Player Matchup

Morgan Le Fay
Morgan Le Fay
BlueFlames67
Morgan Le Fay
Level 145
God Stats
6W - 4L
1,519 SR
Queue Stats
210W - 175L
1,583 Elo+
Party 2
Cliodhna
Cliodhna
Wandergaming
Cliodhna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Chaac
Chaac
chosen_2oul
Chaac
Level 46
God Stats
62W - 89L
1,430 SR
Queue Stats
297W - 411L
1,433 Elo+
Solo
Team Averages
Level 103
1,483 SR
1,505 Elo+

VS

Team Averages
Level 110
1,507 SR
1,441 Elo+
Fenrir
Fenrir
INtrapMiNT
Fenrir
Level 142
God Stats
15W - 23L
1,431 SR
Queue Stats
418W - 472L
1,460 Elo+
Solo
Ares
Ares
TheoreticalFurry
Ares
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 339L
1,451 Elo+
Party 1
Cerberus
Cerberus
drakonus420
Cerberus
Level 60
God Stats
63W - 52L
1,590 SR
Queue Stats
178W - 209L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueFlames67
Morgan Le Fay
18
9 / 4 / 10
14,241
750
29,366
15,106
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Wandergaming
Cliodhna
18
7 / 3 / 7
13,400
705
16,836
14,304
5,371
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 8 / 12
13,413
706
16,915
23,964
15,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
INtrapMiNT
Fenrir
14
2 / 8 / 7
11,681
615
9,915
22,426
14,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 8 / 4
13,018
685
6,748
26,994
35,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
drakonus420
Cerberus
19
8 / 4 / 6
13,828
728
15,516
21,359
31,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
20
Kills
15
15
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlueFlames67
Morgan Le Fay
9
4
10
3.5
L
Fenrir
INtrapMiNT
Fenrir
2
8
7
0.69
L
5
8
4
0.88
W
Cliodhna
Wandergaming
Cliodhna
7
3
7
3.5
W
4
8
12
1.25
L
Cerberus
drakonus420
Cerberus
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,117
Damage
32,179
53,374
Taken
70,779
26,428
Mitigated
81,555
11,379
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlueFlames67
Morgan Le Fay
29,366
2,977
0
1,586
15,106
5,928
120
6,088
8,699
70,799
0
L
Fenrir
INtrapMiNT
Fenrir
9,915
1,935
0
990
22,426
14,788
0
9,524
12,902
0
33,785
L
6,748
720
0
1,637
26,994
35,674
0
11,399
15,595
17,084
0
W
Cliodhna
Wandergaming
Cliodhna
16,836
3,129
0
2,743
14,304
5,371
1,013
5,612
8,462
0
50,691
W
16,915
7,438
172
6,878
23,964
15,129
746
10,034
13,030
0
54,929
L
Cerberus
drakonus420
Cerberus
15,516
352
0
2,787
21,359
31,093
0
8,701
12,658
48,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
38,527
204
Minions Killed
161
14
Camps Cleared
2
1,028,518
Distance Traveled
985,350
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,241
750
78
4
7
339,638
2
L
Fenrir
11,681
615
49
3
2
332,238
3
L
Ares
13,018
685
17
1
0
324,834
5
W
Cliodhna
13,400
705
65
3
5
368,468
1
W
Chaac
13,413
706
61
3
2
320,412
3
L
Cerberus
13,828
728
95
5
0
328,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role