Player Matchup

Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Gārrett
Erlang Shen
Masters
Level 159
God Stats
9W - 6L
1,808 SR
Queue Stats
565W - 567L
2,450 MMR
Solo
Poseidon
Poseidon
Platinum I
SVICK40
Poseidon
Platinum I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
2,077 MMR
Solo
Horus
Horus
Diamond III
stefano56
Horus
Diamond III
Level 160
God Stats
0W - 1L
1,600 SR
Queue Stats
63W - 70L
2,219 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,582 SR
1,949 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,602 SR
2,103 MMR
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum II
Boragami
Da Ji
Platinum II
Level 149
God Stats
13W - 5L
1,500 SR
Queue Stats
319W - 292L
2,073 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Branstupidy
Tsukuyomi
Diamond II
Level 87
God Stats
6W - 4L
1,693 SR
Queue Stats
166W - 150L
2,338 MMR
Solo
Heimdallr
Heimdallr
Masters
LoLYoureSoBadXD
Heimdallr
Masters
Level 160
God Stats
9W - 9L
1,922 SR
Queue Stats
407W - 386L
2,396 MMR
Solo
Yemoja
Yemoja
Diamond IV
Tenebrises
Yemoja
Diamond IV
Level 160
God Stats
9W - 14L
1,396 SR
Queue Stats
434W - 426L
2,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
7 / 7 / 0
12,268
558
11,423
16,168
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
 
Ah Muzen Cab
19
0 / 4 / 3
11,754
534
11,632
24,751
13,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
Gārrett
Erlang Shen
18
1 / 6 / 6
10,468
476
9,112
19,901
13,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SVICK40
Poseidon
17
2 / 9 / 1
11,067
503
10,260
16,471
3,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
stefano56
Horus
14
1 / 6 / 5
9,487
431
4,327
22,833
15,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
KaliShivaAtlasCabrakan

VS

Bans
PersephoneLokiCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
4 / 4 / 11
13,479
613
18,360
11,567
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
Boragami
Da Ji
20
16 / 3 / 8
15,289
695
20,865
19,453
9,831
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Branstupidy
Tsukuyomi
20
3 / 2 / 10
14,075
640
16,935
18,209
20,156
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LoLYoureSoBadXD
Heimdallr
20
7 / 0 / 13
14,967
680
17,927
13,686
5,675
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Tenebrises
Yemoja
18
2 / 2 / 13
12,757
580
5,283
20,186
17,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
11
Kills
32
32
Deaths
11
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
7
0
1
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
3
0.38
W
Agni
 
Agni
4
4
11
2.38
W
Da Ji
Boragami
Da Ji
16
3
8
6.67
W
Tsukuyomi
Branstupidy
Tsukuyomi
3
2
10
4
L
Erlang Shen
Gārrett
Erlang Shen
1
6
6
0.67
W
Heimdallr
LoLYoureSoBadXD
Heimdallr
7
0
13
13.5
L
Poseidon
SVICK40
Poseidon
2
9
1
0.28
W
Yemoja
Tenebrises
Yemoja
2
2
13
4.25
L
Horus
stefano56
Horus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,754
Damage
79,370
100,124
Taken
83,101
50,602
Mitigated
56,415
22,490
Healing
38,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,423
380
0
549
16,168
4,548
0
4,804
11,364
81,956
0
L
Ah Muzen Cab
 
Ah Muzen Cab
11,632
4,775
0
9,701
24,751
13,592
372
1,306
23,445
0
101,655
W
Agni
 
Agni
18,360
1,265
0
3,202
11,567
3,375
1,711
5,644
5,923
105,913
0
W
Da Ji
Boragami
Da Ji
20,865
5,395
0
2,384
19,453
9,831
2,088
5,501
13,952
0
109,009
W
Tsukuyomi
Branstupidy
Tsukuyomi
16,935
4,985
0
7,394
18,209
20,156
1,252
2,448
15,761
213
97,808
L
Erlang Shen
Gārrett
Erlang Shen
9,112
4,755
0
2,542
19,901
13,084
0
6,592
13,309
0
83,442
W
Heimdallr
LoLYoureSoBadXD
Heimdallr
17,927
11,857
0
5,907
13,686
5,675
8,944
5,553
8,133
0
131,842
L
Poseidon
SVICK40
Poseidon
10,260
1,918
0
3,603
16,471
3,765
0
4,086
12,142
89,077
0
W
Yemoja
Tenebrises
Yemoja
5,283
1,150
10,362
9,129
20,186
17,378
1,819
4,054
15,873
19,684
824
L
Horus
stefano56
Horus
4,327
1,587
2,888
3,207
22,833
15,613
0
6,924
15,909
0
27,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
70,567
664
Minions Killed
687
0
Camps Cleared
0
2,157,567
Distance Traveled
2,325,631
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,268
558
174
8
0
378,897
7
L
Ah Muzen Cab
11,754
534
195
9
0
432,868
5
W
Agni
13,479
613
145
7
0
452,164
8
W
Da Ji
15,289
695
126
6
0
483,630
3
W
Tsukuyomi
14,075
640
203
9
0
489,677
6
L
Erlang Shen
10,468
476
127
6
0
478,121
6
W
Heimdallr
14,967
680
188
9
0
442,505
3
L
Poseidon
11,067
503
124
6
0
412,106
9
W
Yemoja
12,757
580
25
1
0
457,655
8
L
Horus
9,487
431
44
2
0
455,575
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role