Player Matchup

Geb
Geb
LunarVacay3904
Geb
Level 28
God Stats
13W - 19L
1,342 SR
Queue Stats
144W - 180L
1,329 Elo+
Party 1
Fenrir
Fenrir
Orite
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 54L
1,546 Elo+
Solo
Anubis
Anubis
Thefireguy294
Anubis
Level 117
God Stats
3W - 1L
1,798 SR
Queue Stats
206W - 225L
1,407 Elo+
Solo
King Arthur
King Arthur
Thrixar
King Arthur
Level 82
God Stats
4W - 5L
1,283 SR
Queue Stats
98W - 91L
1,296 Elo+
Solo
Cupid
Cupid
slippi
Cupid
Level 155
God Stats
18W - 16L
1,565 SR
Queue Stats
179W - 198L
1,389 Elo+
Party 1
Team Averages
Level 86
1,498 SR
1,394 Elo+

VS

Team Averages
Level 89
1,549 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CFrizzle
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,682 Elo+
Solo
Bakasura
Bakasura
Edward128103
Bakasura
Level 62
God Stats
10W - 6L
1,743 SR
Queue Stats
213W - 242L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
WillingMarcus
Erlang Shen
Level 66
God Stats
15W - 11L
1,500 SR
Queue Stats
123W - 121L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
9,862
519
3,027
13,180
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Orite
Fenrir
17
10 / 3 / 9
11,275
593
15,599
22,350
9,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 7
10,320
543
13,237
16,248
7,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Thrixar
King Arthur
16
4 / 5 / 3
10,756
566
12,127
17,690
10,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
slippi
Cupid
20
11 / 0 / 5
12,416
653
15,379
7,877
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 6 / 2
9,490
499
5,086
10,533
2,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
15
5 / 5 / 6
9,400
495
17,759
13,400
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
15
6 / 5 / 2
9,695
510
8,573
16,166
17,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Edward128103
Bakasura
16
4 / 10 / 1
10,177
536
9,750
21,161
7,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
WillingMarcus
Erlang Shen
16
1 / 6 / 3
9,496
500
9,930
19,395
18,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
32
Kills
16
16
Deaths
32
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
2
0.17
L
Sol
 
Sol
5
5
6
1.6
L
Ymir
6
5
2
1.4
L
Bakasura
Edward128103
Bakasura
4
10
1
0.45
W
1
3
13
2.5
W
Fenrir
Orite
Fenrir
10
3
9
4.83
W
6
5
7
1.9
W
King Arthur
Thrixar
King Arthur
4
5
3
1.1
L
Erlang Shen
WillingMarcus
Erlang Shen
1
6
3
0.42
W
Cupid
slippi
Cupid
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,369
Damage
51,098
77,345
Taken
80,655
41,571
Mitigated
49,427
26,299
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,086
2,322
0
1,386
10,533
2,934
566
1,763
8,770
0
80,070
L
Sol
 
Sol
17,759
3,929
0
3,795
13,400
3,777
1,406
4,055
9,345
62,127
0
L
Ymir
8,573
893
305
2,044
16,166
17,305
87
3,852
12,314
25,436
0
L
Bakasura
Edward128103
Bakasura
9,750
6,094
0
2,563
21,161
7,259
0
4,111
17,050
0
67,425
W
3,027
422
248
1,575
13,180
11,927
204
5,350
7,164
23,801
0
W
Fenrir
Orite
Fenrir
15,599
4,842
0
6,914
22,350
9,081
844
7,407
14,511
0
69,934
W
13,237
608
0
6,990
16,248
7,070
1,027
8,138
7,001
69,180
0
W
King Arthur
Thrixar
King Arthur
12,127
1,231
0
4,760
17,690
10,198
406
2,397
14,890
3,901
61,992
L
Erlang Shen
WillingMarcus
Erlang Shen
9,930
4,214
0
6,290
19,395
18,152
0
3,282
16,113
0
60,804
W
Cupid
slippi
Cupid
15,379
10,399
762
5,050
7,877
3,295
1,411
1,790
5,917
0
100,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,629
Gold Earned
48,258
542
Minions Killed
552
0
Camps Cleared
0
1,801,201
Distance Traveled
1,726,978
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,490
499
158
8
0
307,331
2
L
Sol
9,400
495
114
6
0
315,081
1
L
Ymir
9,695
510
25
1
0
357,062
3
L
Bakasura
10,177
536
133
7
0
400,175
0
W
Geb
9,862
519
39
2
0
377,114
6
W
Fenrir
11,275
593
91
5
0
405,091
5
W
Anubis
10,320
543
101
5
0
296,638
1
W
King Arthur
10,756
566
140
7
0
366,913
2
L
Erlang Shen
9,496
500
122
6
0
347,329
6
W
Cupid
12,416
653
171
9
0
355,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role