Player Matchup

Atlas
Atlas
Platinum II
 
Atlas
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
A_MCR02
Hachiman
Gold V
Level 65
God Stats
13W - 10L
1,749 SR
Queue Stats
118W - 109L
1,711 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Eclater_sa_mere
Sun Wukong
Gold I
Level 68
God Stats
18W - 17L
1,721 SR
Queue Stats
245W - 226L
1,905 MMR
Solo
Thanatos
Thanatos
Gold IV
Ze Pharaoh
Thanatos
Gold IV
Level 106
God Stats
1W - 4L
1,316 SR
Queue Stats
48W - 33L
1,805 MMR
Solo
Tiamat
Tiamat
Platinum IV
iGE Creed
Tiamat
Platinum IV
Level 154
God Stats
19W - 11L
1,649 SR
Queue Stats
671W - 683L
1,803 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,587 SR
1,745 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,614 SR
1,832 MMR
Chaac
Chaac
Platinum V
DiabIos-21
Chaac
Platinum V
Level 156
God Stats
3W - 2L
1,591 SR
Queue Stats
111W - 98L
1,705 MMR
Party 1
Apollo
Apollo
Diamond V
HydroxHit
Apollo
Diamond V
Level 94
God Stats
11W - 7L
1,514 SR
Queue Stats
270W - 263L
1,917 MMR
Solo
Athena
Athena
Platinum V
PlagueUnknown
Athena
Platinum V
Level 146
God Stats
3W - 0L
1,717 SR
Queue Stats
111W - 100L
1,705 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
Savbang
The Morrigan
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 72L
1,960 MMR
Solo
Hades
Hades
Platinum II
onew_tae
Hades
Platinum II
Level 159
God Stats
5W - 0L
1,746 SR
Queue Stats
119W - 103L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 5 / 2
7,283
428
5,624
14,484
9,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
A_MCR02
Hachiman
16
4 / 5 / 0
9,563
563
9,693
12,806
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Eclater_sa_mere
Sun Wukong
15
0 / 1 / 4
8,951
527
6,733
15,581
12,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Ze Pharaoh
Thanatos
13
2 / 3 / 1
7,857
462
3,804
9,941
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
iGE Creed
Tiamat
14
1 / 3 / 2
7,838
461
4,812
8,976
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MedusaShivaBacchusBastetLoki

VS

Bans
MulanArtioGebCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 1 / 9
8,911
524
8,555
12,682
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
HydroxHit
Apollo
18
6 / 2 / 4
10,776
634
11,780
13,079
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 12
8,670
510
6,609
15,031
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Savbang
The Morrigan
16
6 / 4 / 2
9,520
560
8,161
7,395
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
onew_tae
Hades
17
2 / 0 / 2
10,358
609
8,490
10,839
9,484
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
17
17
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
2
0.4
L
Hachiman
A_MCR02
Hachiman
4
5
0
0.8
W
Chaac
2
1
9
6.5
L
Sun Wukong
Eclater_sa_mere
Sun Wukong
0
1
4
2
W
Apollo
HydroxHit
Apollo
6
2
4
4
W
1
1
12
7
W
The Morrigan
Savbang
The Morrigan
6
4
2
1.75
L
Thanatos
Ze Pharaoh
Thanatos
2
3
1
0.83
L
Tiamat
iGE Creed
Tiamat
1
3
2
0.67
W
Hades
onew_tae
Hades
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,666
Damage
43,595
61,788
Taken
59,026
32,825
Mitigated
41,480
22,813
Healing
24,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,624
2,154
1,901
1,826
14,484
9,346
0
5,141
9,191
19,632
0
L
Hachiman
A_MCR02
Hachiman
9,693
6,357
0
3,746
12,806
3,110
0
2,694
10,091
0
65,023
W
Chaac
8,555
1,268
0
8,237
12,682
7,222
227
2,364
10,318
0
60,289
L
Sun Wukong
Eclater_sa_mere
Sun Wukong
6,733
1,684
0
5,239
15,581
12,902
0
6,742
8,807
0
70,814
W
Apollo
HydroxHit
Apollo
11,780
8,270
0
6,799
13,079
4,631
2,627
1,086
11,993
0
93,979
W
6,609
1,762
0
1,467
15,031
17,516
199
2,883
12,148
24,791
6,593
W
The Morrigan
Savbang
The Morrigan
8,161
1,654
0
1,198
7,395
2,627
213
2,999
4,380
65,271
3,067
L
Thanatos
Ze Pharaoh
Thanatos
3,804
651
0
8,535
9,941
3,364
0
1,218
8,701
0
45,371
L
Tiamat
iGE Creed
Tiamat
4,812
485
0
1,566
8,976
4,103
0
4,218
4,525
68,459
0
W
Hades
onew_tae
Hades
8,490
1,744
69
6,721
10,839
9,484
58
1,089
9,750
80,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
48,235
507
Minions Killed
618
0
Camps Cleared
0
1,648,093
Distance Traveled
1,653,326
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,283
428
26
2
0
318,027
4
L
Hachiman
9,563
563
105
6
0
294,972
6
W
Chaac
8,911
524
114
7
0
361,279
4
L
Sun Wukong
8,951
527
143
8
0
346,317
5
W
Apollo
10,776
634
154
9
0
332,084
2
W
Athena
8,670
510
48
3
0
355,682
4
W
The Morrigan
9,520
560
125
7
0
307,364
4
L
Thanatos
7,857
462
104
6
0
360,351
6
L
Tiamat
7,838
461
129
8
0
328,426
6
W
Hades
10,358
609
177
10
0
296,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role