Player Matchup

Hera
Hera
 
Hera
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AryBaba
Arachne
Level 83
God Stats
5W - 5L
1,237 SR
Queue Stats
73W - 61L
1,531 Elo+
Solo
Chronos
Chronos
iCreaki
Chronos
Level 104
God Stats
2W - 3L
1,551 SR
Queue Stats
189W - 216L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
jokker99
Cthulhu
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
238W - 240L
1,458 Elo+
Solo
Aphrodite
Aphrodite
xTheNotoriouZ
Aphrodite
Level 115
God Stats
50W - 46L
1,521 SR
Queue Stats
192W - 224L
1,401 Elo+
Party 1
Team Averages
Level 96
1,462 SR
1,468 Elo+

VS

Team Averages
Level 69
1,468 SR
1,466 Elo+
Sobek
Sobek
Betoneq
Sobek
Level 123
God Stats
0W - 1L
1,751 SR
Queue Stats
65W - 66L
1,473 Elo+
Party 2
Horus
Horus
Volwiz
Horus
Level 78
God Stats
0W - 1L
1,389 SR
Queue Stats
39W - 51L
1,418 Elo+
Party 2
Cabrakan
Cabrakan
Wierzbinskyy
Cabrakan
Level 68
God Stats
0W - 2L
1,545 SR
Queue Stats
31W - 41L
1,442 Elo+
Party 2
Bakasura
Bakasura
goopyaPeezda
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,657 Elo+
Party 2
Izanami
Izanami
sosisje
Izanami
Level 41
God Stats
5W - 15L
1,158 SR
Queue Stats
48W - 86L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
2 / 3 / 3
5,603
560
4,791
5,103
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
AryBaba
Arachne
12
7 / 0 / 0
6,961
696
5,151
5,898
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
iCreaki
Chronos
10
1 / 1 / 4
5,700
570
5,118
6,292
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
jokker99
Cthulhu
11
3 / 0 / 2
6,610
661
4,895
6,238
4,377
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
xTheNotoriouZ
Aphrodite
9
1 / 1 / 3
5,590
559
2,147
5,852
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Betoneq
Sobek
7
0 / 2 / 2
4,662
466
1,998
5,937
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Volwiz
Horus
8
0 / 3 / 1
4,620
462
3,364
8,039
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Wierzbinskyy
Cabrakan
4
0 / 3 / 0
4,102
410
2,075
6,433
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
goopyaPeezda
Bakasura
9
4 / 5 / 0
5,846
585
5,662
6,099
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
sosisje
Izanami
8
1 / 2 / 0
4,834
483
3,981
5,726
1,611
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
3
1.17
W
Arachne
AryBaba
Arachne
7
0
0
7
L
Sobek
Betoneq
Sobek
0
2
2
0.5
L
Horus
Volwiz
Horus
0
3
1
0.17
L
Cabrakan
Wierzbinskyy
Cabrakan
0
3
0
0
L
Bakasura
goopyaPeezda
Bakasura
4
5
0
0.8
W
Chronos
iCreaki
Chronos
1
1
4
3
W
Cthulhu
jokker99
Cthulhu
3
0
2
4
L
Izanami
sosisje
Izanami
1
2
0
0.5
W
Aphrodite
xTheNotoriouZ
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,102
Damage
17,080
29,383
Taken
32,234
11,522
Mitigated
15,539
13,042
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,791
1,671
0
1,348
5,103
1,212
621
894
4,117
25,789
0
W
Arachne
AryBaba
Arachne
5,151
3,558
0
2,246
5,898
2,300
0
863
4,980
0
39,759
L
Sobek
Betoneq
Sobek
1,998
419
0
1,240
5,937
2,837
0
2,278
3,659
16,758
0
L
Horus
Volwiz
Horus
3,364
1,679
161
3,308
8,039
5,401
0
4,453
3,586
0
16,468
L
Cabrakan
Wierzbinskyy
Cabrakan
2,075
556
0
1,278
6,433
3,417
0
4,692
1,741
4,118
0
L
Bakasura
goopyaPeezda
Bakasura
5,662
3,290
0
1,132
6,099
2,273
0
2,573
3,526
0
26,946
W
Chronos
iCreaki
Chronos
5,118
1,931
0
2,099
6,292
1,389
792
843
5,325
35,439
996
W
Cthulhu
jokker99
Cthulhu
4,895
1,426
133
2,552
6,238
4,377
135
273
5,651
31,964
0
L
Izanami
sosisje
Izanami
3,981
2,159
0
965
5,726
1,611
0
2,955
2,771
0
30,881
W
Aphrodite
xTheNotoriouZ
Aphrodite
2,147
893
1,312
3,352
5,852
2,244
509
1,200
4,342
17,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
24,064
286
Minions Killed
180
0
Camps Cleared
0
997,643
Distance Traveled
856,283
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,603
560
32
3
0
191,003
3
W
Arachne
6,961
696
76
8
0
244,063
0
L
Sobek
4,662
466
36
4
0
141,199
2
L
Horus
4,620
462
26
3
0
180,256
0
L
Cabrakan
4,102
410
2
0
0
140,178
1
L
Bakasura
5,846
585
56
6
0
197,582
3
W
Chronos
5,700
570
64
6
0
180,054
0
W
Cthulhu
6,610
661
77
8
0
209,687
1
L
Izanami
4,834
483
60
6
0
197,068
2
W
Aphrodite
5,590
559
37
4
0
172,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role