Player Matchup

Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
EtherealLeaf
Aphrodite
Level 103
God Stats
56W - 31L
1,771 SR
Queue Stats
249W - 166L
1,668 Elo+
Party 2
Chronos
Chronos
Lovepyre
Chronos
Level 49
God Stats
7W - 10L
1,444 SR
Queue Stats
167W - 107L
1,638 Elo+
Party 2
Da Ji
Da Ji
Lt Rekka
Da Ji
Level 37
God Stats
22W - 14L
1,474 SR
Queue Stats
821W - 829L
1,361 Elo+
Party 1
Nemesis
Nemesis
PBG Will
Nemesis
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 286L
1,392 Elo+
Party 1
Team Averages
Level 80
1,538 SR
1,512 Elo+

VS

Team Averages
Level 73
1,567 SR
1,489 Elo+
Hou Yi
Hou Yi
DcGamer109
Hou Yi
Level 36
God Stats
29W - 23L
1,539 SR
Queue Stats
87W - 93L
1,429 Elo+
Party 3
Atlas
Atlas
FuriousGinger12
Atlas
Level 38
God Stats
0W - 4L
1,330 SR
Queue Stats
204W - 206L
1,438 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LunaHowl196
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 143L
1,554 Elo+
Party 3
Merlin
Merlin
Oasc69
Merlin
Level 160
God Stats
0W - 1L
1,967 SR
Queue Stats
33W - 36L
1,524 Elo+
Party 4
Ares
Ares
ToneyMoon312927
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 0 / 17
11,039
552
8,548
16,323
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
EtherealLeaf
Aphrodite
17
3 / 1 / 9
10,559
528
13,240
14,069
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Lovepyre
Chronos
20
14 / 1 / 3
13,529
676
17,148
13,502
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Lt Rekka
Da Ji
14
4 / 5 / 5
9,337
467
7,643
14,901
5,446
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
PBG Will
Nemesis
16
5 / 3 / 10
10,291
515
11,415
13,018
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DcGamer109
Hou Yi
13
1 / 9 / 1
7,993
400
4,975
12,817
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 0
7,611
381
3,865
19,205
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
LunaHowl196
Kumbhakarna
17
4 / 2 / 2
10,217
511
10,771
16,715
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Oasc69
Merlin
15
0 / 4 / 0
8,542
427
7,900
9,694
3,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 4
9,611
481
13,168
18,364
18,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
29
Kills
10
10
Deaths
29
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
17
11.5
L
Hou Yi
DcGamer109
Hou Yi
1
9
1
0.17
W
Aphrodite
EtherealLeaf
Aphrodite
3
1
9
7.5
L
1
9
0
0.11
W
Chronos
Lovepyre
Chronos
14
1
3
15.5
W
Da Ji
Lt Rekka
Da Ji
4
5
5
1.3
L
Kumbhakarna
LunaHowl196
Kumbhakarna
4
2
2
2.5
L
Merlin
Oasc69
Merlin
0
4
0
0
W
Nemesis
PBG Will
Nemesis
5
3
10
3.33
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,994
Damage
40,679
71,813
Taken
76,795
41,449
Mitigated
42,556
30,760
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,548
1,520
0
2,338
16,323
18,820
0
7,194
9,129
26,362
0
L
Hou Yi
DcGamer109
Hou Yi
4,975
1,842
0
1,918
12,817
3,411
0
8,128
4,689
0
34,906
W
Aphrodite
EtherealLeaf
Aphrodite
13,240
1,494
5,937
10,353
14,069
6,427
344
7,161
6,908
84,457
0
L
3,865
887
0
1,082
19,205
10,681
0
11,719
7,204
16,435
1,805
W
Chronos
Lovepyre
Chronos
17,148
7,342
0
7,447
13,502
5,189
4,016
5,940
7,562
128,691
0
W
Da Ji
Lt Rekka
Da Ji
7,643
1,404
0
1,732
14,901
5,446
92
9,493
5,408
0
27,766
L
Kumbhakarna
LunaHowl196
Kumbhakarna
10,771
676
0
5,935
16,715
6,573
0
6,382
10,271
69,533
0
L
Merlin
Oasc69
Merlin
7,900
408
0
867
9,694
3,316
0
5,189
4,331
72,699
0
W
Nemesis
PBG Will
Nemesis
11,415
3,075
0
2,953
13,018
5,567
0
6,184
6,834
0
63,730
L
13,168
1,293
0
4,738
18,364
18,575
0
7,160
11,073
51,337
4,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
43,974
503
Minions Killed
430
0
Camps Cleared
0
1,964,392
Distance Traveled
1,730,635
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,039
552
21
1
0
400,217
1
L
Hou Yi
7,993
400
64
3
0
340,843
0
W
Aphrodite
10,559
528
165
8
0
389,435
8
L
Atlas
7,611
381
25
1
0
304,839
3
W
Chronos
13,529
676
195
10
0
358,501
2
W
Da Ji
9,337
467
55
3
0
365,557
1
L
Kumbhakarna
10,217
511
129
6
0
410,199
2
L
Merlin
8,542
427
121
6
0
325,756
4
W
Nemesis
10,291
515
67
3
0
450,682
5
L
Ares
9,611
481
91
5
0
348,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role