Player Matchup

Bastet
Bastet
Azkis
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,507 Elo+
Solo
Hades
Hades
Brotherlyrex
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,407 Elo+
Solo
Raijin
Raijin
MACKINGHISTORY
Raijin
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
430W - 487L
1,509 Elo+
Party 2
Eset
Eset
PoweredQc
Eset
Level 27
God Stats
4W - 3L
1,473 SR
Queue Stats
96W - 119L
1,468 Elo+
Solo
Sylvanus
Sylvanus
ruustercogburn
Sylvanus
Level 26
God Stats
4W - 6L
1,716 SR
Queue Stats
192W - 218L
1,411 Elo+
Party 2
Team Averages
Level 53
1,538 SR
1,460 Elo+

VS

Team Averages
Level 113
1,415 SR
1,548 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Khr0nicIe
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 109L
1,536 Elo+
Party 1
Cerberus
Cerberus
Ookami Kaitou
Cerberus
Level 18
God Stats
1W - 0L
1,683 SR
Queue Stats
15W - 15L
1,635 Elo+
Party 1
Atlas
Atlas
TheMagicMan2569
Atlas
Level 143
God Stats
2W - 6L
1,080 SR
Queue Stats
122W - 109L
1,473 Elo+
Party 1
King Arthur
King Arthur
wanabeagnome
King Arthur
Level 158
God Stats
1W - 7L
1,310 SR
Queue Stats
581W - 581L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azkis
Bastet
16
5 / 5 / 19
10,285
686
18,762
18,834
9,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 5 / 19
10,042
669
16,739
21,051
14,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 2 / 21
11,659
777
27,857
16,974
8,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
19
10 / 3 / 14
11,629
775
28,408
18,789
8,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
17
3 / 4 / 23
10,290
686
16,247
24,649
36,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
1 / 4 / 11
10,725
715
10,894
33,938
32,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
18
8 / 6 / 7
11,445
763
19,697
16,555
7,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Ookami Kaitou
Cerberus
14
1 / 8 / 11
10,398
693
5,211
25,483
28,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 3 / 10
12,955
864
32,689
23,951
29,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
wanabeagnome
King Arthur
18
4 / 9 / 8
11,550
770
14,409
20,301
24,067
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
66
30
Kills
19
19
Deaths
30
96
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
4
11
1.63
L
Bastet
Azkis
Bastet
5
5
19
2.9
L
4
5
19
2.7
W
Rama
8
6
7
1.92
L
8
2
21
9.25
W
Cerberus
Ookami Kaitou
Cerberus
1
8
11
0.81
L
Eset
10
3
14
5.67
W
5
3
10
3.33
L
Sylvanus
3
4
23
3.63
W
King Arthur
wanabeagnome
King Arthur
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,013
Damage
82,900
100,297
Taken
120,228
77,663
Mitigated
122,223
47,866
Healing
50,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,894
2,485
10,562
19,204
33,938
32,582
766
23,847
10,091
0
19,754
L
Bastet
Azkis
Bastet
18,762
4,867
1,369
1,849
18,834
9,031
652
7,349
11,485
0
24,636
L
16,739
2,372
2,158
5,641
21,051
14,617
559
6,675
14,376
21,726
0
W
Rama
19,697
10,569
1,121
2,100
16,555
7,117
3,254
12,793
3,762
0
37,209
L
27,857
3,988
2,079
3,338
16,974
8,920
486
7,504
9,470
62,185
0
W
Cerberus
Ookami Kaitou
Cerberus
5,211
415
411
6,010
25,483
28,815
775
19,307
6,176
9,288
0
L
Eset
28,408
1,857
7,521
6,092
18,789
8,557
0
7,963
10,826
44,600
0
W
32,689
15,633
4,216
5,716
23,951
29,642
1,098
18,274
5,677
58,734
0
L
Sylvanus
16,247
3,450
10,385
7,434
24,649
36,538
170
8,409
16,240
22,404
0
W
King Arthur
wanabeagnome
King Arthur
14,409
1,939
203
497
20,301
24,067
0
15,030
5,271
0
28,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,905
Gold Earned
57,073
133
Minions Killed
171
0
Camps Cleared
0
1,212,678
Distance Traveled
1,099,139
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,725
715
21
1
0
280,289
0
L
Bastet
10,285
686
8
1
0
265,638
1
L
Hades
10,042
669
11
1
0
248,391
0
W
Rama
11,445
763
42
3
0
206,960
1
L
Raijin
11,659
777
60
4
0
225,274
0
W
Cerberus
10,398
693
20
1
0
172,895
0
L
Eset
11,629
775
38
3
0
262,854
1
W
Atlas
12,955
864
54
4
0
244,360
0
L
Sylvanus
10,290
686
16
1
0
210,521
0
W
King Arthur
11,550
770
34
2
0
194,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role