Player Matchup

Athena
Athena
Silver IV
Deadknight22
Athena
Silver IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 106L
1,219 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
Kuramalol
Baron Samedi
Silver IV
Level 104
God Stats
0W - 2L
1,143 SR
Queue Stats
53W - 122L
1,170 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
Obitoarial
Hou Yi
Bronze IV
Level 55
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 17L
1,226 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,381 SR
1,205 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,500 SR
1,320 MMR
He Bo
He Bo
Silver V
 
He Bo
Silver V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Pyromachine99
Ah Muzen Cab
Silver V
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 24L
1,269 MMR
Party 1
Ganesha
Ganesha
Silver V
eagleboom
Ganesha
Silver V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,192 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 2 / 5
10,690
629
7,875
19,899
24,368
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Kuramalol
Baron Samedi
15
1 / 3 / 4
10,092
594
12,881
12,198
9,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Obitoarial
Hou Yi
15
4 / 5 / 1
10,908
642
9,340
13,178
4,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ZeusPersephoneSobekThothCupid

VS

Bans
AresPoseidonMorgan Le FayVulcanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
0 / 2 / 8
10,221
601
10,996
8,360
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Pyromachine99
Ah Muzen Cab
18
9 / 2 / 0
12,616
742
21,294
12,204
6,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
eagleboom
Ganesha
16
1 / 2 / 9
11,670
686
4,930
17,538
23,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
10
10
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
2
8
2
L
Athena
1
2
5
1.75
L
Baron Samedi
Kuramalol
Baron Samedi
1
3
4
1
L
Hou Yi
Obitoarial
Hou Yi
4
5
1
0.9
W
Ah Muzen Cab
Pyromachine99
Ah Muzen Cab
9
2
0
4.5
W
Ganesha
eagleboom
Ganesha
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,096
Damage
37,220
45,275
Taken
38,102
38,342
Mitigated
34,117
17,414
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,996
578
0
844
8,360
4,131
600
5,427
2,933
33,259
0
L
Athena
7,875
2,024
690
6,025
19,899
24,368
367
6,585
12,855
20,084
0
L
Baron Samedi
Kuramalol
Baron Samedi
12,881
1,173
3,177
5,090
12,198
9,498
235
4,849
7,113
41,212
0
L
Hou Yi
Obitoarial
Hou Yi
9,340
3,513
0
2,432
13,178
4,476
1,019
3,991
8,941
0
42,771
W
Ah Muzen Cab
Pyromachine99
Ah Muzen Cab
21,294
9,746
0
3,663
12,204
6,299
2,303
7,237
4,967
0
80,878
W
Ganesha
eagleboom
Ganesha
4,930
268
0
4,248
17,538
23,687
109
8,620
8,918
17,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
34,507
173
Minions Killed
184
5
Camps Cleared
9
865,202
Distance Traveled
897,650
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,221
601
48
3
6
287,586
2
L
Athena
10,690
629
24
1
2
328,718
3
L
Baron Samedi
10,092
594
74
4
3
275,807
5
L
Hou Yi
10,908
642
75
4
0
260,677
4
W
Ah Muzen Cab
12,616
742
131
8
3
306,338
1
W
Ganesha
11,670
686
5
0
0
303,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role