Player Matchup

Nu Wa
Nu Wa
Toni-kaos88
Nu Wa
Level 83
God Stats
5W - 3L
1,172 SR
Queue Stats
236W - 313L
1,384 Elo+
Solo
Cthulhu
Cthulhu
lllholy
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,581 Elo+
Party 1
Charybdis
Charybdis
xl-BillyV
Charybdis
Level 62
God Stats
1W - 0L
1,217 SR
Queue Stats
3W - 2L
1,581 Elo+
Party 1
Team Averages
Level 58
1,296 SR
1,516 Elo+

VS

Team Averages
Level 61
1,687 SR
1,531 Elo+
Izanami
Izanami
EcL1Se-Seahawk
Izanami
Level 97
God Stats
5W - 3L
1,816 SR
Queue Stats
261W - 318L
1,566 Elo+
Solo
Hercules
Hercules
MrJellyRisk
Hercules
Level 69
God Stats
1W - 1L
1,655 SR
Queue Stats
33W - 26L
1,526 Elo+
Party 2
Geb
Geb
TheDemonN00b
Geb
Level 18
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,627
719
9,466
8,045
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lllholy
Cthulhu
12
0 / 2 / 7
7,933
661
4,417
9,637
5,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
xl-BillyV
Charybdis
14
6 / 2 / 3
9,678
807
11,968
9,742
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,595
716
5,723
11,654
3,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
MrJellyRisk
Hercules
10
2 / 3 / 1
7,454
621
4,612
7,582
5,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 2
8,512
709
7,412
13,615
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
6
6
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Hercules
MrJellyRisk
Hercules
2
3
1
0.83
L
2
4
2
0.75
W
3
2
4
2.5
W
Cthulhu
lllholy
Cthulhu
0
2
7
1.75
W
Charybdis
xl-BillyV
Charybdis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
17,747
27,424
Taken
32,851
12,409
Mitigated
24,509
8,512
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,723
2,516
0
4,935
11,654
3,976
710
5,103
6,225
0
36,527
L
Hercules
MrJellyRisk
Hercules
4,612
421
355
2,015
7,582
5,802
0
3,721
3,569
0
9,912
L
7,412
1,104
0
788
13,615
14,731
75
4,843
8,514
19,099
0
W
9,466
2,419
700
2,596
8,045
2,905
963
2,782
5,263
35,342
0
W
Cthulhu
lllholy
Cthulhu
4,417
538
268
1,928
9,637
5,741
0
1,478
7,871
14,328
0
W
Charybdis
xl-BillyV
Charybdis
11,968
6,350
0
3,020
9,742
3,763
1,533
3,581
6,103
0
37,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
24,561
133
Minions Killed
111
7
Camps Cleared
3
634,877
Distance Traveled
665,144
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,595
716
79
7
1
196,488
3
L
Hercules
7,454
621
12
1
2
255,297
4
L
Geb
8,512
709
20
2
0
213,359
0
W
Nu Wa
8,627
719
55
5
3
208,148
3
W
Cthulhu
7,933
661
23
2
1
227,671
6
W
Charybdis
9,678
807
55
5
3
199,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role