Player Matchup

Hachiman
Hachiman
Darknias
Hachiman
Level 145
God Stats
3W - 0L
1,237 SR
Queue Stats
59W - 79L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
Guardian1vs9
Cabrakan
Level 140
God Stats
1W - 2L
1,238 SR
Queue Stats
71W - 58L
1,558 Elo+
Party 1
Mercury
Mercury
Sarkayn
Mercury
Level 155
God Stats
8W - 4L
1,661 SR
Queue Stats
278W - 265L
1,544 Elo+
Party 3
Sol
Sol
Silllenzio
Sol
Level 160
God Stats
6W - 1L
1,677 SR
Queue Stats
221W - 223L
1,482 Elo+
Party 3
Vamana
Vamana
ThePilouze
Vamana
Level 84
God Stats
11W - 5L
1,688 SR
Queue Stats
128W - 114L
1,484 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,523 Elo+

VS

Team Averages
Level 120
1,530 SR
1,524 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigPeemitch
Kuzenbo
Level 124
God Stats
1W - 2L
1,651 SR
Queue Stats
219W - 195L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
ººº云逸
Nu Wa
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 72L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darknias
Hachiman
11
2 / 0 / 2
6,388
639
4,077
5,594
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Guardian1vs9
Cabrakan
9
3 / 1 / 5
6,108
611
4,623
6,619
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Sarkayn
Mercury
12
4 / 0 / 3
6,683
668
3,116
4,761
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 0 / 2
7,632
763
10,605
7,725
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
ThePilouze
Vamana
11
1 / 0 / 0
6,559
656
5,514
8,365
5,329
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 0 / 0
5,602
560
4,840
7,256
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
 
Xbalanque
10
0 / 3 / 0
5,432
543
3,711
6,763
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
6
0 / 6 / 0
4,334
433
2,317
8,527
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
BigPeemitch
Kuzenbo
7
0 / 5 / 1
4,725
473
2,523
11,765
5,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,048
505
3,854
6,222
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
17
Kills
0
1
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Xbalanque
 
Xbalanque
0
3
0
0
L
Ymir
 
Ymir
0
6
0
0
L
Kuzenbo
BigPeemitch
Kuzenbo
0
5
1
0.1
W
Hachiman
Darknias
Hachiman
2
0
2
3
W
Cabrakan
Guardian1vs9
Cabrakan
3
1
5
5.5
W
Mercury
Sarkayn
Mercury
4
0
3
5.5
W
7
0
2
8
W
Vamana
ThePilouze
Vamana
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
17,245
33,064
Taken
40,533
15,504
Mitigated
16,331
11,826
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,840
842
0
3,534
7,256
3,555
0
0
7,256
36,196
0
L
Xbalanque
 
Xbalanque
3,711
1,933
0
2,025
6,763
1,351
0
765
5,998
0
36,909
L
Ymir
 
Ymir
2,317
741
0
781
8,527
3,687
0
4,007
4,520
10,954
1,571
L
Kuzenbo
BigPeemitch
Kuzenbo
2,523
1,026
820
2,420
11,765
5,889
0
6,633
5,132
12,714
0
W
Hachiman
Darknias
Hachiman
4,077
2,304
0
2,277
5,594
1,470
0
1,015
4,535
0
39,587
W
Cabrakan
Guardian1vs9
Cabrakan
4,623
965
0
1,734
6,619
4,761
0
1,433
5,121
10,534
4,605
W
Mercury
Sarkayn
Mercury
3,116
1,379
0
320
4,761
1,384
0
1,322
3,371
0
41,371
W
10,605
4,672
0
4,802
7,725
2,560
3,424
4,068
3,517
52,924
0
W
Vamana
ThePilouze
Vamana
5,514
1,853
0
2,693
8,365
5,329
0
5,168
3,153
0
39,205
L
3,854
834
0
1,486
6,222
1,849
0
3,331
2,891
31,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
25,141
366
Minions Killed
267
0
Camps Cleared
0
1,062,267
Distance Traveled
914,150
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,602
560
78
8
0
202,355
5
L
Xbalanque
5,432
543
75
8
0
173,543
5
L
Ymir
4,334
433
26
3
0
174,693
3
L
Kuzenbo
4,725
473
19
2
0
190,244
1
W
Hachiman
6,388
639
78
8
0
203,856
2
W
Cabrakan
6,108
611
15
2
0
222,864
3
W
Mercury
6,683
668
86
9
0
267,046
0
W
Sol
7,632
763
109
11
0
191,016
5
W
Vamana
6,559
656
78
8
0
177,485
2
L
Nu Wa
5,048
505
69
7
0
173,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role