Bakasura
2
4
1
0.63
W
Charybdis
danikopiuzasny
Charybdis
5
2
2
3
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,735
Damage
30,457
49,071
Taken
43,566
20,546
Mitigated
17,852
12,058
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AlexUKz
Nu Wa
5,046
1,743
208
1,490
7,097
3,589
0
2,583
4,514
20,366
0
W
Cerberus
EnergiNoir14
Cerberus
3,945
235
0
2,979
12,080
5,822
0
4,487
7,593
22,111
0
L
7,507
205
0
2,758
7,350
2,918
0
4,338
2,957
36,893
0
L
Cerberus
5,515
590
0
3,884
11,256
6,678
0
2,146
8,945
31,233
0
W
8,934
3,719
0
578
6,263
1,493
614
2,884
3,379
52,606
0
L
Cliodhna
IjodesuMad4e
Cliodhna
6,401
803
0
2,570
10,996
3,645
0
2,182
8,550
0
44,368
W
Shiva
Sossul
Shiva
8,125
2,095
129
1,877
10,820
7,655
247
4,694
6,126
0
47,491
W
Bakasura
TTV_BLITZ_CZ
Bakasura
4,637
3,105
0
1,628
10,743
3,057
258
3,862
6,881
0
28,510
W
Charybdis
danikopiuzasny
Charybdis
7,094
3,749
0
4,867
9,165
2,519
328
2,141
7,024
0
61,623
L
5,988
2,168
39
2,000
6,867
1,022
0
1,630
5,072
0
27,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
32,323
427
Minions Killed
330
0
Camps Cleared
0
1,238,719
Distance Traveled
1,159,241
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,133
511
22
2
0
220,150
2
W
Cerberus
6,677
556
39
3
0
256,589
2
L
Anubis
6,866
572
75
6
0
189,844
0
L
Cerberus
6,412
534
95
8
0
244,115
4
W
Hera
7,973
664
95
8
0
233,592
1
L
Cliodhna
7,098
592
84
7
0
261,463
0
W
Shiva
7,640
637
91
8
0
248,534
4
W
Bakasura
6,572
548
76
6
0
278,839
1
W
Charybdis
8,175
681
126
11
0
221,165
5
L
Neith
5,814
485
54
5
0
243,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role